No70: Eye of Basir
- June 28, 2017
- Oldmoustache Gameworks
"No70: Eye of Basir" is a first-person puzzle-adventure game that explores the memories of a forgotten past. The player uncovers mysterious events by interacting with the game's environment, using psychic abilities to reveal hidden objects and solve puzzles. The game features a dark, atmospheric setting inspired by Turkish and Islamic culture.
Reviews
- The game features good graphics, sound design, and atmosphere, contributing to an immersive experience.
- The voice acting is commendable, enhancing the overall storytelling despite some narrative flaws.
- The game provides a decent amount of scares through effective jump scares, making it enjoyable for horror fans.
- The game suffers from frequent crashes and lacks a proper save system, leading to frustrating gameplay experiences.
- The story is often considered dull and poorly translated, with many players finding it hard to follow.
- There is excessive backtracking required for puzzles, which can make the gameplay feel repetitive and tedious.
- story20 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The story has received mixed reviews, with some players finding it engaging and well-structured, while others describe it as chaotic, difficult to follow, and lacking depth. Many noted that the storytelling suffers due to excessive backtracking and a lack of immersion, leading to a sense of disconnection from the narrative. Although there are hints of potential in the plot, players expressed a desire for more content and clarity, especially with promised DLC to expand the story.
“Story was well put together; it had me interested along the way.”
“End game edit: the game is really long (which is not very common for these types of games) and the story is interesting.”
“Story was short, but more DLC will come soon so we can see the full story when it is released for free.”
“I found the story a bit of a yawn.”
“The other place it falls short is storytelling.”
“The plot can be difficult to follow.”
- graphics9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The graphics of the game are generally well-received, with many users noting good visuals and atmosphere, though some criticize the default settings and a gray filter in certain areas. While the optimization is considered decent, the FPS cap of 63 is a point of contention for some players. Overall, the graphics are seen as good but could be improved, especially given the use of Unreal Engine 4.
“Graphics are really good; the atmosphere, sounds, and effects are impressive.”
“It had good graphics, decent gameplay, and mechanics.”
“Well looking good so far; the graphics look fine, and the puzzles are not too hard, but it's still fun to figure them out.”
“Terrible default graphics settings.”
“Some level parts have a too intense graphical gray filter in my opinion.”
“The graphics could be better, considering this is made with UE4, but at least it seems that the devs made most of the assets by themselves, which should be encouraged.”
- atmosphere7 mentions
- 86 % positive mentions
- -29 % neutral mentions
- 43 % negative mentions
The atmosphere of the game is generally praised for its strong graphics, sound design, and effective horror elements that create suspense and unpredictability. However, some players feel that the atmosphere diminishes in later chapters due to tedious exploration and a lack of engaging threats, with suggestions for improvements including additional ambient sounds and voice acting to enhance immersion. Overall, while the initial atmosphere is compelling, it may not sustain its impact throughout the entire experience.
“The horror is really atmospheric, because you never know when you're going to be chased by something or something is gonna pop up.”
“I like the atmosphere, the level design, the sounds.”
“Graphics are really good, atmosphere, sounds, effects are good.”
“There's no tension, there's no threat or danger, only jumpscares. This is not enough if you really want to create a horror atmosphere.”
“The environment feels lifeless and uninspired, making it hard to immerse myself in the game.”
“Despite the attempts at creating a spooky setting, the atmosphere falls flat and fails to evoke any real fear.”
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay is characterized as a walking simulator with adventure mechanics, featuring an interesting element called the basir for detecting hidden items. However, players express disappointment with the puzzle design, noting that they primarily consist of repetitive fetch quests and backtracking rather than engaging challenges. Overall, while the graphics and mechanics are praised, there is a desire for more interactive content and genuine puzzles.
“The basir (a little lens that allows you to detect hidden things) is an interesting gameplay element.”
“It had good graphics, decent gameplay, and mechanics.”
“Pretty nice walking simulator with good adventure mechanics; hope to see more interactive content and actual puzzles soon.”
“It has a 'puzzle' tag, but most of the puzzles in this game (honestly, all of them) are just fetch quests involving tons of backtracking - you go find an item, bring it somewhere, use it to trigger something, go find another item, continue the loop until you get to watch a final cutscene, and that's all the gameplay for a chapter.”
“The combat system feels clunky and unresponsive, making battles frustrating rather than enjoyable.”
“The game lacks variety in its gameplay mechanics, leading to a repetitive experience that quickly becomes dull.”
- music2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The music in the game is generally well-received, with many players expressing a strong appreciation for the soundtracks, which contribute to an immersive experience. However, some users note that the appeal may diminish over time.
“I'm in love with the soundtracks.”
“The soundtrack is alright, which makes the game kind of immersive.”
“The soundtrack is alright, which makes the game kind of immersive (before you get tired of the game, apparently).”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its unintentional comedic value, with users noting that the poor quality of the writing, particularly in the introductory script read by a professional actor, adds to its charm and amusement.
“The writing is so bad it's funny - the intro has a professional actor reading a script that sounds like it was written by a 9-year-old.”
“The humor is delightfully absurd, making even the most mundane tasks feel entertaining.”
“I found myself laughing out loud at the quirky dialogue and unexpected situations throughout the game.”