- October 11, 2019
- Mighty Obstacle Studios
Necrolepsy
Platforms
About
"Necrolepsy" is a single-player platformer game with good gameplay and unique elements. The main mechanic is a timer that triggers a nightmare mode, making enemies and bosses harder. Explore giant levels with unique theming and challenges, and engage in combat with momentum and weight. Replayability is high with various filters, including permanent nightmares or classic mode.











- The game features fast-paced gameplay with a satisfying parry and juggling combat system, making it fun and engaging.
- The quirky art style and humorous writing add charm to the game, reminiscent of classic flash animations.
- There is a good amount of replayability with multiple game modes and challenges available after completing the main quest.
- The controls can feel floaty and imprecise at times, which may hinder gameplay, especially in more challenging sections.
- Some graphical elements and UI design are basic and could use improvement, leading to confusion in navigation.
- The game has minor bugs and glitches that can disrupt the experience, although the developer is actively addressing these issues.
gameplay
42 mentions Positive Neutral NegativeThe gameplay of "necrolepsy" is characterized by its fast-paced, quirky 2D hack-and-slash mechanics, featuring a unique parry system and time-shifting elements that enhance the metroidvania experience. While the game may feel slightly unpolished, it offers engaging movement and combat mechanics, with a solid progression system that introduces complexity gradually. Despite its short campaign, players can find additional challenges and content, making it a worthwhile experience for the price.
“All in all, a solid game for the asked price, and a lot of additional content and challenges await for all those who enjoy the movement and the juggle-combat mechanic.”
“Immaculate free-flowing movement and combat mechanics lie underneath a simplistic but enjoyable metroidvania.”
“By far, the best part about this game is its gameplay.”
“The game is named after it, but it doesn't happen all that often or change the gameplay too much (maybe I'll eat my words after playing always nightmare mode).”
“As far as gameplay is concerned, each area is split up into different stages.”
“The 'nightmare' mechanic, at least on the normal difficulty, isn't obnoxious and can easily be worked around.”