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Crying is not Enough

56%Game Brain Score
graphics, gameplay
story, stability
56% User Score Based on 180 reviews

Platforms

Mac OSMac OSPCPCPlaystation 4Playstation 4WindowsWindowsXbox OneXbox OnePlayStationPlayStationXboxXbox

About

"Crying is not Enough" is a Third-Person Action Adventure/Survival Horror game, where players face enemies and solve puzzles to uncover a mysterious story. The game follows Jacob Helten, whose wife Claire goes missing in the hospital after a car accident. As Jacob, players will embark on a dark journey to find Claire, uncovering a larger mystery in a distant, unknown location.

Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
Crying is not Enough screenshot
+7

56%
Audience ScoreBased on 180 reviews
graphics12 positive mentions
story8 negative mentions

  • The game features detailed environments and fantastic music, creating an engaging atmosphere.
  • The combat mechanics are functional, and the enemy tracking is surprisingly impressive.
  • The developers have made significant improvements since the initial release, addressing many major issues and enhancing the overall experience.
  • The game suffers from numerous bugs, poor voice acting, and unskippable cutscenes that disrupt the flow of gameplay.
  • There is excessive backtracking and a lack of clear objectives, making navigation frustrating.
  • The character models and animations are subpar, detracting from the overall visual experience.
  • story
    54 mentions Positive Neutral Negative

    The story has received mixed reviews, with many players finding it convoluted, poorly paced, and lacking depth, often comparing it unfavorably to classic survival horror titles like Silent Hill and Resident Evil. Voice acting and character models are criticized for being subpar, contributing to an overall sense of disconnection from the narrative. Despite these flaws, some players express a lingering interest in the story, suggesting potential for improvement with future updates.

    • “As I have progressed in the main story, I walk into every area with confidence.”
    • “What kept my interest is the story.”
    • “As someone who has always loved Silent Hill/Resident Evil and other like-minded games, I can see a lot to love about it, and feel like everyone needs to understand that a team of just two motivated, inspired and inspiring people are behind it. It's a fantastic, scary, and immersive game, and I am engaged in the story completely.”
    • “The voice acting is okay at best, but the character models, animations, writing, and story are terrible.”
    • “The story pacing is atrocious, the voice acting is bad even by indie standards, the character models are hard to look at, the default graphic settings make the game look hideous, none of the puzzles are fun, the arcade game is unnecessary, there are not enough survival elements, there's no scare factor, the enemy AI is just terrible, and the story is needlessly convoluted and quite honestly unappealing.”
    • “With maybe a half dozen incomprehensible cut-scenes in the entire game, which are made even more incomprehensible by the all-too-sparse and horribly written notes and memos, I could barely follow the plot, so bear with me as I try to give a brief synopsis of the story's premise.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics in the game are a mixed bag, with some users praising the environmental visuals, fog, rain, and lighting effects, while others criticize the character models, animations, and overall graphical fidelity, likening them to outdated PS2 standards. Despite some graphical enhancements and new cutscenes, many players find the default settings to be unappealing, leading to a fuzzy and inconsistent visual experience. Overall, while there are moments of stunning graphics, significant issues with character visuals and animations detract from the overall quality.

    • “The graphics are stunning in some areas, and lacking in others, but again I'm happy with polygons and 'fog' to hide everything within a 2-foot radius of your character, a'la Silent Hill. I really think this game and its team have done everything it's set out to do at its core, and that is intrigue and scare me.”
    • “Just to be clear, there are also loads of fantastic graphics and environments that are full of atmosphere.”
    • “- The graphics and other things such as lip-synching have improved a lot - it's a visually high-quality game now.”
    • “The graphics were bad for 2008, which leaves little excuse for it to be this bad in 2018... oh, wait... it was the best Greece and Athens could produce... or was it?”
    • “The graphics settings also default to making this title look as ugly as it possibly can, having motion blur, depth of field, and chromatic aberration all enabled by default.”
    • “All three of these settings combined cause the cutscenes to constantly go in and out of focus, and overall the graphics look ridiculously fuzzy and awful.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with players noting a lack of enemy variety and frustrating mechanics, such as poor aiming and uneven frame rates. While some appreciate the nostalgic elements reminiscent of classic survival horror games, many criticize the excessive backtracking and the slow buildup to actual gameplay, which can take up to 30 minutes. Overall, the game struggles with execution, leading to a disappointing experience despite its interesting story and atmosphere.

    • “Overall, the gameplay is always fun.”
    • “The atmosphere is dark and heavy, the radiation adds that extra element to stress about, and the gameplay is very reminiscent of the good old Silent Hill titles.”
    • “As for now, it seems like an old-school horror survival game, including puzzles and gameplay.”
    • “And then there is the gameplay, where you are forced to do a lot of backtracking, often not knowing where to go or where to use an item.”
    • “When you finally get to the gameplay, things don’t get any better, with a very uneven frame rate, stuttering, and even freezing.”
    • “This game clearly wasn’t ready for release and whilst it evokes some nostalgia for classic survival horror games through its visuals, the gameplay and story actually take a huge step back.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its dark, heavy ambiance, drawing inspiration from titles like Resident Evil and Silent Hill, while also establishing a unique identity. Players appreciate the chilling music, creepy scenery, and effective sound design that contribute to a tense and immersive experience, though some note that the overall impact can be overwhelming. While the atmosphere is generally considered strong, opinions vary on its depth and engagement throughout the gameplay.

    • “Amazing atmosphere, chilling music and locations.”
    • “The atmosphere is dark and heavy, the radiation adds that extra element to stress about and the gameplay is very reminiscent of the good old Silent Hill titles.”
    • “Deep atmosphere, creepy scenery and some evil looking monsters!”
    • “The atmosphere is dark and heavy; the radiation adds that extra element to stress about, and the gameplay is very reminiscent of the good old Silent Hill titles.”
    • “The atmosphere is okay, and there's definitely a heavy Silent Hill vibe going on, especially with the references to Mary, James, and Sylvia... but other than that, not much is going on.”
    • “The atmosphere and ambience, along with the thuds and clangs, make for a surprisingly jumpscare-filled experience.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is widely praised for its fantastic quality and ability to enhance the atmosphere, with many players finding it catchy and memorable. While some reviews noted a desire for more customizable audio settings, the overall sentiment highlights the music's role in building tension and creating an engaging experience. The combination of detailed environments and a strong musical score contributes to the game's charm, making it a standout feature.

    • “The environments are detailed, and the music is fantastic.”
    • “It's a little arcade gem with addicting music located inside the save system (which is also an arcade machine).”
    • “Amazing atmosphere, chilling music, and locations.”
    • “Sound and music 5/10.”
    • “It would be nice if there was both a 'music volume' and 'sound effects' setting.”
    • “[*] music built tension”
  • stability
    16 mentions Positive Neutral Negative

    The game's stability has received mixed feedback; while some players noted occasional screen tearing and minor glitches, others highlighted a lack of major issues that would hinder gameplay. However, the initial release was marred by numerous bugs and performance problems, leading to a perception of it being unfinished. Overall, while recent optimizations have improved stability, concerns about its readiness for release remain prevalent among users.

    • “Originally releasing in June of 2018, the game set itself up to look like a decent survival horror title, but instead, it fell short due to a massive plethora of bugs, glitches, and issues that completely broke it.”
    • “The title is indicative of the product in many ways, one being that if you somehow leave the game on in the background for two hours and start to play it, only to realize what an unfinished, bland, buggy mess of a game it is, crying will indeed not be enough to sate the anguish you will feel playing it.”
    • “Plus I think $15-$20 is a lot to ask from a buggy game that is not quite ready either.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is largely described as unintentional, with players finding the ending and certain gameplay mechanics, like the inability to cure poison, amusingly absurd. The game's cult status, partly due to its removal from Steam, adds to its comedic legacy, despite the serious issue of unpaid voice actors. Overall, the humor is characterized as both quirky and unintentionally entertaining.

    • “One of the most unintentionally funny endings to a horror game I've ever played.”
    • “Now it's like one of those legendary cult games thanks to removing it from Steam, which is funny.”
    • “If you are poisoned, you constantly lose health, and the funny part is I didn't find a way to get rid of it.”
  • optimization
    10 mentions Positive Neutral Negative

    The optimization of the game is mixed, with some players reporting good performance and smooth level loading, while others experience significant issues like uneven frame rates, stuttering, and freezing. Although there are minor bugs that don't detract from the overall experience, the need for further optimization updates is evident to enhance gameplay consistency.

    • “The optimization is pretty darn good, no frame drops, no enemy glitches, and the levels load smoothly.”
    • “Enjoyed this survival horror game; it has its moments. A couple of small bugs here and there, but nothing game-breaking, and the performance was pretty good with decent graphics, except some of the animations and player models were a bit subpar compared to the rest of the graphics.”
    • “It is extremely interesting, but there are just some performance issues that need updating.”
    • “The game needs better optimization.”
    • “When you finally get to the gameplay, things don’t get any better, with a very uneven frame rate, stuttering, and even freezing.”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to repetitive backtracking and unskippable cutscenes that disrupt the flow. While some enjoy the horror elements, the overall execution is often described as average and frustratingly drawn out.

    • “Tedious backtracking toward the end of the game.”
    • “The cutscenes, especially those near the beginning, are among the most stilted and tedious that I've ever endured (and seem to be unskippable, at least when playing with a keyboard and mouse).”
    • “I know this is minor and tedious corrections, but it would be good to see these minor errors be cleaned up.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is described as both impactful and flawed; while it creates a strong atmosphere that can evoke tears, some players feel that key moments lack the necessary emotional depth, with characters delivering lines in a monotone manner.

    • “It is very atmospheric... but it was a horrible experience; it made me cry.”

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