- August 17, 2022
- Kazuhide Oka
natsuno-kanata - beyond the summer
Platforms
About
A text adventure game depicting girls traveling the world to the end. You found an old computer which can connect to talk with strange garl you have never met. The girl's name is Natsuno. She said said to be traveling alone in a world collapsed by a pandemic. But in the world, you know, there is no pandemic or social collapse. Where is the world she is in and why are the calls connected each ot…










- The game features beautiful art, graphics, and music, creating a relaxing and immersive atmosphere.
- The storytelling is engaging and thought-provoking, with well-written text that explores deep themes and character development.
- Players appreciate the unique interaction style, where they can communicate with characters through text input, enhancing the feeling of connection.
- The game is only available in Japanese, making it difficult for non-Japanese speakers to fully enjoy the experience.
- Some players find the gameplay mechanics frustrating, particularly the need for a Japanese keyboard and the unclear input commands.
- The ending and some plot elements are seen as unsatisfying, with noticeable plot holes and a lack of payoff for the extensive world-building.
story
22 mentions Positive Neutral NegativeThe story of this Japanese visual novel revolves around a zombie apocalypse, featuring a captivating narrative that emphasizes emotional depth and character interactions over action. While some reviewers noted plot holes and a simplistic structure, many praised the storytelling and character development, highlighting its engaging plot and comfortable art style. Despite the lack of an English translation, the game is recommended for its immersive experience and well-crafted narrative.
“Even though I just played until chapter 4, the storytelling is incredible and well done.”
“This game has a better plot and characters, and I hope everyone can enjoy the same experience.”
“The plot is more about emotions, feelings, and character dialogues than action, and the goal of the game is to make the player feel things.”
“Also some plot holes/visual plot holes, mcguffins are noticeable, like the girls won't be injured, the zombie can be replaced at anything, etc...”
“The story plot is quite simple and rather kinetic.”
“To progress the story, you need to meet the requirements in each chapter (it's written at the bottom of the chapter page) and can't progress just by reading the texts.”