- June 11, 2019
- CYBERPHO
Nightwolf: Survive the Megadome
Platforms
About
Nightwolf: Survive the Megadome is a fast-paced, post-apocalyptic first-person shooter set in a dystopian future. Fight against hordes of mutants and competing factions in a massive, ever-changing arena known as the Megadome. Utilize a variety of unique weapons, power-ups, and abilities to survive as long as possible and climb the leaderboards.











- The game features a unique and original concept that combines car combat with a vibrant neon aesthetic, making it visually appealing.
- The soundtrack and audio design are highly praised, contributing to an immersive and enjoyable gameplay experience.
- Despite its flaws, many players find the game addictive and fun, with potential for improvement through future updates.
- The controls and car handling are often described as floaty and unresponsive, making gameplay frustrating at times.
- Technical issues such as camera problems, limited turret rotation, and poor AI behavior detract from the overall experience.
- The game lacks sufficient content, including customization options and varied maps, which leaves players wanting more.
graphics
13 mentions Positive Neutral NegativeThe graphics of the game are praised for their vibrant 1980s dystopian neon aesthetic, with well-designed car models and varied enemy vehicles that enhance the overall vibe. However, some players express disappointment over the lack of vehicle customization options and find the terrain color palette muddled, making it difficult to navigate. Overall, the art style and music are well-received, contributing to a compelling retro driving shooter experience.
“Overall the game has nice graphics and a very cool 1980's dystopian neon future look to it.”
“The graphics, music, and sound effects are a retro 1980's style pulled off really well.”
“The car designs have a nice aesthetic about them and the arenas are well designed.”
“The aesthetic is dark and muddled.”
“I understand that you're going for a more neon-synthwave fitting art style for your game, but the color palette on terrain being a mix of washed out whites, grays, and light browns makes it exceedingly difficult to tell what kind of terrain you're actually driving on and how to handle the car accordingly.”
“I also feel like the cyberpunk/escape from New York style aesthetic is actually the wrong pick for this kind of game, and it could've benefitted from a different tone.”