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Nostradamus: The Last Prophecy Game Cover

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Nostradamus: The Last Prophecy is a single player action game with fantasy and historical themes. It was developed by Microids and was released on April 24, 2014. It received mostly positive reviews from both critics and players.

In "Nostradamus: The Last Prophecy" , players step into the role of Madeleine de Nostradame, daughter of the famous seer, and become a profiler to uncover an assassin's plot in 16th century Salon-de-Provence. By solving puzzles and exploring historical settings, players delve into Nostradamus' quatrains to thwart the misuse of astrology for nefarious purposes and prevent catastrophic prophecies from becoming reality. This immersive adventure tests both logic and superstition as past, present, and future intertwine.

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63%
Audience ScoreBased on 112 reviews
story27 positive mentions
stability7 negative mentions

  • The game features an interesting and engaging story with a unique historical setting, allowing players to explore the world of Nostradamus.
  • Puzzles are varied and challenging, often requiring logical thinking and creativity, which adds depth to the gameplay experience.
  • The graphics, while dated, are complemented by beautiful artwork and a well-crafted soundtrack that enhances the overall atmosphere.
  • The game suffers from technical issues, including bugs and poor optimization for modern systems, which can lead to frustrating gameplay experiences.
  • Many puzzles are overly cryptic or require extensive backtracking, making it easy to get stuck and necessitating the use of walkthroughs.
  • The ending is anticlimactic and lacks resolution, leaving players feeling unsatisfied after investing time in the game.
  • story
    62 mentions Positive Neutral Negative

    The game's story is a mix of intrigue and simplicity, revolving around a Nostradamus-inspired plot involving murder and prophecy, with a protagonist who challenges gender norms. While some players found the narrative engaging and well-integrated with the puzzles, others criticized its pacing and lack of depth, particularly in the conclusion. Overall, the story is appreciated for its historical setting and character development, though it may not captivate everyone.

    • “Great story, an amazing immersive experience.”
    • “The story is wonderful along with the voices and music.”
    • “Nostradamus: the last prophecy is a fun point-and-click game with an interesting and engaging story.”
    • “The game is slow moving, completely lacks any guidance; you end up clicking aimlessly on just about everything, and some of the things you have to interact with don't seem to have any correlation to the storyline.”
    • “A duo of artists in the back room decided to quickly conclude the game with a 20-second long cutscene that makes absolutely no sense whatsoever, and that's it, end of story.”
    • “The plot is mind-numbingly contrived, going right past charming to a dead serious boredom.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of the game are generally considered outdated, especially when compared to contemporary titles, but many reviewers appreciate the beautiful artwork and unique atmosphere it creates. While there are limited options for resolution and graphical tweaks, the visuals are often described as decent or pleasing, with some noting that they effectively complement the game's narrative and gameplay. Overall, the graphics may not be cutting-edge, but they are still regarded as acceptable for a game of its era, with some standout artistic elements.

    • “The graphics are nicely done and the story's interesting.”
    • “It was an amazing game, good graphics in general and ran real smoothly.”
    • “The graphics and way of moving fit the game perfectly!”
    • “Released the same year as Assassin’s Creed, its graphics don’t hold up particularly well in comparison.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “The graphics are terrible and the astrology stuff is a bit extreme.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is characterized as a classic point-and-click experience, appealing to fans of the genre despite some frustrating elements like non-skippable dialogue and a lack of tutorials. While the unique inventory mechanics and puzzle design are praised, the execution of the puzzles is often criticized for poor mechanics, leading to a mixed reception overall. Despite its dated production values, the game maintains interest through its engaging mechanics and immersive 360° view.

    • “Classic point n' click game for those who enjoy old-style gameplay.”
    • “The gameplay is your basic first-person point n' click, which I personally find very satisfying.”
    • “What I like most about this game (and other games of the same developers) is the combination of a 360° view with point-and-click gameplay.”
    • “The game doesn't have high production values and that shows especially today after 10 years, but still what keeps my interest in this game now and kept it long time ago when I played it for the first time was the game mechanics.”
    • “There wasn't any kind of tutorial in the beginning to explain how the game mechanics work.”
    • “While the game itself is okay, the puzzle-solving mechanics are really terrible.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game, composed by Ludovic Sagnier, is praised for its blend of classical and contemporary elements that enhance the atmosphere, though some players noted it can be repetitive and occasionally detracts from the historical setting. Overall, the soundtrack is immersive and complements the story well, despite some criticisms regarding its variation and occasional irritations during gameplay.

    • “The soundtrack by Ludovic Sagnier deserves special mention, blending classical and contemporary elements in a way that fits the atmosphere nicely.”
    • “The music was pensive at times, but enjoyable and fit with the flow of the story.”
    • “Then, you have an immersive OST and a lovely background music choice in most locations.”
    • “Decent game, decent graphics, decent music (though the obvious modern instruments took away from the 1566 feel).”
    • “Voice acting was done pretty well, although the background music can grate your nerves if you get stuck on something.”
    • “Music: okay but a little repetitive, near the end you miss some music variation.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, with a soundtrack that effectively blends classical and contemporary elements, enhancing the immersive experience. Set in a vibrant and detailed Renaissance Italy, the environment evokes nostalgia reminiscent of the "Myst" series, while the combination of visuals, voice acting, and music creates a unique and cozy ambiance, even amidst the murder mystery theme. Overall, the atmosphere is considered a standout feature, contributing significantly to the game's appeal.

    • “The soundtrack by Ludovic Sagnier deserves special mention, blending classical and contemporary elements in a way that fits the atmosphere nicely.”
    • “The renaissance Italy, full of colors and rich in details, provides an excellent and atmospheric setting for the upcoming adventure.”
    • “Even though the game involves a murder mystery, it has a nice and almost cozy atmosphere most of the time.”
    • “Games of this nature live and die with their atmosphere: exploring locations, combing for clues, guessing and checking different solutions.”
    • “The atmosphere is well done, and the story is pretty good.”
    • “The game gets full marks for the atmosphere and the storyline so far; for the actual puzzling, there are too few hints, which had me needlessly stumped because I couldn't figure out what the game wanted me to do.”
  • stability
    8 mentions Positive Neutral Negative

    The stability of the game is mixed, with some users reporting a smooth, bug-free experience, while others encounter significant issues, including game freezes and several game-breaking bugs. Overall, the consensus leans towards a buggy experience, with multiple glitches affecting gameplay.

    • “Thankfully, it ran without problems; a bug-free experience.”
    • “The game maintained a steady frame rate throughout, ensuring smooth gameplay.”
    • “I never encountered any crashes or glitches, which made for a seamless experience.”
    • “Every time I click the right mouse button (for inventory), the game freezes.”
    • “It's a very buggy game.”
    • “There were one or two glitches where one item kept appearing and disappearing from the inventory that I hadn't picked up until the very end of the game.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and buggy, often leading to frustration. While the artwork and puzzles are praised, the repetitive nature of the tasks detracts from the overall experience, resulting in mixed reviews.

    • “The constant looking at the journal can get tedious.”
    • “It's buggy and tedious.”
    • “The artwork and puzzles are awesome, but it's too tedious.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a cash grab, with users feeling it exploits nostalgia rather than offering genuine value, suggesting it capitalizes on abandoned titles for profit.

    • “This seems to have been put on Steam as a nostalgia gouge, or just a cash grab to try to profit from abandonware.”
    • “The monetization strategy feels exploitative, as it prioritizes profit over player experience.”
    • “I can't believe how many microtransactions are crammed into this game; it feels like a constant money grab.”
  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, lacking support for modern display resolutions and widescreen monitors, and it has not been updated to run smoothly on contemporary gaming PCs, particularly on Windows 10.

    • “Poorly optimized for Windows 10.”
  • emotional
    1 mentions Positive Neutral Negative

    While the character's quest to uncover the truth and prevent further tragedy is compelling, many players feel that the game ultimately falls short in creating an emotional connection, leaving them disengaged from the narrative.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers minimal replayability, primarily due to its scoring system; however, many players express little motivation to revisit it for the purpose of improving their scores.

    • “There's a slight replayability in the game, since it keeps a score, though I doubt I'll go back and try to figure out what to do to get a higher score.”
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70%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

Nostradamus: The Last Prophecy is a action game with fantasy and historical themes.

Nostradamus: The Last Prophecy is available on PC, Mac OS and Windows.

Nostradamus: The Last Prophecy was released on April 24, 2014.

Nostradamus: The Last Prophecy was developed by Microids.

Nostradamus: The Last Prophecy has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Nostradamus: The Last Prophecy is a single player game.

Similar games include Agatha Christie: The ABC Murders, Violett Remastered, Post Mortem, Quern: Undying Thoughts, Violett and others.