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No Sleep For Kaname Date - From AI: THE SOMNIUM FILES

No Sleep For Kaname Date - From AI: THE SOMNIUM FILES Game Cover
80%Game Brain Score
story, gameplay
graphics, monetization
80% User Score Based on 392 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4XboxWindowsPlayStationNintendo Switch 2
No Sleep For Kaname Date - From AI: THE SOMNIUM FILES Game Cover

About

No Sleep For Kaname Date - From AI: THE SOMNIUM FILES is a single player action adventure game with thriller and science fiction themes. It was developed by Spike Chunsoft Co., Ltd. and was released on July 25, 2025. It received positive reviews from players.

In "No Sleep For Kaname Date - From AI: THE SOMNIUM FILES," you play as Kaname Date, investigating the mysterious disappearance of internet idol Iris, who has been abducted by aliens. Use special eye functions to gather clues, dive into suspects' surreal dream worlds, and solve intricate escape room puzzles to uncover the truth behind The Third Eye Game. Immerse yourself in a thrilling mix of investigation, dream exploration, and puzzle-solving to help Iris escape.

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80%
Audience ScoreBased on 392 reviews
story69 positive mentions
graphics3 negative mentions

  • The game features enjoyable character interactions and humor, maintaining the charm of the series.
  • The addition of escape room puzzles adds a fun new gameplay mechanic, reminiscent of the Zero Escape series.
  • The game provides a nostalgic experience for fans of the series, allowing them to revisit beloved characters.
  • The story is shorter and less impactful than previous entries, lacking the depth and complexity fans expect.
  • There are no branching paths or significant plot twists, making the gameplay feel linear and predictable.
  • The game feels overpriced for its length and content, leading to disappointment among players.
  • story
    319 mentions Positive Neutral Negative

    The story of "No Sleep for Kaname Date" has received mixed reviews, with many players noting its linearity and lack of depth compared to previous entries in the series. While some appreciated the character interactions and humor, others criticized the plot for being predictable, filled with plot holes, and lacking significant twists or stakes. Overall, it is viewed as a short, side story that may appeal to fans of the franchise but falls short of the narrative complexity and engagement found in earlier titles.

    • “It's also at its core a queer love story, which is something I would've loved to know going in, as I wouldn't have put it off as long as I did.”
    • “The story conveys a lot of heavy subjects well as always.”
    • “The story is fine, there isn't really a huge mystery or twist, probably because Uchikoshi had very little to do with the writing in this to my understanding.”
    • “The story is just dull beyond words and the characters of the franchise are flanderized to the point that I really pity the new writer for trying so hard.”
    • “The story is a big nothing burger, nothing comes out of it, and it's not all that interesting.”
    • “The plot felt like it didn't know where to go and you can kind of guess the culprit within the first 1-2 hours after you see their face for the first time, but that is partly due to introducing only three new characters.”
  • gameplay
    93 mentions Positive Neutral Negative

    The gameplay in this title has received mixed reviews, with many players enjoying the new escape room mechanics while feeling that the somnium segments are less engaging than in previous entries. While the escape rooms offer a fun twist and some innovative character-switching mechanics, the overall experience is criticized for being shorter and less challenging, leading to a sense of disappointment among fans of the series. Despite these drawbacks, the core gameplay loop remains enjoyable, particularly for those who appreciate the franchise's unique blend of puzzles and narrative.

    • “I enjoyed Iris's puzzle segments the most, and would love to see this mechanic being a part of future games, alongside a lot of the other mechanics we know and love as well.”
    • “The gameplay has had an evolution; the plot is as mad as you'd expect, and the voice acting and writing are still excellent.”
    • “The escape room parts of the game were very fun; I found myself enjoying them quite a bit, but I will say that some mechanics could have had just a slightly better design.”
    • “Lastly, the gameplay is mediocre.”
    • “The story is beyond bland, dialogue is obnoxiously on the nose with spelling stuff out and not letting the player figure stuff out on their own, and the new character switching mechanic is unneeded.”
    • “Unless you expect to 100% all collectibles, there is just around 10 hours of gameplay; which includes literally just 4 escape rooms and 3 somniums, first of each is a tutorial, and all of which are entirely linear and provide zero challenge.”
  • humor
    34 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players enjoying the witty dialogues and character interactions reminiscent of previous entries, while others find the reliance on repetitive gags and crude humor off-putting. Many appreciate the return of beloved characters and the lighthearted banter, though some feel that certain jokes have overstayed their welcome. Overall, the humor is generally seen as serviceable and entertaining, particularly for fans of the series, despite some criticisms regarding its execution.

    • “All the characters, humor, and existential dread from the previous game are here!”
    • “The amazing writing and incredible and hilarious dialogue the series is known for is here in spades.”
    • “The funny banter between characters is still there, so the charm you may have enjoyed (or cringed at) remains for all your favorite characters that are there at the time.”
    • “But most of the game feels too much like a very unfunny filler.”
    • “The jokes fall flat and often feel forced, making it hard to enjoy the humor.”
    • “I expected a lot of laughs, but the humor is stale and lacks creativity.”
  • music
    27 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising the soundtrack as "great" and "fire," particularly highlighting the original songs and the nostalgic feel reminiscent of previous titles in the series. However, some players feel that the music lacks memorability outside of a few standout tracks, and there are criticisms regarding the limited new compositions and the overall quality of certain songs. Despite these critiques, the musical elements, including the ending song and dance, contribute positively to the overall experience for fans of the series.

    • “The music is great though, no complaints there.”
    • “The soundtrack has many tracks from the original game with some original songs, and works really nicely.”
    • “I love the humor, plot twists, characters, dialogue, music, and gameplay of these games so much and it's more of that here, what more can I want!”
    • “Besides the puzzle rooms, there are zero new locations and just two new characters, barely any new music tracks, and no new themes explored.”
    • “The music is serviceable, but not really memorable outside one or two tracks.”
    • “Also, Iris is really annoying in this; her outfit makes me uncomfortable, and her final song at the end is the worst out of all the songs she sings in this series.”
  • emotional
    11 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a mixed response, with some players appreciating the heartfelt moments and character connections, particularly between Mizuki and Date, which evoke strong feelings. However, others feel that the narrative struggles with low stakes and character depth, leading to frustration despite the emotional manipulation being effective for some. Overall, while the game has its touching moments, it may not reach the emotional heights of its predecessor, leaving players with a sense of both enjoyment and disappointment.

    • “The way Mizuki and Date repeatedly refer to each other as family, and the emphasis on Mizuki's care for Okiura definitely make parts of the game's narrative look like some sort of a course correction on what AI:NI did; unfortunately, I'm extremely susceptible to emotional manipulation via my favorite characters, so I enjoyed those parts greatly.”
    • “Some of the strongest emotional impact I've felt from the series personally.”
    • “The nonsensical fun and silly jokes were expected, but to my surprise, it also had genuinely heartfelt moments as well.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics in the game maintain a consistent style with previous entries in the series, featuring fantastic and unique artwork alongside good animations. While some players appreciate the visuals, others find them to be merely adequate and not particularly noteworthy. Overall, the graphics are solid but do not significantly elevate the gaming experience.

    • “Graphically and audibly, the presentation is alright but nothing outstanding or even noteworthy.”
    • “The artwork and voice-overs are the same as the previous games, and the animations are good too.”
    • “The visuals and artwork are fantastic, unique, and look the same as the other games in the series!”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized as a blatant cash grab, with players expressing frustration over intrusive microtransactions and a lack of character depth. The promotional focus on certain characters contrasts sharply with their limited presence in the game, leading to disappointment among users. Overall, the monetization approach has detracted from the game's perceived value and respect compared to its predecessor.

    • “I want to call this a shameless cash grab, because I mean... Iris is dressed like a playboy bunny the entire game.”
    • “Horrible microtransactions to play!”
    • “It definitely feels like a cheap cash grab; and the characters are paraded around in your face with no real depth.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with new character designs and songs praised, but many fans expressing disappointment over flatter dialogue and the neglect of significant events from the first game. Critics argue that the game fails to explore important character relationships and backstories, leading to a sense of regression in character depth and a reliance on comedic tropes.

    • “This left some fans upset about character development and events from the first game being dropped and left unacknowledged, acting like they didn't happen in the second.”
    • “For a game set between AITSF and AINI, it completely missed the opportunity to show how Date met Lien, Gen, and give Amame more character development.”
    • “All previous character development is thrown out, and characters are flanderized for the sake of comedy.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive and tedious, particularly when aiming for all achievements, as it often requires replaying sections like the somniums. However, the ability to skip text and scenes provides some relief from the monotony. Overall, many feel that the grinding demands a significant time investment.

    • “So... much... grinding.”
    • “If you want all achievements, prepare to redo the somniums. It's kind of a weird and tedious decision, but luckily you can skip a lot of text and scenes instantly.”
    • “You'll need a second life for grinding.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers limited replayability, with some players enjoying it for a single playthrough but finding little incentive to return beyond revisiting puzzles. Overall, while it may be engaging initially, it lacks depth for repeated experiences.

    • “Replayability is incredible; I can play this game over and over again!”
    • “The replayability factor is high; I enjoyed playing this game multiple times!”
    • “There's also not much replayability outside of maybe revisiting the puzzles.”
    • “Replayability is lacking; once you've completed the game, there's little incentive to go back.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of voice performances in the series is highly praised, with standout contributions from the main characters, Date and Aiba, significantly enhancing the overall experience. While opinions on the English voice actors vary, most performances are considered satisfactory, contributing positively to the game's appeal.

    • “Their performances as Dota and Aiba carry a huge amount of weight, and I would not care half as much about this series if they weren't so good in their roles.”
    • “The English voices are fine too - I know people have formed some strong opinions about some of the voice actors involved, especially over the last year or so, but generally speaking, everyone turned in a passable performance.”
    • “The optimization in this game is severely lacking, leading to frequent frame drops and stuttering during gameplay.”
    • “I encountered numerous bugs that hindered my progress, making the overall experience frustrating and unenjoyable.”
    • “The game feels unpolished, with many features not functioning as intended, which detracts from the overall enjoyment.”
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12h Median play time
10h Average play time
5-12h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

No Sleep For Kaname Date - From AI: THE SOMNIUM FILES is a action adventure game with thriller and science fiction themes.

No Sleep For Kaname Date - From AI: THE SOMNIUM FILES is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 10 hours playing No Sleep For Kaname Date - From AI: THE SOMNIUM FILES.

No Sleep For Kaname Date - From AI: THE SOMNIUM FILES was released on July 25, 2025.

No Sleep For Kaname Date - From AI: THE SOMNIUM FILES was developed by Spike Chunsoft Co., Ltd..

No Sleep For Kaname Date - From AI: THE SOMNIUM FILES has received positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

No Sleep For Kaname Date - From AI: THE SOMNIUM FILES is a single player game.

Similar games include AI: THE SOMNIUM FILES Nirvana Initiative, AI: THE SOMNIUM FILES, Zero Escape: The Nonary Games, Zero Escape: Zero Time Dilemma, The Hundred Line -Last Defense Academy- and others.