- June 28, 2016
- Zeenoh
Nightfall: Escape
Platforms
About
Nightfall: Escape puts you in the shoes of a field journalist who is on a mission to investigate the mysterious disappearances in a remote area. Explore the place, search for leads and use your wits to survive the hidden terrors of the cursed place. Tread carefully, for curiosity may come at a price.


- The game has a strong lore and atmosphere, effectively immersing players in the mystery set in the Philippines.
- The hand-drawn cutscenes and unique 'bloodlight' mechanic are creative ideas that add depth to the gameplay.
- The monster designs and certain visual elements, despite being rough, show potential and creativity from the developers.
- The game is plagued by numerous bugs, glitches, and poor game design, making it frustrating and often unplayable.
- The lack of an auto-save feature leads to significant loss of progress, adding to the difficulty and annoyance of gameplay.
- Voice acting and overall audio quality are subpar, detracting from the immersive experience intended by the game's atmosphere.
graphics
12 mentions Positive Neutral NegativeThe game's graphics are a mixed bag, featuring a unique cartoonish, comic book aesthetic in its cut scenes that some players appreciate, but overall, the visuals are marred by significant graphical glitches and outdated designs reminiscent of PS2-era games. While character designs are well-executed, the numerous technical issues detract from the overall experience, making it unsuitable for those seeking high-quality graphics and polished gameplay.
“Graphically, it's a mixed bag but the graininess does work in its favor.”
“Despite that, visuals are very neat, with lots of characters very well designed and pretty decent cut scenes.”
“There's even a lot of work put into the cartoonish, slideshow style cut scenes that felt like some sort of Max Payne-inspired living comic book aesthetic.”
“Even if we ignore the ugly graphics that look like a PS2 era game.”
“This is not for the gamers who want high quality graphics and gameplay.”
“There's even a lot of work put into the cartoonish, slideshow style cut scenes that felt like some sort of Max Payne nicked living comic book aesthetic, but man... this game is a broken mess with an initial set-up so bad that it kicks you right out of the atmosphere.”