Never Stop Sneakin' Game Cover
Much like National Lampoons, Never Stop Sneakin’ appeal is immediately obvious, but soon grows old and labourious.

"Never Stop Sneakin'" is a real-time tactics game where you play as a covert agent tasked with infiltrating enemy bases. Utilize stealth and gadgets to avoid detection and complete objectives. The game features a humorous 80's retro aesthetic and allows you to rescue and recruit legendary American presidents to aid you in your mission.

Reviews

46%
Audience ScoreBased on 24 reviews
gameplay5 positive mentions
graphics3 negative mentions
  • The game features a humorous and engaging story, with witty writing and excellent voice acting that adds to its charm.
  • Gameplay is simple and accessible, allowing players to control the game with just one hand, making it easy to pick up and play.
  • The graphics and music pay homage to classic stealth games like Metal Gear Solid, creating a nostalgic experience for fans.
  • The gameplay lacks depth and variety, leading to repetitive experiences as players quickly exhaust the game's content.
  • The game is overly easy, with minimal challenge and automated actions that reduce player engagement and skill development.
  • The lack of a proper finale or significant boss encounters leaves players feeling unsatisfied after completing the game.
  • gameplay25 mentions

    The gameplay of "Never Stop Sneakin'" features a simplified stealth mechanic with semi-randomly generated levels, providing a fun yet repetitive experience. While the core loop is enjoyable and the comedic elements add charm, players may find the lack of depth and progression frustrating, as the gameplay remains largely unchanged throughout the experience. Overall, it offers a satisfying blend of humor and action, but may not sustain long-term engagement due to its limited complexity.

    • “In addition to the obvious stealth action elements, one other thing I like about the gameplay is that the levels are semi-randomly generated, which is something I've been a sucker for ever since Diablo I.”
    • “With a low-poly, unfiltered PS1 textures look to it, a catchy theme song, weird story, and some forced humor, the bulk of Never Stop Sneakin's gameplay has you running through randomly generated facilities collecting currency, important gizmos, and NPCs, all the while evading guards, security cameras, and turrets.”
    • “Still, the gameplay is (kind of weirdly) satisfying and the absurdness of the plot yet deadpan series delivery of the voice acting make it a blast.”
    • “Gameplay changes are drip-fed at an absolutely ludicrously slow speed and are definitely not deep enough.”
    • “After around two hours, the gameplay has already shown its entire hand, and then it expects you to keep repeating the same gameplay loop for another thirteen hours with the only things changing about gameplay being unlocked perks that make you nigh untouchable and enemy movement routes and patterns becoming faster.”
    • “The gameplay never changes, barely gets any harder (if anything it gets easier) and the actual comedic (yet still good) scenes are few; and the entire thing just feels padded all to hell.”
  • story23 mentions

    The story of "Never Stop Sneakin'" is a humorous and absurd parody reminiscent of the Metal Gear Solid series, featuring a nonsensical plot that unfolds through quirky characters and self-aware dialogue. While the narrative is engaging and encourages players to explore urban legends, it often feels stretched thin due to repetitive gameplay and a lack of meaningful choices. Overall, the charm of the story and its presentation is overshadowed by the game's length and gameplay limitations, leaving players with mixed feelings about its execution.

    • “The plot is rather nonsensical, as it should be, but I still liked the characters. Not to mention it actually got me to do a little independent research on a certain urban legend I'd never heard of before.”
    • “The story of 'Never Stop Sneakin'' is simple and completely ridiculous.”
    • “The game's presentation is likely to draw a lot of folks in, and they're sure to not be the least bit disappointed by the PSX-era graphical style and silly time travel story that unfolds similarly to Metal Gear Solid.”
    • “Well, I'm very disappointed that I paid 10 dollars for this game that feels like a proof-of-concept with end-of-project story cutscenes.”
    • “The plot is silly, hilarious, charming, and is spread far too thin because this game is too long for its own good.”
    • “Even when you have a special mission like 'rescue this dude' or 'blow up Amadeus Guildenstern's doomsday weapon', it's the same dungeon just with the objective slotted into a random locked room where perks usually spawn.”
  • humor18 mentions

    The humor in the game is widely praised for its originality and charm, featuring funny cutscenes, clever writing, and engaging voice acting that enhance the overall experience. Players appreciate the self-aware parody elements and humorous flavor text, although some find the repetitive gameplay and length can diminish the comedic impact over time. Overall, the game is described as a lighthearted and entertaining experience, perfect for those seeking a fun and creative stealth game.

    • “It's funny in a way that I've rarely seen in a game.”
    • “The plot is silly, hilarious, charming, and is spread far too thin because this game is too long for its own good.”
    • “It's a fantastic little game, to just sit back and relax through, with hilarious and dumb (in the good way) dialogue.”
  • music12 mentions

    The music in "Never Stop Sneakin'" is highly praised for its quality and ability to evoke a sneaky atmosphere, drawing strong comparisons to the iconic soundtracks of the Metal Gear Solid series. Composed by Hyperduck Soundworks, the soundtrack features clever parodies and homages, including a standout theme that resonates with fans of both Metal Gear and James Bond. Overall, the music enhances the game's nostalgic arcade feel and complements its humorous tone.

    • “The music, which was by Hyperduck Soundworks, is good and gets me in a sneakin' mood, and the theme song is another homage/parody of a couple specific tunes from the Metal Gear Solid series.”
    • “Never Stop Sneakin' is a stealth game with an arcade feel that will immediately remind you of Metal Gear Solid 1, what with its PS1-era visuals, music akin to Snake's outing on Shadow Moses Island, and a number of other cheeky references and jokes.”
    • “Hyperduck Audio's work on the soundtrack is also to be commended, as would be the talents of the voice actors involved with the project, hamming it up in the best ways possible.”
    • “Never stop sneakin' is a stealth game with an arcade feel that will immediately remind you of Metal Gear Solid 1, what with its PS1-era visuals, music akin to Snake's outing on Shadow Moses Island, and a number of other cheeky references and jokes.”
    • “Hyperduck Audio's work on the soundtrack is also to be commended as would be the talents of the voice actors involved with the project, hamming it up in the best ways possible.”
    • “Even the music is like MGS.”
  • graphics5 mentions

    The graphics of the game effectively capture the nostalgic aesthetic of early polygonal designs, reminiscent of the PS1 era, particularly evoking memories of titles like Metal Gear Solid. This retro style is both commendable and appealing, drawing players in with its charming presentation and cheeky references, while successfully avoiding the pitfalls of poor aging that often plague similar games.

    • “The graphics make the game's roots obvious, harkening to the days when polygons were the cool new thing.”
    • “Never Stop Sneakin' is a stealth game with an arcade feel that will immediately remind you of Metal Gear Solid 1, what with its PS1-era visuals, music akin to Snake's outing on Shadow Moses Island, and a number of other cheeky references and jokes.”
    • “The game's presentation is likely to be what draws a lot of folks in, and they're sure to not be the least bit disappointed by the PSX-era graphical style and silly time travel story that unfolds similarly to Metal Gear Solid.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, as boss fights are brief and quickly lead back to repetitive level grinding.

    • “Those boss fights do not last long, though, and then it is back to boring level grinding.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself spending more time grinding for levels than actually enjoying the story or gameplay.”
  • atmosphere1 mentions

    The game is praised for its engaging atmosphere, reminiscent of the iconic Metal Gear Solid series, contributing to an enjoyable overall experience.

    • “This is a fun game that has the atmosphere of Metal Gear Solid.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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