- December 8, 2022
- Alchemy Sheep
- 14h median play time
NecroBouncer
Platforms
About
"NecroBouncer" is a hack-and-slash game where you play as a necromancer bouncer in a monster-filled nightclub. Fight your way through crowds, defeat bosses, and collect gemstone powers to upgrade your skills. With Twitch integration, viewers can customize your runs and even appear as enemies. After each defeat, return stronger and more heavily armed.
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- The game features a fun and challenging gameplay loop with a variety of relics and special moves that enhance replayability.
- It has a unique and engaging concept, combining roguelike elements with a captivating pixel art style and a great soundtrack.
- The developer shows a commitment to improving the game, responding to player feedback and fixing bugs promptly.
- The game lacks polish and feels unfinished, with basic mechanics that can become repetitive and unengaging over time.
- Boss fights can be frustrating due to their invincibility phases and the overall lack of variety in combat mechanics.
- Progression feels slow and unrewarding, leading to a sense of stagnation after a few runs.
gameplay
15 mentions Positive Neutral NegativeThe gameplay is described as fun, fast, and challenging, reminiscent of titles like Hades and Curse of the Necromancer, though it suffers from a basic loop and underwhelming skills. While some players appreciate the core mechanics and the nostalgic retro feel, others criticize issues like dull boss fights and distracting camera effects. Overall, the game has a solid foundation but requires balance adjustments and improvements to enhance the overall experience.
“The gameplay itself is fun, fast, and challenging.”
“I really liked the gameplay 10 out of 10!”
“It reminds me of a mix of Hades and Curse of the Necromancer, love the gameplay, enjoying the overall look and feel of retro gaming, and fills a need for quick mayhem battling and nostalgia.”
“It feels like the developer really wanted to develop a few key mechanics and for everything else in the game said 'meh, that's good enough'.”
“Eventually you start getting overwhelmed and have to use some semi-broken mechanics to progress without constantly losing HP (instead of normal melee combat).”
“Bosses are rather dull, due to the 'fully invincible except for certain parts of the fight' mechanic that doesn't really make any sense.”