Nightvision: Drive Forever
- June 15, 2020
- Hoodust Enterprises
Experience the first ever road-lite... an intense highway night-driving simulation with randomly generated infinite levels, a rollercoaster story that unfolds through perilous racing, and a fresh world and road to master each time you get behind the wheel. Can you see the night through?
Reviews
- The game offers an immersive experience with intuitive driving mechanics and a fitting soundtrack that enhances the nighttime driving vibe.
- The developer is responsive to user feedback, which has led to enjoyable gameplay and impressive weather effects.
- Many players find the game to be fun and challenging, making it a worthwhile experience.
- The game lacks wheel and mouse support, making navigation and driving feel awkward, especially without a controller.
- Car handling is described as jerky and unresponsive, leading to a frustrating driving experience that feels less powerful than expected.
- The game suffers from poor menu design and immersion issues, such as unskippable cutscenes and confusing mechanics.
- gameplay4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay has been criticized for its lack of excitement and speed, with players finding it boring and repetitive. Additionally, unskippable cutscenes and limited visual variety detract from the overall experience, leading to a negative perception of the game's mechanics.
“Changing keybindings is the weirdest mechanic I've ever seen.”
“Boring gameplay, no feeling of speed, unskippable cutscenes, one texture for the whole world - $1 at most.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its immersive quality, effectively complementing the arcade-style driving experience and enhancing the atmosphere of racing down curvy roads at night. Reviewers appreciate how well the soundtrack aligns with the game's vibe, contributing to an engaging overall experience.
“This is a very immersive experience. I think the developers did a good job of making the driving intuitive (arcade-like, but intuitive nonetheless) and matching the music to the vibe of blasting down curvy roads at night.”