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No Time To Live

No Time To Live Game Cover
53%Game Brain Score
music, humor
graphics, story
53% User Score Based on 80 reviews

Platforms

PCWindows
No Time To Live Game Cover

About

No Time To Live is a single player casual simulation game. It was developed by Snail-Ninja Studio and was released on September 30, 2015. It received neutral reviews from players.

"No Time to Live" is a narrative-driven game that follows an office clerk striving to write a book and break free from his mundane routine. With four different endings and a richly detailed small world, your choices will determine if he ever finds the time for his dream.

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53%
Audience ScoreBased on 80 reviews
music1 positive mentions
graphics8 negative mentions

  • The game offers a unique concept that explores the monotony of daily life and the pursuit of happiness.
  • It's relatively inexpensive and provides easy achievements, making it accessible for casual gamers.
  • Some players found it enjoyable for its short playtime and quirky charm, appreciating the underlying message.
  • The graphics are poorly executed, resembling amateurish MS-Paint style, which detracts from the overall experience.
  • The game is extremely short and lacks depth, with repetitive gameplay and minimal story development.
  • There are numerous technical issues, including spelling errors and a lack of customization options, which hinder the gameplay experience.
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game have received overwhelmingly negative feedback, with many users criticizing the low-quality, amateurish artwork that combines retro pixel art with poorly executed MS Paint-style drawings. Reviewers noted a lack of customization options and resolution settings, contributing to the overall dissatisfaction with the visual presentation. While some found the unique art style potentially fitting for a psychological thriller, the consensus remains that the graphics detract significantly from the gaming experience.

    • “The art style, albeit incredibly strange and slightly awkward to look at, is pretty unique and I could see it being of use in a game that's meant to make the audience feel slightly uncomfortable (say a psychological thriller RPG or something).”
    • “I just don't get people complaining about the art style of the game when they don't want to check the pictures displayed on its store page.”
    • “About graphics: why bother buying the game if you don't like its style?”
    • “The artwork here is terrible; it's a blend of old retro pixel 'art' used as a substitute for contemporary PC graphics, and some of the most amateurish MS Paint style drawings (I won't deign to call these 'illustrations').”
    • “It's unclear if this is due to a lack of budget to arrange someone who can do graphics properly, or lack of talent; regardless, the overall visual quality of the game is extremely low as a result of these decisions.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
  • story
    30 mentions Positive Neutral Negative

    The game's story is generally perceived as lacking depth and interactivity, with many reviewers noting its brevity and simplistic narrative focused on the monotony of daily life. While some appreciate the moral lessons and multiple endings, others criticize the overall execution and suggest it feels more like a parable than a fully developed storyline. Overall, it caters to players seeking short, interactive experiences rather than a rich narrative.

    • “One of the greatest games in the price range... I could never have imagined it would be so awesome... the storyline is lit!”
    • “Good but short interactive story about the monotony of day-to-day life.”
    • “I guess it's a sort of parabolic story about the monotony of working soul-crushing jobs and following your dreams, but it's done in such an awkward manner that it becomes mildly Kafkaesque in the sense that you feel as though you're slowly experiencing life through the eyes of a sociopath/someone suffering from narcissistic personality disorder.”
    • “The story is meh and not as interactive as it could have been.”
    • “This game is too short and has no actual story; sure, you go to work every day and do something, but that's too little for a game.”
    • “There really isn't any story in this game.”
  • gameplay
    8 mentions Positive Neutral Negative

    Gameplay is characterized by straightforward mechanics, though it suffers from clunky execution and repetitive elements, leading to a somewhat boring experience. While some users appreciate the core gameplay for a brief session of about an hour, others find the overall execution lacking due to strange graphics and spelling errors.

    • “Game mechanics are straightforward.”
    • “The graphics are strange, and the gameplay is repetitive and boring.”
    • “There are some spelling errors in the text and the gameplay is a bit clunky, but the core of this makes for a good ~1 hour game.”
    • “No time for gameplay.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is noted for its calming and relaxing qualities, providing players with a soothing experience that enhances their overall enjoyment.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of Gamemaker Studio is criticized for fostering the creation of retro pixel games that are often perceived as low-quality cash grabs, indicating a trend towards prioritizing profit over innovation and quality.

  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is largely criticized for being unoriginal and lacking genuine wit, with many players feeling that the developers' attempts at sarcasm come off as forced and uninspired. Overall, the comedic elements fail to resonate, leaving a sense of disappointment among players.

  • replayability
    2 mentions Positive Neutral Negative

    The game is noted for having no replayability, with multiple users expressing the same sentiment.

    • “This game has no replayability.”
    • “This game has no replayability.”
    • “This game has no replayability.”
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Frequently Asked Questions

No Time To Live is a casual simulation game.

No Time To Live is available on PC and Windows.

No Time To Live was released on September 30, 2015.

No Time To Live was developed by Snail-Ninja Studio.

No Time To Live has received neutral reviews from players. Most players liked this game for its music but disliked it for its graphics.

No Time To Live is a single player game.

Similar games include Void Source, Nihilist Simulator, Spoids, Concurrency, Comit the Astrodian and others.