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Nightfall: Escape

Nightfall: Escape Game Cover
42%Game Brain Score
optimization, humor
graphics, gameplay
50% User Score Based on 34 reviews

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Nightfall: Escape Game Cover

About

Nightfall: Escape is a single player simulation game with a violence theme. It was developed by Zeenoh and was released on June 28, 2016. It received neutral reviews from players.

Nightfall: Escape puts you in the shoes of a field journalist who is on a mission to investigate the mysterious disappearances in a remote area. Explore the place, search for leads and use your wits to survive the hidden terrors of the cursed place. Tread carefully, for curiosity may come at a price.

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50%
Audience ScoreBased on 34 reviews
optimization3 positive mentions
story3 negative mentions

  • Nightfall: Escape features a unique premise based on Philippine folklore, introducing players to a variety of disturbing creatures that enhance the horror experience.
  • The game has a strong atmosphere and some interesting lore, with well-designed death scenes for the monsters that add to the overall tension.
  • Despite its flaws, some players found enjoyment in the exploration and puzzle-solving elements, appreciating the nostalgic feel of classic survival horror games.
  • The game is plagued by numerous technical issues, including bugs, poor controls, and a lack of proper audio settings, making it unplayable for many users.
  • Graphics and animations are subpar, resembling outdated games from the early 2000s, which detracts from the overall immersion and quality of the experience.
  • The voice acting and writing are poorly executed, often feeling awkward and unprofessional, which further diminishes the game's potential.
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are a polarizing aspect, with many reviewers noting a dated, PS2-era quality characterized by low-resolution textures and graphical glitches. While some appreciate the cartoonish, comic book style and well-designed characters, others criticize the overall visual execution as subpar and lacking in detail. Despite the mixed reception, the unique aesthetic and atmospheric elements do resonate with certain players, though they may not satisfy those seeking modern graphical fidelity.

    • “Graphically, it's a mixed bag but the graininess does work in its favor.”
    • “If it is true that the graphics are a bit empty for the environments, the creatures are really well modeled and always interesting, and the death scenes are a nice touch.”
    • “Despite that, visuals are very neat, lots of characters very well designed, with pretty decent cut scenes.”
    • “The graphics are so ugly you could believe the game is from the PS2 era.”
    • “According to the developers, the game has a comic style graphics, but it seems to me as an excuse to hide the fact that every object in the game has low resolution and muddy textures.”
    • “The graphics and atmosphere are subpar.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay of "Nightfall" is characterized as a classic first-person horror adventure featuring exploration, puzzles, and stealth elements, but it suffers from clunky mechanics and dated graphics. Players have noted issues such as broken audio, predictable enemy AI, and a lack of depth, making the experience feel tedious and unremarkable. Currently in early access, the game offers limited content, with less than an hour of gameplay available, which may not appeal to those seeking high-quality graphics and more engaging mechanics.

    • “Gameplay-wise, Nightfall is a classic first-person horror adventure, including satisfying puzzles, exploration, and a bit of stealth.”
    • “The enemy AI has surprisingly predictable behavior that could be exploited.”
    • “With the sudden increase in horror games with similar mechanics (flashlights, no combat, run and hide).”
    • “It's unremarkable and as broken as the gameplay at times, with voices vanishing and ambient sounds feeling as if they were sent by snail mail and arrived long after the moment when they happened.”
    • “By modern standards, the graphics look dated, gameplay somewhat clunky, and the voice acting is a bit cheesy at times.”
    • “Visually boring with mediocre audio all around, and the gameplay was tedious and just bad.”
  • story
    11 mentions Positive Neutral Negative

    The game's story revolves around a journalist named Ara Cruz exploring a haunted mansion to investigate mysterious disappearances, but many players feel the plot serves merely as a backdrop for a series of jump scares rather than a compelling narrative. While the intricate lore has potential, the execution is criticized for lack of character motivation and engaging dialogue, leaving players feeling disconnected from the story. Overall, there is a sense of hope that future installments could better integrate the intriguing elements of the lore into a more cohesive and playable experience.

    • “The main plot of the game is exploring a haunted mansion deep in the woods to write an article about people disappearing.”
    • “Nightfall: Escape tells the story of Ara Cruz, a journalist sent to an abandoned mansion in the northern Philippines to find out why people are going missing.”
    • “The characters who are shoved into the plot give me no motivation to play the game further.”
    • “After an appallingly long and painful drive to the 'mansion' where our story's main events will take place, we thankfully ditch the dire dialogue for a while, and instead spend ten minutes walking in circles trying to find our way into the mansion.”
    • “But the plot is merely an excuse, because nightfall is basically like a giant haunted house from an amusement park, where each corridor is part of an anxious journey, and each room is a new scare.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere in "Nightfall: Escape" is a mixed bag, with strong lore and unique cutscenes that effectively immerse players in its Philippine mystery setting. However, technical issues, poor sound design, and inconsistent graphics detract from the overall experience, leaving some players feeling disconnected from the intended ambiance. While there are moments of stylistic flair, the execution falls short, resulting in an atmosphere that is both compelling and flawed.

    • “The lore is strong with Nightfall: Escape, and the explanation of the stories behind each demon that you encounter is well-done, conjuring up atmosphere and really getting you into the vibe of this mystery set in the Philippines.”
    • “It's such a shame because even a couple of years later I still remember the strong points of the atmosphere, the lore, the unique cutscenes, and the use of bloodlight like it was yesterday.”
    • “Great despair atmosphere, a little rough, but stylish graphics kept me on the edge of my seat.”
    • “There's even a lot of work put into the cartoonish, slideshow style cut scenes that felt like some sort of Max Payne nicked living comic book aesthetic, but man... this game is a broken mess with an initial set-up so bad that it kicks you right out of the atmosphere.”
    • “Sound is another thing with abysmal voice acting and this atmosphere of dead nothingness that does nothing to enhance the experience.”
    • “The graphics and atmosphere are subpar.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of severe bugs, graphical glitches, and issues that can disrupt gameplay, such as getting stuck on objects and falling through the map. While some players experienced manageable bugs that could be resolved by reloading, many others faced game-breaking problems, particularly during critical moments like boss battles, indicating a lack of thorough playtesting and quality assurance.

    • “Super buggy and jaggy; had to restart multiple times.”
    • “Prepare to get stuck on furniture and get one-hit killed, fall through the map fighting the first big boss, experience insane graphical glitches, and see enemies fighting the environment as hard as you are. The final boss battle broke and did not allow me to complete the game, showcasing every other facet of bad game design and poor playtesting that completely destroyed my resolve.”
    • “From terrible performance issues to bugs and glitches.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game has been criticized for significant performance issues, including numerous bugs and glitches, overshadowing any positive aspects.

    • “The game runs smoothly even on lower-end hardware, showcasing excellent optimization.”
    • “I appreciate how the developers have fine-tuned the performance, making the gameplay experience seamless.”
    • “The optimization is impressive; I can enjoy high graphics settings without any lag.”
    • “From terrible performance issues to bugs and glitches.”
    • “There are probably a lot more problems like technical optimizations, but let's focus on the positive aspects.”
  • music
    2 mentions Positive Neutral Negative

    The game's music has received mixed feedback; while the soundtrack effectively enhances the atmosphere and builds suspense, players are frustrated by the lack of audio controls, making it impossible to turn off the background music without using external methods.

    • “The music perfectly complements the gameplay, enhancing the overall experience and immersing you in the world.”
    • “Each track is thoughtfully composed, creating an emotional connection that elevates key moments in the game.”
    • “Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music. You'll need to alt+tab out and stop the music using the Windows sound mixer.”
    • “The game relied on the soundtrack, which really helped set the tone and kept you wondering what's behind the next door.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in "Nightfall: Infernal" is noted for its unintentional comedic elements, with players finding amusement in the developers' ambitious ideas that ultimately fall short in execution. One reviewer specifically highlights a humorous moment involving a character's commentary on a tree, suggesting that while the game may not succeed in all aspects, it can still provide some laughs.

    • “If you have some extra cash to spare without jeopardizing your mortgage, it might be worth checking out Nightfall: Infernal to see the great ideas the developers had, along with how hilariously botched the presentation of those ideas turned out.”
    • “Sorry, I just had to get that out of my system. I thought her commenting on the tree was funny. Call me strange…”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and unengaging, with much of their time spent on farming cards rather than enjoying the gameplay. The overall experience is described as visually unappealing and lacking in audio quality, contributing to a sense of boredom.

    • “My time spent playing this game is about 20 minutes; the rest is farming the cards, which seems to be the only worthwhile aspect here.”
    • “Visually boring with mediocre audio all around, and the gameplay was tedious and just bad.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn attention due to its promotional focus on featuring Philippine folklore creatures, which players found lacking in the current build, leading to disappointment regarding the game's content and value.

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Frequently Asked Questions

Nightfall: Escape is a simulation game with violence theme.

Nightfall: Escape is available on PC, Mac OS, Windows and Linux.

Nightfall: Escape was released on June 28, 2016.

Nightfall: Escape was developed by Zeenoh.

Nightfall: Escape has received neutral reviews from players. Most players liked this game for its optimization but disliked it for its graphics.

Nightfall: Escape is a single player game.

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