Nyakori's Rabbit Doll Game Cover
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"Nyakori's Rabbit Doll" is a single-player RPG game with micro terror elements and puzzle solving. As the cat-eared maiden, you'll navigate through a room full of traps and dynamic pixel animation to uncover secrets. The game lasts 2-3 hours with multiple endings and a built-in tool for riddle-solving. The story begins with Nyakori waking up to find no one has prepared her meals or sleeping arrangements.

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 328 reviews
story88 positive mentions
replayability3 negative mentions
  • The art style and character designs are cute and visually appealing, enhancing the overall experience.
  • The game features engaging puzzles that require attention to detail, providing a satisfying challenge.
  • The story, while occasionally confusing, has emotional depth and multiple endings that encourage exploration.
  • The English translation is poorly executed, with numerous grammatical errors that can detract from the story's impact.
  • Some puzzles lack clear instructions, leading to frustration and the need for external guides.
  • Players may experience bugs and glitches, including issues with saving progress and achieving certain endings.
  • story238 mentions

    The story of "Nyakori's Rabbit Doll" is described as intriguing yet often confusing, with multiple endings that add depth to the narrative. While some players found the plot engaging and well-crafted, many noted issues with the English translation that hindered their understanding and appreciation of the story. Overall, the game combines cute aesthetics with darker themes, making it a unique experience, though players are encouraged to explore the DLC for a more complete narrative.

    • “The story and music are lovely and well made; I enjoyed every moment of playing this game.”
    • “This game has a great story with multiple endings.”
    • “The story overall was intriguing to me.”
    • “There are also some translation issues, which got me confused and awkward in some bits of the story.”
    • “The story may have been a little hard to follow completely but I still enjoyed what I experienced from it.”
    • “However, the translation of the language is quite incomprehensible at times which gives the game's immersion and inclination towards the story a bit of a hindrance.”
  • graphics54 mentions

    The graphics of the game are widely praised for their cute and beautiful art style, particularly the pixel animations and character designs, which contribute to a charming aesthetic. While some reviewers note that the visuals are consistent with the RPG Maker format and may not be groundbreaking, they still enhance the overall atmosphere and appeal of the game. The combination of pretty visuals and a dark narrative backdrop creates a compelling contrast that resonates with players.

    • “The art style is really pretty, and I loved the pixel animations.”
    • “I can't start without highlighting the art of this game; the pixel art, the character design, and the cute and beautiful aesthetics that hide the dark background.”
    • “Art style: bloody gorgeous; it was what initially enticed me into playing this game (apart from being an RPG game of my favorite genre).”
    • “The game is very cheap price and reasonable story, and you don't need to expect some graphics of an RPG Maker game.”
    • “- RPG Maker game graphics.”
    • “Decent graphics for a pixel game.”
  • gameplay54 mentions

    The gameplay is primarily focused on puzzle-solving and exploration, with players interacting with objects to advance the story and uncover hidden dialogues. While the mechanics are generally enjoyable and the puzzles are challenging, some players noted a lack of clarity in instructions and certain mechanics, which could lead to confusion. Additionally, the game features an autoplay option for those struggling with puzzles, enhancing accessibility without detracting from the overall experience.

    • “This game was a surprise to me how different from Nyaruru Fishy Fight it was; the gameplay is mostly just moving about and interacting with objects to complete puzzles, advance the plot, or to find hidden dialogue/interactions.”
    • “It's a pretty solid game; its art looks nice and has a good style, the puzzles are challenging, and the gameplay feels good.”
    • “Interesting gameplay, good story, and a cute cat girl.”
    • “The puzzles of the game tend to be rather lacking in explanation at times, leaving the player to simply wander. A key mechanic for Yuri (another character you can play later in the game) is left almost entirely unexplained, making it impossible to gain specific endings.”
    • “In this regard, the game would benefit from some better explanation of mechanics and better balancing when it comes to the teddy bear mini-game.”
    • “This game was a surprise to me in how different it was from Nyaruru Fishy Fight. The gameplay is mostly just moving about and interacting with objects to complete puzzles, advance the plot, or find hidden dialogue/interactions.”
  • music50 mentions

    The music in the game has received widespread praise for its quality and emotional depth, effectively enhancing the storytelling and atmosphere. Reviewers noted its ability to set the tone for various scenes, with a range of compositions that evoke feelings from isolation to tranquility. While some mentioned that music may not be the game's strongest aspect, it remains a highlight that many players found endearing and integral to their experience.

    • “The music in-game sets the tones of situations well and helps to flesh out the emotions of specific scenes in addition to providing a great ambiance to the overall gameplay.”
    • “The musical range goes from isolated and creepy to mellow and forlorn using piano, violin, and flute to really set some somber yet peaceful tunes that really give a personal feeling to the areas you explore.”
    • “This game has great atmosphere (music and graphics/art are incredible) and the story + setting are top notch, and the characters are adorable!”
    • “The music and the animations in this game are incredible, but I couldn't force myself to play again after everything I read.”
    • “- music: not its strongest point, but still enjoyable.”
    • “The musical range goes from isolated and creepy to mellow and forlorn using piano, violin, and flute to really set some somber yet peaceful tunes that give a personal feeling to the areas you explore.”
  • atmosphere12 mentions

    The game's atmosphere is highly praised for its eerie and unsettling qualities, effectively enhancing the horror and mystery elements. The combination of impressive art, chilling music, and a compelling story creates an immersive experience that resonates well with players, making it both spooky and endearing. Overall, the atmosphere significantly contributes to the game's appeal and thematic depth.

    • “This game has great atmosphere (music and graphics/art are incredible), and the story and setting are top notch, and the characters are adorable!”
    • “The whole atmosphere fit in the horror/mystery genre; the game spooked me a bunch of times, so it did its job in that department.”
    • “I love this game, and I'm so happy I found it, from the unsettling atmosphere to the endearing main character.”
  • character development12 mentions

    The character development in the game is significantly enhanced by its stunning character design and pixel art, which effectively convey the personalities of the characters before their stories unfold. The juxtaposition of the cute and beautiful aesthetics against a darker narrative backdrop adds depth to the characters, particularly highlighted through the design of Toru, whose innocent appearance reflects her personality. However, some players noted a lack of detail in the environments, such as the blandness of the characters' home, which contrasts with the vibrant character designs.

    • “I can't start without highlighting the art of this game; the pixel art, the character design, the cute and beautiful aesthetics that hide the dark background.”
    • “The art is honestly so pretty and I wish I could see more of it. The characters looked absolutely stunning as well as the props and backgrounds. I strongly believe that the character designs had foretold you their overall personality before you even got to know the actual individual; especially Toru, who has love hearts dwelling in her eyes and has this soft look to her (colors: white and pink), letting us know she was a purely innocent kid overall.”
    • “Another aspect I found a bit off-putting was how bland Toru and Kori's house looks in comparison to their character designs.”
    • “Character designs are also charmingly cute and I love how that contrasts and juxtaposes to the dark environment they have been forced into.”
    • “The art is honestly so pretty and I wish I could see more of it; the characters looked absolutely stunning as well as the props and backgrounds.”
  • emotional8 mentions

    The emotional impact of the game is significant, with players expressing strong feelings, particularly towards the DLC ending, which elicited tears and a desire for comfort. However, many reviewers noted that translation errors detracted from the overall emotional experience, causing some poignant moments to lose their intended depth and resonance. Despite these issues, the parts that were understood were still described as touching and impactful.

    • “The DLC ending made me cry... I need to hug her.”
    • “While I may not be able to follow everything that happened in the story, everything that I could understand was pretty touching and great.”
    • “There is probably a lot, and I mean a lot, of the emotional impact the story has that is lost because of translation errors.”
  • replayability6 mentions

    Users express concerns about the game's replayability, noting that despite significant choices available midway, the limited variety in puzzles leads to a repetitive experience, with many players encountering the same challenges multiple times.

    • “While I don't mind that there are major choices/options halfway through the game, the real problem is the little replayability value, as you end up playing the same puzzle 2-3 times.”
    • “What does this leave in terms of replayability?”
    • “While I don't mind that there are major choices/options halfway through the game, the real problem is the little replayability value, as you end up playing the same puzzle 2-3 times.”
  • humor6 mentions

    The humor in the game is largely derived from its hilariously poor English translation, which can significantly impact the overall experience. Players find amusement in absurd moments, such as a character's inappropriate response during a dramatic scene, and the frequent misspelling of "weird" as "wired" evokes nostalgic laughter reminiscent of classic comedy shows.

    • “The English translation is hilariously bad and can definitely make or break the game (for a sample of what you're looking at, try reading the store page).”
    • “Some of the scenes made me laugh, like when [spoiler] Kori was dying in your arms and all your character could say was 'who is going to cook me dinner.'”
    • “It is almost funny that 'weird' was almost always written as 'wired'; it gave me nostalgia about an old Simpsons episode.”
  • stability4 mentions

    The game suffers from significant stability issues, with players frequently encountering bugs and glitches that necessitate multiple restarts. Users recommend saving often to avoid losing progress due to these technical problems.

    • “I had to restart multiple times due to bugs and glitches (save frequently so you won't have to restart the whole game!).”
    • “I discovered one glitch when I left the 'Who is the Liar?' puzzle... I re-entered the room and suddenly there were two 'Mr. Black Cat's' in the room that I could legitimately interact with, and everything went as normal, lol.”
    • “I had to restart multiple times due to bugs and glitches (save frequently so you won't have to restart the whole game!).”
  • grinding4 mentions

    Players express that grinding in the game can be tedious and frustrating, often requiring significant time investment to progress. Many feel that the most challenging and annoying puzzles are intentionally placed to extend the grinding experience.

    • “You'll need a second life for grinding.”
    • “Don't worry though, they saved all the most annoying and tedious puzzles for after this part--just for you.”
  • optimization2 mentions

    Users consistently express that certain mechanics in the game require further optimization to enhance overall performance and gameplay experience.

    • “Some other mechanics, I think, need optimization.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 2 analyzed playthroughs

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