- April 24, 2014
- Microids
Nostradamus: The Last Prophecy
Platforms
About
In "Nostradamus: The Last Prophecy" , players step into the role of Madeleine de Nostradame, daughter of the famous seer, and become a profiler to uncover an assassin's plot in 16th century Salon-de-Provence. By solving puzzles and exploring historical settings, players delve into Nostradamus' quatrains to thwart the misuse of astrology for nefarious purposes and prevent catastrophic prophecies from becoming reality. This immersive adventure tests both logic and superstition as past, present, and future intertwine.











- The game features an interesting and engaging story that draws players into the world of Nostradamus.
- Puzzles are varied and challenging, providing a satisfying experience for players who enjoy problem-solving.
- The graphics, while dated, are complemented by beautiful artwork and good voice acting, creating an immersive atmosphere.
- The game suffers from significant technical issues, including poor optimization for modern PCs and frequent crashes.
- Many puzzles are overly complicated or cryptic, leading to frustration and reliance on walkthroughs.
- The lack of modern features, such as customizable controls and resolution options, makes the gameplay experience tedious and outdated.
story
62 mentions Positive Neutral NegativeThe game's story is a mixed bag, featuring a simple yet intriguing plot centered around Nostradamus and a murder mystery, with some players appreciating its historical setting and character development, particularly the protagonist's gender-bending disguise. However, many reviewers noted pacing issues, a lack of engagement, and a rushed conclusion that left some plot points unresolved. Overall, while the story has its charms and can be immersive, it often feels linear and underdeveloped, with puzzles that sometimes distract from the narrative.
“Great story, an amazing immersive experience.”
“The story is wonderful along with the voices and music.”
“Nostradamus: the last prophecy is a fun point-and-click game with an interesting and engaging story.”
“The game is slow moving, completely lacks any guidance, you end up clicking aimlessly on just about everything and some of the things you have to interact with don't seem to have any correlation to the storyline.”
“A duo of artists in the back room decided to quickly conclude the game with a 20 seconds long cutscene that makes absolutely no sense whatsoever, and that's it, end of story.”
“The plot is mind-numbingly contrived, going right past charming to a dead serious boredom.”