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No Pineapple Left Behind

No Pineapple Left Behind isn’t made for your enjoyment though, and Subaltern Games makes that perfectly clear. This is a game designed to make an important point about education.
No Pineapple Left Behind Game Cover
38%Game Brain Score
Most mentioned positive aspects:humor
Most mentioned negative aspects:gameplay, story
46% User Score Based on 35 reviews

Platforms

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No Pineapple Left Behind Game Cover

About No Pineapple Left Behind

No Pineapple Left Behind is a single player management game. It was developed by Esther Alter and was released on February 18, 2016. It received neutral reviews from players.

Dehumanize kids and make money.

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Reviews

46%Audience ScoreBased on 35 reviews
humor5 positive mentions
gameplay4 negative mentions

  • Unique and satirical concept that effectively critiques flaws in the US education system.
  • Engaging narrative and writing that provoke thought about academic performance pressures.
  • Challenging strategy/puzzle elements that appeal to players who enjoy management simulations.
  • Gameplay is repetitive, tedious, and lacks depth, leading to diminished long-term interest.
  • Poor user interface design with clunky controls and inconvenient mechanics such as awkward scrolling.
  • Underwhelming presentation with bland visuals, minimal sound design, and bugs affecting usability.
  • gameplay

    25 mentions Positive Neutral Negative
    12% positive mentions, 72% neutral mentions, 16% negative mentions

    The gameplay of No Pineapple Left Behind is widely criticized for being repetitive, simple, and tedious, with limited depth or engaging mechanics beyond its initial strategy. While the concept and narrative receive praise, the lack of variety, uninspired presentation, and some minor bugs detract significantly from the overall experience.

    • “No Pineapple Left Behind shines in the two most powerful aspects of video games, its gameplay and the narrative that it tells.”
    • “You get about 10 hours worth of gameplay for your money (which is more than I got out of some games).”
    • “The mechanics are easy to understand for players who don't play a lot of strategy games, but substantial enough to stay interesting.”
    • “A school management game where you lobotomise your students in the name of academic performance is a very solid concept, but the gameplay is repetitive and takes way too long, and the fast forward button is bugged.”
    • “As I’ve said the gameplay is pretty simple because once you’ve worked out your strategy there is literally nothing to do; in my experience there aren’t any random events or anything like that to shake things up and so you’re left with about five minutes of real gameplay for each school you play.”
    • “The mechanics are abysmal and just not intuitive or deeply thought out in any way.”
  • story

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The story is widely regarded as the game's strongest element, thoughtfully crafted and emotionally impactful, effectively reflecting its themes and setting. However, it is somewhat let down by weaker gameplay mechanics and presentation, making the overall experience feel unbalanced despite the story's quality.

    • “Everything, and I mean everything in this game, was designed after the story was set in place.”
    • “Because of that, the story is clearly a head-height above the other elements of the game.”
    • “The story was the shining star of the game, and happened to be the only part of the game that really stood out to me as controlled and carefully planned.”
    • “It's just such a shame that the story is so unsupported by every other element of the game.”
    • “But a third of a great game just isn’t enough, and I’d maybe even argue that, depending on the game, the story is the weakest of those three elements.”
    • “Story: 7”
  • graphics

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The graphics are generally regarded as bland and subpar, with some noting that while they are adequate for a small indie game, they lack distinctiveness. However, the visuals are sometimes described as pleasing, though the user interface is considered a weak point in the overall presentation.

    • “The graphics are subpar, but for a game made for a small number of gamers, from a small company, the graphics are actually quite good.”
    • “The controls are simple, the visuals are pleasing, and the audio fits the mood well, too.”
    • “Bland visuals and an okay soundtrack does not do enough to redeem it.”
    • “Bland visuals and an okay soundtrack do not do enough to redeem it.”
    • “There’s nothing particularly special about the actual graphics; they’re pretty bland in fact, but the real problem with the presentation is with the UI.”
    • “There’s not much else to say other than the fact the visuals of the game seemed like an afterthought.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features dark and quirky humor, with amusing writing and playful sound effects enhancing the experience. Its unique comedic elements include humorous character traits and satirical themes involving manipulating pineapples and underpaid employees. Overall, the humor adds a distinctive and entertaining layer to the strategy gameplay.

    • “Funny strategy game tackling real issues.”
    • “Where it does get some points from me, is the music theme at the title screen along with the still image art there, and the funny sound effects when you click on a child or teacher.”
    • “There’s some really funny writing in the game, such as the students learning cantaloupian, some students having the trait 'fruity' that meant they are attracted to pineapples, and so on.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users find the grinding aspect tedious and boring, which detracts from the overall enjoyment despite the game's intriguing and humorous concept.

    • “In the end, grinding gets tedious.”
    • “Grinding is boring and tedious.”
    • “Although the game has an intriguing and comical concept, I found the grinding gameplay unenjoyable and tedious.”
  • music

    3 mentions Positive Neutral Negative
    67% positive mentions, -67% neutral mentions, 100% negative mentions

    The music in No Pineapple Left Behind is generally basic, with the background score being the most notable aspect. The title screen theme and humorous sound effects add some charm, but overall the soundtrack is only moderately effective and doesn't significantly elevate the game's experience.

    • “No Pineapple Left Behind features a pretty basic score with only the background music being pretty well done.”
    • “Where it does get some points from me is the music theme at the title screen along with the still image art there, and the funny sound effects when you click on a child or teacher.”
    • “No Pineapple Left Behind features a pretty basic score, with only the background music being fairly well done.”
    • “Bland visuals and an okay soundtrack do not do enough to redeem the game.”
    • “The music theme at the title screen is one of the few redeeming qualities, but overall the soundtrack is unremarkable.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Optimization is a weak point, with repetitive gameplay that drags on and a buggy fast forward feature that hampers the overall experience.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game currently experiences stability issues and bugs, but there is hope for future improvements.

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Play Times

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

No Pineapple Left Behind is a management game. Common tags for No Pineapple Left Behind include turn-based, indie, educational, dark humor, crime and others.

No Pineapple Left Behind is available on PC, Mac OS, Windows and Linux.

On average players spend around 1 hours playing No Pineapple Left Behind.

No Pineapple Left Behind was released on February 18, 2016.

No Pineapple Left Behind was developed by Esther Alter.

No Pineapple Left Behind has received neutral reviews from players. Most players liked No Pineapple Left Behind for its humor but disliked it for its gameplay.

No Pineapple Left Behind is a single player game.

Similar games include Human Resource Machine, 7 Billion Humans, Through the Darkest of Times, while True: learn(), Academia: School Simulator and others.