No Time To Live
- September 30, 2015
- Snail-Ninja Studio
"No Time to Live" is a narrative-driven game that follows an office clerk striving to write a book and break free from his mundane routine. With four different endings and a richly detailed small world, your choices will determine if he ever finds the time for his dream.
Reviews
- The game offers a unique concept that explores the monotony of daily life and the pursuit of happiness.
- It's a short experience, making it suitable for players looking for a quick game with multiple endings.
- The price is very affordable, making it accessible for those interested in trying out indie games.
- The graphics are poorly executed, resembling amateurish MS-Paint drawings, which detracts from the overall experience.
- The game suffers from a lack of story depth and interactivity, leading to a repetitive and boring gameplay experience.
- There are numerous technical issues, including spelling and grammar errors, and the controls cannot be customized, making it frustrating for some players.
- graphics18 mentions
- 17 % positive mentions
- 61 % neutral mentions
- 22 % negative mentions
The graphics of the game have received overwhelmingly negative feedback, with many users criticizing the low-quality retro pixel art and amateurish drawings that detract from the overall experience. While some appreciate the unique and unsettling art style, the lack of resolution options and customization further exacerbate the disappointment in visual quality. Overall, the game's graphics are seen as a significant drawback, overshadowing its decent story and gameplay.
“The art style, albeit incredibly strange and slightly awkward to look at, is pretty unique and I could see it being of use in a game that's meant to make the audience feel slightly uncomfortable.”
“I just don't get people complaining about the art style of the game when they don't want to check the pictures displayed on its store page.”
“About graphics: why bother buying the game if you don't like its style?”
“The artwork here is terrible; it's a blend of old retro pixel art used as a substitute for contemporary PC graphics, and some of the most amateurish MS Paint style drawings (I won't deign to call these 'illustrations').”
“It's unclear if this is due to a lack of budget to hire someone who can do graphics properly, or a lack of talent; regardless, the overall visual quality of the game is extremely low as a result of these decisions.”
“The graphics are strange, and the gameplay is repetitive and boring.”
- story15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The game's story is generally perceived as lacking depth and interactivity, with many users noting its brevity and simplicity. While some appreciate the themes of monotony and personal growth, others criticize the minimal narrative and simplistic graphics, suggesting it may not appeal to those seeking a rich storytelling experience. Overall, it seems best suited for players looking for short, multiple-ending narratives rather than a comprehensive story.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Good but short interactive story about the monotony of day-to-day life.”
“One of the greatest games in the price range... I could never have imagined it would be so awesome... the storyline is lit!”
“The story is meh and not as interactive as it could have been.”
“This game is too short and has no actual story; sure, you go to work every day and do something, but that's too little for a game.”
“There are different endings, yet they are not different stories.”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay is characterized by straightforward mechanics, but it suffers from clunky execution and repetitiveness, leading to a somewhat boring experience. While the game can be completed in about an hour, issues like spelling errors and strange graphics detract from the overall enjoyment.
“The game mechanics are straightforward.”
“The gameplay is engaging and keeps you on your toes.”
“The gameplay is a bit clunky, but the core of this makes for a good ~1 hour game.”
“The graphics are strange, and the gameplay is repetitive and boring.”
“Game mechanics are straightforward.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that can help players feel at ease.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that are perceived as cash grabs, suggesting a negative view of its monetization practices.
“Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is perceived as forced and lacking originality, with developers attempting to showcase wit through sarcasm that ultimately falls flat, leading to a disappointing experience for players.
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is noted for having no replayability, indicating that players may not find reasons to revisit it after completing the initial experience.
“This game has no replayability.”
“The lack of variety in gameplay makes it hard to want to play again.”
“Once you've completed the game, there's little incentive to return.”