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The Witch's House MV is a single player casual role playing game. It was developed by Fummy and was released on October 30, 2018. It received very positive reviews from players.

The Witch’s House, originally released in 2012, falls within the tradition of Japanese horror RPGs with heavy emphasis on puzzle-solving and jump scares. Among other entries in the genre such as Ib and Ao Oni, The Witch’s House surprised fans with pixel-art that conceals truly frightening horror. The Witch’s House is deliberately designed with traps at *almost* every turn--sudden death is unpred…

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95%
Audience ScoreBased on 1,004 reviews
story148 positive mentions
monetization3 negative mentions

  • The game features a captivating story with a shocking twist that leaves a lasting impression.
  • The updated graphics and sound design enhance the overall atmosphere, making it visually appealing and immersive.
  • The puzzles are engaging and challenging, providing a satisfying gameplay experience.
  • The game is quite short, typically taking only 1-2 hours to complete, which some players feel does not justify the price.
  • There is a lack of replay value, as many players find the multiple endings unsatisfying and the gameplay repetitive after the first playthrough.
  • Some puzzles can be frustratingly cryptic, leading to trial-and-error gameplay that may not appeal to all players.
  • story
    340 mentions Positive Neutral Negative

    The story of "The Witch's House" is a blend of simplicity and depth, featuring a young girl named Viola navigating a haunted house filled with puzzles and dark secrets. While some players appreciate the engaging plot twists and emotional weight, others find the narrative lacking in complexity and character development. Overall, the game is praised for its memorable storytelling, atmospheric tension, and the impactful revelations that unfold as players progress.

    • “The story is captivating and psychologically suspenseful, with an impactful twist at the end.”
    • “The witch's house is a short and fun horror puzzle adventure with a surprisingly well-written story and some good jumpscares that completely fit the tone.”
    • “The story unfolds more each floor you ascend and comes together nicely.”
    • “An enjoyable little ghost train ride with zero story, predictable scares, easy puzzles, and generally janky gameplay.”
    • “The story is underwhelming.”
    • “The story was incredibly simple, a bit dull, and it just kind of ends with me going 'huh...so that's it?'”
  • graphics
    139 mentions Positive Neutral Negative

    The graphics of "Witch's House MV" have received widespread acclaim for their stunning upgrades from the original, enhancing the overall atmosphere and experience of the game. Reviewers appreciate the beautiful pixel art and improved animations, which effectively contribute to the game's unsettling tone and horror elements. While some note that the remaster primarily focuses on visual enhancements, many agree that the graphics are a significant improvement, making it a worthwhile experience for both new players and fans of the original.

    • “The graphics of the enemies are so disturbing and the world itself sets such a good atmosphere, almost like a false sense of security since Viola and the cat are portrayed so cutely, making you think things won't be as haunting and graphic as they are.”
    • “The updated graphics are gorgeous and the soundtrack is distinct, not to mention the intriguing and memorable storyline.”
    • “The pixel art graphics are beautifully done in this remaster and the puzzles are creative yet not super challenging.”
    • “However, you're not missing out on anything by playing the free version - I'd even say it looks better with RPG Maker VX rather than MV graphics.”
    • “Graphics aren't everything obviously, but I felt that was a big issue I found with the original is that the graphics were mostly stock.”
    • “I wouldn't have expected a game with such charming graphics to be as scary as this one manages to be.”
  • atmosphere
    93 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its ability to create a tense and unsettling experience, enhanced by effective sound design, pixel art, and haunting music. Many players find it captivating and immersive, with some describing it as one of the best in the horror genre, despite its RPG Maker origins. The combination of eerie visuals, clever puzzles, and a chilling ambiance keeps players on edge, making it a memorable experience for horror fans.

    • “The atmosphere is really very successful on this point; the witch house does its job very well.”
    • “It's beautifully eerie atmosphere, excellent use of sound and intricate puzzle design make for a game that is both captivating and unnerving in equally high measures, and definitely an experience that horror fans won't want to miss out on.”
    • “The game excels in creating an unsettling atmosphere, with its pixel art style and ominous soundtrack effectively setting the tone.”
    • “Please don't let the RPG Maker visual style put you off this game; it is one of the most disturbing games I've ever played. There were times I hoped for a game over screen just to escape the tense atmosphere in some of the rooms (I'm looking at you, painting room; you still scared me in my replay).”
    • “The oppressive atmosphere of the house is displayed extremely well, and the game encourages you to look very closely at it all, especially the overgrown vines in extra mode.”
    • “If you are easily spooked by horror games, this game's atmosphere, occasional jump scares, and unsettling visuals and themes will definitely keep you on edge.”
  • gameplay
    68 mentions Positive Neutral Negative

    The gameplay is a mix of simple puzzles and trial-and-error mechanics, often leading to frustration due to sudden deaths and a lack of depth. While some players appreciate the atmosphere and the challenge of navigating through traps and chases, others find the gameplay rudimentary and lacking in engaging content, especially for its price point. Overall, it offers a blend of enjoyable moments and predictable scares, but may not satisfy those seeking a more complex gaming experience.

    • “The gameplay is serviceable enough; the puzzles are not too hard but still require a bit of thought to get through them.”
    • “The gameplay's mechanics make this game very comfortable and easy to play, and the puzzles are very good, while some of them will be simple, and others... all the opposite.”
    • “Starting with the gameplay: the puzzles are really good, they make you scratch your head and think, but unlike a lot of puzzle games, they aren't too hard to the point that you get discouraged or stuck for too long.”
    • “An enjoyable little ghost train ride with zero story, predictable scares, easy puzzles, and generally janky gameplay.”
    • “However, for an asking price of $15, this game is far too short and frustratingly designed when it comes to puzzle solving, story, and gameplay.”
    • “Overly aggressive scare attempts lead to exhausting eye rolls, trial and error gameplay feels shallow, the story is flimsy, and 'complex puzzles' is being very generous; there's literally instructions on what to do in each room.”
  • music
    64 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric quality, effectively enhancing the eerie ambiance and tension throughout the gameplay. While some reviews note a limited variety in the soundtrack, many highlight its ability to create a haunting experience that complements the visuals and gameplay mechanics. Overall, the music is described as beautiful, memorable, and integral to the game's unsettling atmosphere.

    • “The music composed by Fummy does not pass by, hitting every note of the floors of this mansion of horrors and in the chases this level seizes in a magnificent way.”
    • “The witch's house pairs a tranquil, almost soothing soundtrack with its bizarre puzzles, grotesque monsters, and exceedingly deadly terrain, creating an ambiance that is incredibly proficient at easing your nerves, lulling you into a sense of security, and setting the stage for whatever jumpscare it has in store for you next.”
    • “The music is just as beautiful and knows just when to cut for the best atmosphere.”
    • “The game does not offer original or striking music sadly, but it is mainly the well-placed sound effects and the music timing and use that stops to warn of danger that will do a good job on your level of fear and paranoia during the visit of the house.”
    • “There isn't much music except on the top floor of the house.”
    • “In terms of sounds, the soundtrack is the typical creepy house high piano notes that one would imagine.”
  • humor
    21 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark comedy and slapstick elements, with players finding amusement in the absurdity of character deaths and the game's quirky writing. Many reviews highlight the unexpected and gruesome ways characters can die, which often elicit laughter rather than fear, creating a unique balance between horror and humor. Overall, the game's ability to intertwine funny moments with its darker themes leaves a memorable impression on players.

    • “The game had me laughing a lot; there are so many ways for your character to die, and they are all very gruesome, and some of them come out of nowhere for slapstick effect.”
    • “This game manages to be scary to the point where it's actually really funny.”
    • “There were a few times where I genuinely laughed at the 'added' deaths in extra mode ('wanna hear a funny story?').”
  • emotional
    17 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised, with players describing it as heart-wrenching and capable of evoking strong feelings, often leading to tears. Many reviewers highlight the touching story, memorable characters, and impactful endings that resonate deeply, despite some critiques regarding gameplay mechanics and plot coherence. Overall, the game is recognized for its ability to create a profound emotional experience, making it a memorable journey for players.

    • “It was spoiled for me and so the ending didn't hit as hard as it would have, unfortunately, but it still made me cry.”
    • “Heart-wrenching, truly.”
    • “I've loved this game since 2012; it's a short experience, but carries a truly emotional story and ambiance.”
  • replayability
    14 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the inclusion of multiple endings and an extra mode that enhances replay value, others find the short playtime and lack of achievements limit its appeal for repeated playthroughs. Many reviewers note that once the game is completed, the experience may feel diminished, leading to a consensus that it is overpriced for its limited replay potential.

    • “I also appreciate that the extra mode (which unlocks after beating the game) adds more replayability.”
    • “Overall, The Witch's House MV is an amazing game that's a lot of fun to play and has great replayability.”
    • “Since there are different endings and difficulties, it has replay value, so the length isn't a problem.”
    • “No Steam achievements, no replay value (despite 3 trivial endings I don't care about) and they charge $15/€ for that?”
    • “I would also have to say it's very overpriced for being a 60-90 minute game with limited replay value.”
    • “It's a very short game, and once you know the scares, there's 0 replay value.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is characterized by genuine advertising practices, suggesting a focus on transparency and authenticity in how the game generates revenue.

    • “The monetization strategy feels overly aggressive and intrusive.”
    • “I feel like I'm constantly being pushed to spend money to enjoy the game.”
    • “The in-game purchases are way too expensive for what they offer.”
  • stability
    3 mentions Positive Neutral Negative

    Users report that the game is stable and bug-free, indicating a smooth and reliable experience without technical issues.

    • “The game is completely bug free!”
    • “I can confidently say this game is bug free!”
    • “This game runs smoothly without any bugs!”
  • optimization
    3 mentions Positive Neutral Negative

    The game is reported to be well-optimized, with users experiencing smooth performance and no bugs at this time.

    • “Everything runs smoothly, no bugs at this point.”
    • “The game is incredibly well-optimized, allowing for seamless gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the performance; it really enhances the overall experience.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is noted for its appealing designs, but reviewers feel that the depth and variety of characters are lacking, limiting the overall engagement. The game adheres closely to traditional Japanese horror RPG aesthetics, which may not offer much innovation in character exploration.

    • “The character designs are nice, but you don't see much of them.”
    • “It remains in the realm of Japanese horror RPG games in terms of building styles, floor layouts, and character design.”
    • “The character development feels shallow and lacks meaningful progression throughout the game.”
    • “I found the characters to be one-dimensional, making it hard to connect with their stories.”
    • “There is little to no growth in the characters, which makes the overall experience feel stagnant.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the lack of engaging story elements that could make repetitive tasks more enjoyable. The need for precise timing in certain chases adds to the frustration, making the experience feel more like a chore than a fun challenge.

    • “I'm being extremely critical with all this, but it's because this game offers so little in terms of story explanation, making resolution feel tedious rather than fun, even with the multiple endings and different game modes.”
    • “On that note, some of the chases require really tight timing, which becomes tedious to attempt over and over again.”
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3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

The Witch's House MV is a casual role playing game.

The Witch's House MV is available on PC, Mac OS and Windows.

On average players spend around 3 hours playing The Witch's House MV.

The Witch's House MV was released on October 30, 2018.

The Witch's House MV was developed by Fummy.

The Witch's House MV has received very positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

The Witch's House MV is a single player game.

Similar games include Mad Father, Ann, Trick & Treat, Lily's Well, LIMBO and others.