Drizzlepath Game Cover
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"Drizzlepath" is a single-player Adventure game with a focus on atmospheric exploration, featuring pretty visuals and compelling music using the CryEngine 3. The game offers a short, relaxed "walking simulator" experience to the top of the Mountain of Fire, with a checkpoint system for resuming progress. Players who appreciate moody experiences can enjoy the dense atmosphere, along with the included OST in the game's folder.

  • PC
  • Windows

Reviews

51%
Audience ScoreBased on 538 reviews
music112 positive mentions
story26 negative mentions
  • Beautiful graphics and scenery that create an immersive experience.
  • Relaxing atmosphere with calming music that enhances the experience.
  • Short playtime makes it a quick and easy way to unwind.
  • Lack of interactivity and meaningful gameplay; primarily just walking.
  • Narration is difficult to understand due to a thick accent and lack of subtitles.
  • Frequent graphical glitches and performance issues detract from the overall experience.
  • music316 mentions

    The music in the game is generally praised for its beauty and ability to enhance the atmosphere, with many players enjoying the guitar compositions and overall sound quality. However, the intermittent nature of the music, often accompanied by a heavily accented narrator, leads to difficulties in understanding the story, as the music frequently drowns out the narration. Players expressed a desire for continuous music and better audio mixing to improve the overall experience.

    • “The music is actually very good and I wish it was a constant because I loved it every time it appeared.”
    • “The soundtrack is amazing.”
    • “The music was beautiful to listen to though, it was very nice.”
    • “The voice over accent, the lack of subtitles, and the lack of control over voice and music volume makes the story completely unintelligible for me.”
    • “The music was decent, though not fitting for what atmosphere the game had, if any, and it cut on and off randomly leaving you with silence most of the time.”
    • “The music tends to overwhelm the narration and makes some of the narration unintelligible.”
  • graphics266 mentions

    The graphics in the game receive mixed reviews, with some players praising the beautiful scenery and high-quality visuals, particularly when using powerful hardware. However, many also report significant graphical glitches, such as texture pop-ins, blurriness at a distance, and inconsistent quality throughout the game, which detracts from the overall experience. While the game showcases impressive landscapes, it suffers from dated elements and technical issues that hinder its visual appeal.

    • “Beautiful scenery from beautifully developed graphics introduced me to an open-world game with a pre-set path to follow for the story.”
    • “Well, there's no denying that, apart from the occasional jagged edge on a body of water and whatnot, the graphics are gorgeous in the extreme.”
    • “The amazing graphics are just...wow!”
    • “The graphics can get a bit glitchy and haven't aged well in places, but the drizzle effects are pretty fun and there are some nice tableaus along the route.”
    • “Now, there are constant graphical glitches in which textures will compress and decompress themselves as you walk towards the crests of hills, there's no detailing of any note outside of the confines of the main path, and the shapes of the background mountains range from boring to ludicrous.”
    • “The graphics of this 'game' are supposed to be amazing, but at highest settings this game was still completely subpar.”
  • story196 mentions

    The story in this game is largely criticized for being incoherent and difficult to follow, primarily due to the narrator's thick accent and the absence of subtitles. Many players describe it as a collection of vague impressions or nonsensical poetry rather than a cohesive narrative, leading to a lack of engagement with the storyline. While the atmospheric visuals and music are appreciated, they do not compensate for the weak storytelling, leaving players feeling disconnected and often resorting to creating their own interpretations.

    • “With just a pinch of horror, this game was overall relaxing and engaging, and with a story up for individual interpretation I imagine it's a different experience for every person.”
    • “You might not fully understand the story, but what mattered was the journey and the atmosphere.”
    • “Personally I love it: beautiful plants and trees, rich textures, warm lighting and a soothing yet quite persistent drizzle of rain accompany you as you walk along the unwinding storyline.”
    • “The story was very difficult to follow - despite there being an attempt of a storyline created by regular voice acting sequences playing in the background, it was impossible to understand what that voice actor said due to a strong accent and a lack of subtitles, making it impossible to understand what the game was all about.”
    • “The poetry sounds like it's procedurally generated and makes no sense at all, is hard to understand (she is not a native English speaker) and adds nothing to the story, if there was one to begin with.”
    • “I strongly recommend that you make up your own story which I do almost always with walking simulators anyways, it is way more enjoyable than listening to the nonsense that doesn't make any sense that this game tells, it's almost as if it's trying to be philosophical but fails horribly.”
  • atmosphere50 mentions

    The game's atmosphere is frequently praised for its lush scenery and relaxing music, creating a compelling experience that emphasizes mindfulness over narrative depth. While some players find the atmospheric effects like rain and fog to enhance the experience, others note inconsistencies in the soundtrack and a lack of immersive storytelling. Overall, it is characterized as a beautiful, atmospheric walking simulator that offers a short, reflective journey through stunning environments, though it may not satisfy those seeking a rich narrative.

    • “You might not fully understand the story, but what mattered was the journey and the atmosphere.”
    • “Its beautiful, wonderful atmosphere, pretty music, relaxing, and just a quick little thing to experience.”
    • “As with the other games from this developer, the game convinced with gorgeous graphics and an atmospheric beauty that so many games are missing.”
    • “The music was decent, though not fitting for what atmosphere the game had, if any, and it cut on and off randomly, leaving you with silence most of the time.”
    • “No effort is made to create a haze or mist effect, which leads to a feeling of a spartan atmosphere that lacks the richness of the foreground play areas.”
    • “There is unfortunately no way near enough story, atmosphere, plot, or context to what you end up walking through for me to recommend this game.”
  • stability32 mentions

    Drizzlepath suffers from severe stability issues, with frequent crashes and a multitude of graphical glitches that significantly hinder gameplay. Players report that the game is often unplayable due to these bugs, including texture pop-ins and freezing during movement. Overall, the game's technical problems overshadow its aesthetic qualities, making it difficult to recommend.

    • “Drizzlepath is riddled with so many glitches and bugs; at least 50% of the time, it can't be played.”
    • “If you turn your head too fast, it freezes up and shuts down; it even forced a restart on my PC at one point.”
    • “The game crashed so many times; glitches were everywhere.”
  • gameplay28 mentions

    The gameplay is largely criticized for being linear and monotonous, with players describing it as aimless wandering with minimal interaction and a lack of engaging story elements. While it meets the basic features of the walking simulator genre, it fails to provide meaningful gameplay or memorable experiences, leading to a consensus that it offers little beyond a short, uneventful journey. Overall, the gameplay experience is deemed unsatisfactory, with many reviewers rating it poorly.

    • “Gameplay wise, I was positively surprised to find myself able to swim!”
    • “Walking sims have little gameplay, but should make up for that with good scenery and memorable music and/or narration.”
    • “The gameplay itself is very linear; you just have to follow a path and sometimes there's a strange ghost with a heavy accent talking to you.”
    • “The gameplay would in fact be monotonous if it weren't for the fact that the game itself is so short.”
    • “The 'story' went straight over my head (poetry is often wasted on me, triply so when it's spoken in pidgin English), and the gameplay is essentially non-existent.”
    • “The gameplay consists of aimless wandering around some random map for about half an hour, and 90% of the time the world around you is completely silent...”
  • optimization16 mentions

    The game suffers from significant optimization issues, primarily due to its reliance on an outdated engine, leading to performance problems even on high-end hardware. While some players can achieve smoother gameplay by adjusting their view, the overall experience is marred by frequent performance dips and a lack of polish, detracting from immersion. Many users express hope for future updates to address these shortcomings.

    • “As mentioned above, while the game looks stunningly beautiful, there are performance issues here and there.”
    • “However, if you're prepared to play while looking at the ground through the whole game, you can use the very high settings just fine :) It'll run smoothly :)”
    • “The biggest issue I had was simply performance.”
    • “Txt and growing log files tell you it's not even remotely optimized... hopefully they fix all the errors... then I might walk it again for screenshots.”
    • “Not to criticize your game, but garbage optimization, garbage concept, garbage game.”
  • humor8 mentions

    Players find the humor in the game to be delightfully absurd, with moments like intentionally dying from fall damage and the unexpected presence of a fridge in an isolated area. The game's mechanics allow for comical interactions, such as launching turtles and chickens with a bazooka, while an unintentional "jump tutorial" adds to the overall hilarity. Overall, the humor is characterized by its randomness and the joy it brings through unexpected scenarios.

    • “I think I lost weight from laughing!”
    • “There's a fridge in the middle of nowhere, and the engine hilariously hasn't been restricted so you can bazooka turtles and chickens.”
    • “Absolutely nothing happens, save for one unintentionally hilarious moment about 30 minutes in where a 'jump tutorial' appears.”
  • emotional6 mentions

    The emotional aspect of Drizzlepath is characterized by its philosophical themes and introspective musings, creating a reflective journey as players explore a virtual mountain. Many users express that the game evokes a sense of fulfillment and emotional satisfaction, making them feel as though they are meeting their physical and emotional needs through the immersive experience.

    • “Drizzlepath is a kind of an emotional journey of exploration to the top of a mountain.”
    • “This game made me feel like I no longer needed to go outside for exercise, as it really makes me feel like I'm getting my daily needs from merely walking around in this virtual world.”
    • “Mostly philosophical vagueries and emotional musings.”
  • replayability4 mentions

    The game has low replayability, primarily due to its short duration of around 30 minutes and its nature as a walking simulator, which offers little variation in storyline or gameplay.

    • “Replayability is low and the game lasts a maximum of 30 minutes.”
    • “It is not a long game in the slightest; it doesn't offer any replayability with the storyline as it is just a walking simulator.”
  • grinding4 mentions

    The reviews for "drizzlepath" indicate that its short length prevents it from becoming tedious, but this brevity is also criticized as making the game feel lacking and unsatisfying. Overall, the grinding aspect is viewed negatively, as it fails to engage players meaningfully.

    • “Which makes this game terrible and tedious.”
    • “Which makes this game terrible and tedious.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
3hAverage play time
1-7hSpent by most gamers
*Based on 6 analyzed playthroughs

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