"Ocean Keeper: Dome Survival" is a game where players explore the ocean floor on a robotic spider, fighting off sea monsters and gathering resources to upgrade their machine. The game features a huge arsenal of weapons and a meta-currency system for customization. Players can discover lost remnants of civilization and mine resources in caves while trying to survive in this underwater world.
Ocean Keeper features a beautiful underwater world with stunning visuals and engaging gameplay, making exploration enjoyable.
The game offers a unique blend of mining and mech combat, providing a fresh and addictive experience with a high replay value.
Players appreciate the extensive customization options for mechs and the strategic gameplay that keeps them engaged.
The game suffers from slow progression and clunky mechanics, making the initial experience frustrating for many players.
There is a lack of variety in enemies and gameplay depth, leading to repetitive experiences after a few runs.
Some players have reported bugs and issues with the UI, which detract from the overall enjoyment of the game.
gameplay
158 mentions Positive Neutral Negative
43%
55%
2%
The gameplay is characterized by a refined loop that combines mining and combat phases, offering a satisfying and addictive experience with a variety of mechanics and customization options. While many players appreciate the engaging core mechanics and immersive underwater visuals, some note that the pacing can feel slow and the gameplay lacks depth and variety in enemy types. Overall, it is seen as a fun and rewarding experience, particularly for fans of the roguelike genre, though it may require further development to enhance its longevity and excitement.
“Core gameplay is highly refined with modifiers, difficulties, and loadouts that keep it interesting every single time.”
“The gameplay trapped me pretty quickly and before I knew it nearly 2 hours had passed.”
“It has great vibes, a very satisfying gameplay loop, and a lot of variety with the different combinations and upgrades.”
“Think dome keeper as the closest analog that I know of - there's a mining phase, then there's a fighting phase, and neither seems to connect super well with each other visually, thematically, or gameplay-wise, and both start out quite slow and limited.”
“Gameplay takes a massive drop compared to dome keeper and wall world completely automating attacks, and having turn speed not be an issue.”
“It definitely needs some work and depth to the gameplay.”
graphics
50 mentions Positive Neutral Negative
64%
30%
6%
The graphics of the game have received widespread acclaim for their stunning isometric visuals and vibrant underwater environments, showcasing intricate designs and a unique art style. Players appreciate the detailed artwork, animations, and the contrasting aesthetics between exploration and combat modes, contributing to an immersive gameplay experience. Overall, the graphics are considered a standout feature, enhancing the game's appeal and enjoyment.
“The underwater world is beautifully crafted, with stunning visuals and immersive gameplay.”
“🌟 unique setting: explore a vast underwater world with stunning isometric graphics and intricate marine environments.”
“Codename: Ocean Keeper is an exciting underwater arcade game with stunning graphics and dynamic gameplay.”
“It was very surprising that the art styles between dig/exploration mode and mech/combat mode are so different.”
“It's not possible to set graphical settings.”
“In terms of graphics:”
story
48 mentions Positive Neutral Negative
8%
79%
13%
The game's story is currently minimal, with many players expressing a desire for more narrative depth and engaging content, such as additional maps and missions. While some appreciate the environmental storytelling and light narrative elements, others feel the game lacks a cohesive story and endgame, making it feel repetitive. Overall, there is hope for future updates to enhance the storyline and gameplay experience.
“The story unfolds through environmental storytelling and interactions with the game's world.”
“The game’s story is complemented by its intriguing setting and gameplay-driven narrative, making each dive an adventure in itself.”
“While the narrative is not heavily focused on traditional story arcs, the rich setting and gameplay elements provide depth and engagement.”
“At its current stage of development, it's essentially a flash game with no story or endgame, just a loop to see how high you can score, aka how many rounds you can survive.”
“There are a few modifier upgrades; I see that the developers promise a story for the game, but they all seem to go the same way, or at least feel the same.”
“Feels like someone took Wall World and removed all the fun elements and story and just left this boring and slow garbage.”
music
28 mentions Positive Neutral Negative
50%
39%
11%
The music in the game has received mixed reviews, with many players praising the soundtrack for its ability to enhance the atmosphere and immersion, particularly in the context of the game's underwater setting. However, some critics feel that certain tracks feel forced and poorly paced, detracting from the overall polish of the game. Overall, while the music contributes positively to the experience, there are calls for improvements to better align it with gameplay.
“First of all, the game absolutely captures the atmosphere, sound effects, music, and elements of satisfaction.”
“Deeply in love with this precious game, the graphics, the music, and the whole idea behind it.”
“The music also helps immerse you in this underwater world.”
“The designs and art are very contrast, the music feels forced and not paced well with the game itself, making the game feel less polished and more of a constant turn off.”
“The music needs rework and there are a few bugs that break the game sometimes, like you can't rotate the weapons very occasionally, but the core game loop is fun and it will be great.”
“Ambient music in between fights reminded me of the Stalker: Shadow of Chernobyl soundtrack.”
replayability
24 mentions Positive Neutral Negative
58%
29%
13%
The game is praised for its high replayability, largely due to its roguelike elements, procedurally generated levels, and diverse customization options. Many players appreciate the ongoing updates and community contributions that enhance replay value, although some express a desire for more depth and content to sustain long-term engagement. Overall, it is seen as a fun and accessible title with significant replay potential.
“Super easy to pick up and great replay value!”
“There is a lot of replayability and a lot of content to enjoy.”
“High; procedurally generated levels and diverse mech customization offer significant replayability.”
“Game has no depth, needs much more content and options to have replayability.”
“And add some replayability not only from the developers but also with the help of the community.”
“That looks awesome... but why isn't it showing up in the store's DLC page? Well, that's because this massive boon to the game's replayability is absolutely free.”
atmosphere
20 mentions Positive Neutral Negative
50%
35%
15%
The game excels in creating a captivating atmosphere, characterized by its stunning underwater visuals, vibrant color palette, and immersive sound design. Players appreciate the detailed environments that enhance exploration, making it a standout title in the rogue-lite genre despite its lack of a storyline and multiplayer mode. Overall, the atmospheric elements significantly contribute to the game's appeal and enjoyment.
“The underwater world is visually stunning, with a vibrant and immersive environment that enhances exploration.”
“Despite lacking a storyline and multiplayer mode, it captivates with its atmosphere and visual style.”
“The atmosphere really draws you in, making exploration a visually stunning experience.”
“First off, the atmosphere and color palette of the locations are amazing!”
grinding
18 mentions Positive Neutral Negative
22%
78%
Players generally find the grinding aspect of the game to be overly tedious and frustrating, often requiring excessive time to unlock a limited number of items. While some appreciate the balance between farming, exploring, and battling, many feel that the repetitive nature of boss encounters and the high cost of upgrades detracts from the overall enjoyment. However, a few users noted that certain mechanics, like quick upgrade progression and helpful features, can alleviate some of the grind.
“Overly hard and tedious... an endless grind for the 11 or so items you can unlock. You will be doing good after 40 games or so when you have 1 or 2 items unlocked and some 0.03% useless upgrades that are ridiculously priced. Then, you will be met with a wave clearly designed to end the game regardless of your progress.”
“I am okay with the kill, die, upgrade, repeat genre of gaming, but this is just not enjoyable as they have made it overly grindy and tedious instead of creating a game with depth and serious development.”
“After about wave 25, it turns into an endless boss loop (of only 1 type of boss); where instead of a wave, you just fight the same boss over and over... it's boring and tedious.”
stability
6 mentions Positive Neutral Negative
33%
67%
The game's stability has received mixed reviews; while some players appreciate its performance and enjoy the gameplay, others report persistent bugs and lag issues, indicating that the recent update has not resolved these problems.
“Awesome game, no messing around. Even with the graphics the way they are, it runs great, and I love mining while being armed like a cyborg diver to squash bugs.”
“The last update was a few days ago, August 26, and it's still very buggy.”
“Laggy and annoyingly buggy.”
optimization
4 mentions Positive Neutral Negative
50%
50%
The game is generally well-optimized for various systems, running smoothly with only occasional minor bugs. It is particularly noted for its superior optimization on the Steam Deck compared to other titles in the same genre.
“Runs smoothly with occasional minor bugs; generally well-optimized for various systems.”
“Much better optimized for Steam Deck than other games of the same genre.”
monetization
2 mentions Positive Neutral Negative
100%
Reviews indicate a strong sentiment that the game's monetization strategy feels like a quick cash grab, leading to distrust among players regarding its fairness and value.
“I have too much of the quick cash grab vibes.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is characterized by its comedic take on failure, with players experiencing amusingly absurd deaths while upgrading their mechs and battling monsters. This repetitive cycle of enhancement and humorous demise adds a lighthearted tone to the gameplay.
“Upgrade your mech, fight monsters, and die in hilarious ways.”