"Normalizer" is a texture creation utility for computer games, converting conventional photos into various texture maps such as diffusemap, normalmap, and others. It enables mixing different images in separately editable channels for creating high-quality textures for gaming and other projects, with a recommended limit of 2048x2048 pixels in the map channel. This utility is an effective tool for game developers and designers seeking to create custom textures.
The software is affordable and offers a great range of features for creating and modifying texture maps.
Many users find it easy to use after a learning curve, and it effectively generates various types of maps like normal and specular maps.
The developer is responsive and has improved the software over time, making it a valuable tool for 3D artists.
The program is prone to crashing, especially when handling larger image files, which frustrates many users.
The user interface is confusing and overly complicated, making it difficult for new users to navigate and utilize the software effectively.
There is a lack of comprehensive tutorials or documentation, leaving users to figure out the software on their own.
stability
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Overall, users report that while the game has some stability issues, including crashes and freezes, it generally performs well enough to complete tasks effectively, with an average rating of 8/10.
“Although there are some bugs, such as crashes and freezes, it still gets the job done.”
“Unfortunately, it's a little buggy, but it gets the job done.”
music
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The music in the game is criticized for being minimal and unremarkable, often described as generic "elevator music" that fails to enhance the overall experience. Users express frustration over the lack of engaging or varied musical content.
“Not even online can I find one video with a step-by-step process in any language other than some elevator music playing in the background.”