- October 27, 2014
- Dark Gaia Studios
Mythos: The Beginning
Platforms
About
In "Mythos: The Beginning," players navigate a 3D fantasy world as a mythical creature, battling enemies and solving puzzles to uncover the truth about their past. With a variety of customization options and abilities, players can tailor their character to their preferred playstyle. The game features a rich storyline and immersive environments, providing an engaging experience for fans of action-adventure and RPG genres.






- The game features a gripping story and a spooky atmosphere, reminiscent of classic horror titles like Silent Hill.
- It offers a unique character progression system that allows players to build their characters in various ways, enhancing replay value.
- The Lovecraftian themes are well-executed, with interesting monster designs and a satisfying mix of exploration and puzzle-solving.
- Combat can be frustratingly difficult, especially early on, leading to potential soft-lock situations and requiring frequent restarts.
- The graphics and voice acting are subpar, which detracts from the overall experience and immersion.
- The game suffers from awkward controls and a lack of polish, making navigation and interaction cumbersome.
story
32 mentions Positive Neutral NegativeThe game's story is described as gripping and immersive, with a strong Lovecraftian atmosphere and decent writing, though it often relies on clichés and predictable plot twists. Players appreciate the depth provided by journals and notes that expand the lore, but some find the linearity and lack of surprises detract from the overall experience. Despite its flaws, the narrative keeps players engaged, making it a noteworthy aspect of the game.
“A surprisingly good game - really nails the Lovecraftian tones and topics, the game features a lot of written text, diaries, and notes that expand the lore, backstory, and build a really amazing atmosphere.”
“The story is very immersive, in an atmosphere faithful to Lovecraft.”
“The story itself is suitably creepy and mysterious, the writing is decent, and for a small project like this, I was grateful to have any voice acting at all.”
“You get sent on silly fetch quests and have to deal with the RPG Maker limited interface.”
“The story is linear and not very surprising.”
“You'll be able to figure out the plot before you even meet the first monster, but your character won't acknowledge the fact and continues on oblivious.”