- January 31, 2019
- Ricardo Pratas
Not in Heaven
Platforms
About
"Not in Heaven" is a third-person horror adventure game following Emily, an 8-year-old girl searching for her father after waking up in a hospital with no memory of how she got there. The game features puzzle-solving and intense horror elements as Emily navigates a surreal world. Help Emily find her father, but be prepared for unexpected obstacles.



- The game has a compelling and emotional storyline that resonates with players.
- The graphics, while not perfect, show effort and creativity from a solo developer, with some visually pleasing environments.
- The game offers a unique and eerie atmosphere that can be engaging for those who enjoy horror themes.
- The controls and camera mechanics are poorly implemented, making the game frustrating and difficult to play.
- There are numerous bugs and crashes that disrupt the gameplay experience.
- The game is criticized for being too dark and having a lack of clear instructions, leading to confusion during puzzles.
story
15 mentions Positive Neutral NegativeThe game's story has received mixed reviews, with some players praising its emotional depth and atmospheric elements, while others criticize it for being simplistic, rushed, and lacking in depth. Despite its short length and some gameplay issues, many found the narrative engaging, particularly its blend of real and eerie themes. Overall, while the story has potential, it often feels underdeveloped and overshadowed by gameplay flaws.
“Overall, the game has a great story.”
“I really loved the idea behind the game and its eerie atmosphere; the plot is pretty good too.”
“It's like reading a creepy story, which you know won't take too long but is still enjoyable.”
“Emily's story seemed basic and somewhat rushed; there wasn't really much to go on, and it was just moving from point A to point B time and time again.”
“I would recommend it only if it were longer, with a few gameplay changes, a better story, and more challenging encounters instead of mindless enemies just set to follow the protagonist when she's near.”
“Poorly programmed, bad voice-over, cheap storyline, bad storytelling.”