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Night Delivery is a single player casual simulation game with horror, fantasy, mystery, thriller and others themes. It was developed by chill_my_art and was released on June 4, 2021. It received mostly positive reviews from players.

Night Delivery | 例外配達 is a psychological Japanese horror adventure game.

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80%
Audience ScoreBased on 649 reviews
story42 positive mentions
grinding13 negative mentions

  • Strong unsettling atmosphere with excellent sound design and VHS-style graphics that create immersive psychological horror.
  • Engaging story exploring themes of alienation, discrimination, and mental health, with memorable characters and meaningful narrative impact.
  • Well-placed jump scare that is effective despite the minimal use of cheap scares; enjoyable collectible can hunting encourages exploration and adds replay value.
  • Frequent crashes and bugs, combined with a lack of any save or checkpoint system, cause major frustration as players must restart repeatedly.
  • Gameplay involving excessive backtracking, slow elevator rides, and a tedious ladder puzzle pad out playtime and undermine pacing and fun.
  • Poor English localization and some confusing or vague story elements make understanding the plot difficult, reducing emotional impact.
  • story
    123 mentions Positive Neutral Negative

    The story is generally praised for its dark, emotionally impactful narrative that explores themes like mental health, disability, and isolation, often delivered through exploration and collectible notes. While some find the storytelling cryptic or confusing without careful attention—and note issues like poor translation or pacing—the atmosphere and unfolding mystery effectively build tension and engagement. Overall, it offers a unique, thought-provoking experience that resonates deeply with players who appreciate psychological horror and nuanced social commentary.

    • “This is a very good horror game, it has a very deep story and shows some people's tragic experiences.”
    • “I really enjoyed this game, it has an interesting storyline which really engaged me. This game brings up important topics of mental health and how disabled people are treated that I feel often aren't portrayed in media.”
    • “The storytelling was simple but impactful and the elements of psychological horror were at the forefront with the gradual distrust you start to feel for your neighbours and their rooms.”
    • “It's a walking sim with too much backtracking, featuring a lackluster story with oddly poor English translation and a single incredibly lame ladder puzzle.”
    • “The poorly designed gameplay, confusing story, and lackluster horror elements make it a disappointing experience.”
    • “Maybe I would've enjoyed the game more if it was just a parcel delivery simulator, but the story is a complete mess.”
  • atmosphere
    98 mentions Positive Neutral Negative

    The atmosphere across these reviews is overwhelmingly praised for its unnerving, creepy, and tense qualities, often enhanced by effective sound design, unsettling visuals, and a distinct Japanese horror vibe. While some find it repetitive or less impactful, most regard the game's immersive, nerve-wracking ambiance as a standout element that consistently evokes suspense and fear, making it a defining strength of the experience.

    • “The atmosphere is all out here; this game is the literal magnum opus of how to have an immersive, nerve-wrecking, on-edge atmosphere.”
    • “The graphics and sound design make the apartment complex's atmosphere especially creepy and unsettling.”
    • “The layout of the apartment complex feels realistic, yet it's filled with an unsettling atmosphere that constantly keeps you on edge.”
    • “But repetitive gameplay, weak atmosphere, and technical issues drag it down.”
    • “I tried to immerse myself in the atmosphere, but it simply wasn't effective.”
    • “It has atmosphere, but even the insensitive handling of mental health themes doesn't help.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics feature a distinct VHS-style, grainy, lo-fi aesthetic that effectively enhances the creepy, unsettling atmosphere and Japanese horror vibe, with subtle effects like glitches adding depth without overwhelming. While the art style is widely praised for its mood-setting and originality, some users note technical issues such as low frame rates, texture bugs, and visual distortion that can detract from the experience. Overall, the visuals strongly contribute to the game's spooky ambiance and are well appreciated given the small development team.

    • “The graphics and sound design make the apartment complex's atmosphere especially creepy and unsettling.”
    • “The art style is so cool, the subtle effects (like the 'glitch' effect) are neat and well done, not overstimulating or too much in any way.”
    • “Another great Chilla's Art J-horror game with the usual grainy VHS aesthetic, uncanny valley character models, and creepy atmosphere.”
    • “Texture bugs out the wazoo and terrible graphics (it's a pro for me personally for the haunted PS1 game aura, but it can detract for most I would imagine).”
    • “The image is blurred by a VHS filter to hide mediocre graphics.”
    • “Omg please no... this game is horrible in graphics it makes my eyes bleed then add in running around doing chores just do deliver packages.”
  • gameplay
    33 mentions Positive Neutral Negative

    The gameplay is generally simple and centered around walking, exploration, and fetch quests, with an engaging collection mechanic that encourages curiosity. However, it is often criticized for repetitiveness, occasional clunky mechanics, lack of saving, and underwhelming horror elements, making it feel tedious and less polished despite its strong conceptual ideas. Overall, players appreciate the controls and story integration but find the gameplay loop somewhat monotonous and occasionally frustrating.

    • “The gameplay loop is a fun idea; collecting cans was a nice addition—something all Chilla's art games should bring to the table; the game promotes exploration; interesting backstory in notes found by completing hidden tasks. For example, hunting for cans leads to meeting a dog off the beaten path and later interacting with it, which felt rewarding. The controls were great, and the game is quite short, especially in run 2.”
    • “The gameplay loop is a lot more engaging while also showing a big downer of a story that explores the systemic ableism in Japan's society.”
    • “I found the story interesting and I even liked trying to find all the cans, as it made me explore the area more than I would have without that mechanic/achievement.”
    • “Repetitive backtracking, clunky mechanics like the awkward ladder puzzle, and the inability to save make it more frustrating than frightening.”
    • “The gameplay-wise night delivery is a walking sim with fetch-type quests (kind of a must-have in the game about a delivery person) and a few simple but exhausting riddles in the end.”
    • “I got got a couple times, but the gameplay is boring and quite repetitive.”
  • humor
    16 mentions Positive Neutral Negative

    The game's humor is a mix of intentional and unintentional moments, with many players finding certain NPC interactions and glitches amusing. While some funny elements add charm and balance to the scary atmosphere, others come across as accidental or situationally odd, contributing to a unique but uneven comedic experience.

    • “A highlight for me would be certain NPC interactions, due to the humor.”
    • “I enjoyed the game for its odd charm, storytelling and funny interactions.”
    • “Overall a super fun time with some funny moments and fun scares; the story lost me a little bit and the ladder segment was slightly frustrating, but other than that it was a good time!”
    • “In some locations you are in complete darkness and you have to find something to unblock the doors, not funny at all.”
    • “Not funny, nor scary.”
    • “I don't think they were supposed to be funny.”
  • grinding
    13 mentions Positive Neutral Negative

    Grinding in the game is broadly viewed as tedious and repetitive, with specific segments like ladder puzzles and slow elevator tasks detracting from the experience. While some find the achievement hunting and fetch quests tiresome, others appreciate the game's quirky atmosphere despite the drawn-out nature. Overall, grinding dampens enjoyment and can make completion feel more like a chore than a rewarding challenge.

    • “Add in performance issues and drawn-out achievement grinding, and it's hard to recommend.”
    • “The thing that tipped the scales to make this game get a negative score is the way that the second to last quest is just incredibly tedious with you riding a very slow elevator up and down over and over again between two characters.”
    • “Could've been great, ended up being more tedious than enticing.”
  • stability
    12 mentions Positive Neutral Negative

    The game suffers from frequent crashes, freezes, and glitches, significantly impacting playability and progression. While some aspects feel polished, pervasive bugs and misplaced 3D models frustrate users, making it difficult to complete the game without interruptions.

    • “Love Chilla's art games but this game crashes/freezes way too often.”
    • “Personally wasted 3 hours and three runs of unsuccessful endings due to freezes.”
    • “Extremely buggy, I couldn't get past a certain part because it always crashes.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization is generally poor, with frequent performance issues, crashes, and occasional glitches that hinder gameplay. While some users with higher-end systems reported smoother performance, overall it feels clunky and unpolished, leading to mixed recommendations until improvements are made.

    • “Hoping that Chilla's art will still fix the mouse and performance issues outlined above, I will still recommend the game.”
    • “I've heard performance can vary, but I didn't have any problems on my GTX 1080.”
    • “There was something about this one that hooked me in even if it does get a bit repetitive, crashes way more than it should, and suffers from the same not-so-great optimization that most Chilla's games suffer from.”
    • “Not only is it an unoptimized piece of software, it's incredibly clunky. One of the times I had to restart wasn't due to a crash, but rather getting stuck on a crooked surface and being unable to move.”
    • “Add in performance issues and drawn-out achievement grinding, and it's hard to recommend.”
    • “Would not recommend until they've fixed the performance issues.”
  • emotional
    3 mentions Positive Neutral Negative

    The game delivers a strong emotional impact through its heartbreaking lore and eerie atmosphere, effectively blending creepiness with deep storytelling typical of Japanese culture. Players find this emotional depth one of the standout aspects, comparable to intense experiences like playing Resident Evil 7 in VR.

    • “Heartbreaking lore amidst the creepiness, which Chilla's does so well, is never a bad thing.”
    • “The story had the emotional tweak which is so typical for Japanese storytelling and one of my favorite aspects about the culture.”
    • “The only thing I've experienced that made me feel this ill was perhaps playing RE7 in VR.”
  • music
    3 mentions Positive Neutral Negative

    The game's music and ambient sounds effectively enhance suspense and intensity, creating an unsettling atmosphere that complements the gameplay and amplifies jump scares.

    • “The game's soundtrack and ambient noises build suspense perfectly, making every moment more intense.”
    • “The music and atmosphere in the second part were truly unsettling.”
    • “I did get jump scared a couple times, and I really enjoyed the sound effects and music.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers minimal replayability, primarily appealing to players focused on completing all achievements. Beyond that, there is little incentive to replay.

    • “The game has little to no replay value, unless you want to get all the achievements.”
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Frequently Asked Questions

Night Delivery is a casual simulation game with horror, fantasy, mystery, thriller and others themes.

Night Delivery is available on PC and Windows.

Night Delivery was released on June 4, 2021.

Night Delivery was developed by chill_my_art.

Night Delivery has received mostly positive reviews from players. Most players liked Night Delivery for its story but disliked it for its grinding.

Night Delivery is a single player game.

Similar games include The Convenience Store, The Ghost Train, Okaeri, Left Alone, The Closing Shift and others.