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Oasis Mission: Colony Sim

Oasis Mission: Colony Sim Game Cover
67%Game Brain Score
gameplay, graphics
story, music
67% User Score Based on 64 reviews

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PCMac OSWindows
Oasis Mission: Colony Sim Game Cover

About

Oasis Mission: Colony Sim is a single player strategy game. It was developed by Lunar pug studio and was released on March 10, 2025. It received mostly positive reviews from players.

Oasis Mission: Colony Sim challenges you to build and manage a thriving colony by choosing a story and location while overcoming economic and industrial obstacles. Design modular ships equipped with AI that adapt based on assigned tasks and resources. Balance your people’s needs and create autonomous districts to ensure survival against an AI-driven world domination threat.

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67%
Audience ScoreBased on 64 reviews
gameplay5 positive mentions
stability4 negative mentions

  • Oasis Mission offers a unique blend of colony management and fleet-based strategy, allowing for deep customization of ships and resource management.
  • The game features a clean and user-friendly UI, along with appealing sci-fi visuals that enhance the overall experience.
  • The developer is responsive to feedback and actively works on updates, showing a commitment to improving the game and addressing player concerns.
  • The game suffers from pacing issues, unclear mechanics, and a lack of polish, which can lead to confusion and frustration for players.
  • Balancing problems exist, particularly with enemy waves that can feel punishing and abrupt, detracting from the overall enjoyment.
  • As an Early Access title, it has numerous bugs and quality of life issues, such as inadequate tutorials and logistical challenges that hinder gameplay.
  • story
    31 mentions Positive Neutral Negative

    The story of "Oasis Mission" revolves around a sci-fi colony simulator where players manage a settlement amidst a slow-burn machine uprising, facing challenges from the antagonist, the Oblivion Network. While the game offers depth and complexity in its mechanics, the narrative and variety of scenarios are criticized for being limited, leading to potential repetitiveness. Overall, it presents an ambitious concept that may appeal to players who prioritize strategic management over narrative richness, with hopes for future updates to enhance the experience.

    • “From the moment you begin selecting your colony type and map seed, it becomes clear that Oasis Mission aims for depth and complexity rather than a simple casual management experience.”
    • “The looming antagonist of Oasis Mission is the Oblivion Network—a spreading infestation of machine nodes and virus-corrupted units that expand across the map.”
    • “The real point of the game, though, is to manage protecting your base while you are trying to do research to unlock the whole tech tree to launch the Oasis Mission.”
    • “Additionally, although the mechanics are deep, the variety in scenarios and story events remains limited, which may cause the experience to feel repetitive after many hours.”
    • “Game received a number of new mechanics since then, but sadly it also changed from mini missions with building fleet in between to a colony sim focus with negligible colony sim improvements.”
    • “The real point of the game, though, is to manage protecting your base while you are trying to do research to unlock the whole tech tree to launch the oasis mission.”
  • gameplay
    27 mentions Positive Neutral Negative

    Gameplay reviews highlight a mix of intriguing mechanics and significant shortcomings. While players appreciate the depth of systems like modular ship building and the potential for replayability through varied maps, many find the tutorial inadequate and certain mechanics poorly explained, leading to frustration. The shift towards a colony sim focus has also drawn criticism for reducing the variety of scenarios, making the experience feel repetitive over time.

    • “The replayability will be good once you consider the different maps and all the different gameplay levers you can adjust.”
    • “From the simple but user-friendly menus to the nice, relaxing music, from the really nice art style to the surprisingly deep gameplay, Oasis Mission: Colony Sim is a game that you just should put on your radar.”
    • “What I like the most about the tutorial is the fact that it facilitates guided discovery of new buildings and gameplay features, and now you can also gain points for scientific research and buy upgrades one by one.”
    • “Some mechanics—particularly the distinctions between district types, module behaviors, or logistics chains—can feel opaque, leaving players to decipher systems through trial and error.”
    • “Additionally, although the mechanics are deep, the variety in scenarios and story events remains limited, which may cause the experience to feel repetitive after many hours.”
    • “Don't get this yet unless you want endless frustration with basic mechanics that aren't even there yet, dead ends where automation breaks the game and forces you to restart, and UI elements that have no explanation and clicking them makes the game unplayable.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their clean sci-fi visuals and stylized art style, which effectively create an immersive atmosphere. However, some users noted issues with dull visuals for certain interactions, such as weapons and tools, and mentioned that terrain visuals could be improved. Overall, while the graphics are appealing and well-executed, optimization remains a concern for some players.

    • “The atmosphere—supported by clean sci-fi visuals and a grounded tone—creates a strong sense of place, immersing you in the struggle for survival on an isolated frontier.”
    • “I still haven't figured out how to pick stuff up... however, the gameplay is interesting and engaging, the graphics are wonderful for a game at this level.”
    • “Mind that it seems to have AI art (which I usually avoid) but in this case looks really well made and accompanies the game visuals, which is, in my opinion, a good use of AI art.”
    • “Interactions such as weapons and tools have horribly dull visuals or no visuals at all.”
    • “Clean up the terrain visuals because they don't fit in with the rest of the game.”
    • “Optimisation is lacking; in my specific case, I'm likely CPU bottlenecked, but I can't be certain if it's a graphics optimisation issue.”
  • music
    9 mentions Positive Neutral Negative

    The music in "Oasis Mission: Colony Sim" receives mixed reviews; while some players appreciate its relaxing quality and find it fitting for the game's atmosphere, others criticize the ambient tracks as stressful and more suitable for battle scenarios. Overall, the music is deemed sufficient, with some users noting they didn't feel the need to replace it with their own.

    • “From the simple but user-friendly menus to the nice, relaxing music, from the really nice art style to the surprisingly deep gameplay, Oasis Mission: Colony Sim is a game that you just should put on your radar.”
    • “I will note the music was surprisingly not bad, or at least I didn't feel the need to turn it off and put my own music on.”
    • “Also, the art and music are very great.”
    • “And then... what the drell is this music?”
    • “Nope, the stressful ambient music is just the core music.”
    • “It's okay music, I guess, but maybe for a battle scenario.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is a significant concern, with users reporting numerous bugs and functionality issues, particularly with gameplay mechanics like ship movement and a problematic tutorial. While the foundation shows promise, many recommend purchasing the game at a discount rather than full price due to its unfinished state and the need for substantial quality of life improvements.

    • “I wasted so much time troubleshooting why my ships would not move engineers from the landing pad to my secondary base, only to finally succumb and build a second landing pad (which worked).”
    • “It's buggy, does not function properly.”
    • “Borked tutorial, buggy as hell and in desperate need of UI and QoL improvements, but there's a solid foundation here and this is very obviously a passion project, so I'm sure the kinks will get worked out.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious due to repetitive missions and poor quality of life features, although the potential for fleet building adds some interest. Despite the game's financial management elements feeling unbalanced and tedious even on easy mode, a recent update has improved logistics and stockpile organization, alleviating some of the grind.

    • “Repeatability in the scope of those missions was tedious; the lack of quality of life features made things worse. The colony simulation part was very weak, but building your fleet seemed promising, and overall the game felt somewhat interesting.”
    • “Prior to becoming a financial mogul due to the lack of in-game balance, I realized that even on easy, the game was rather tedious.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers strong replayability due to its diverse maps, adjustable gameplay mechanics, and customizable starting options for players, which collectively enhance variety and encourage multiple playthroughs.

    • “The replayability will be good once you consider the different maps and all the various gameplay levers you can adjust.”
    • “The ability to define your company's starting options lends itself to a high level of replayability.”
    • “The ability to define your company's starting options lends itself to having a lot of replayability.”
    • “There are a lot of interesting game mechanics that increase variety and replayability.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is characterized by clean sci-fi visuals and a grounded tone, effectively immersing players in the survival challenges of an isolated frontier. Many users appreciate the game's enjoyable atmosphere and colony-building elements, suggesting it stands out among similar titles.

    • “The concept is awesome. I have played similar games that are more developed, but I found this one a lot more enjoyable at this stage due to the tech, atmosphere, and colony build-up. I think you are on the right path.”
    • “The atmosphere—supported by clean sci-fi visuals and a grounded tone—creates a strong sense of place, immersing you in the struggle for survival on an isolated frontier.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization approach is generally viewed positively, with users appreciating the developer's passion and support for the game, as evidenced by engaging advertisements on platforms like Reddit.

  • optimization
    1 mentions Positive Neutral Negative

    The game's graphics are highly praised, and it generally performs well, indicating a solid level of optimization.

    • “The graphics are very cool, and the performance is relatively good.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Oasis Mission: Colony Sim is a strategy game.

Oasis Mission: Colony Sim is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Oasis Mission: Colony Sim.

Oasis Mission: Colony Sim was released on March 10, 2025.

Oasis Mission: Colony Sim was developed by Lunar pug studio.

Oasis Mission: Colony Sim has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Oasis Mission: Colony Sim is a single player game.

Similar games include Final Upgrade, Per Aspera, Kubifaktorium, KAISERPUNK, Good Company and others.