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Mythos: The Beginning Game Cover

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In "Mythos: The Beginning," players navigate a 3D fantasy world as a mythical creature, battling enemies and solving puzzles to uncover the truth about their past. With a variety of customization options and abilities, players can tailor their character to their preferred playstyle. The game features a rich storyline and immersive environments, providing an engaging experience for fans of action-adventure and RPG genres.

Mythos: The Beginning screenshot
Mythos: The Beginning screenshot
Mythos: The Beginning screenshot
Mythos: The Beginning screenshot
Mythos: The Beginning screenshot
Mythos: The Beginning screenshot

71%
Audience ScoreBased on 49 reviews
story12 positive mentions
gameplay3 negative mentions

  • The game features a gripping story and a spooky atmosphere, reminiscent of classic horror titles like Silent Hill.
  • It offers a unique character progression system that allows players to build their characters in various ways, enhancing replay value.
  • The Lovecraftian themes are well-executed, with interesting monster designs and a satisfying mix of exploration and puzzle-solving.
  • Combat can be frustratingly difficult, especially early on, leading to potential soft-lock situations and requiring frequent restarts.
  • The graphics and voice acting are subpar, which detracts from the overall experience and immersion.
  • The game suffers from awkward controls and a lack of polish, making navigation and interaction cumbersome.
  • story
    32 mentions Positive Neutral Negative

    The game's story is described as gripping and immersive, with a strong Lovecraftian atmosphere and decent writing, though it often relies on clichés and predictable plot twists. Players appreciate the depth provided by journals and notes that expand the lore, but some find the linearity and lack of surprises detract from the overall experience. Despite its flaws, the narrative keeps players engaged, making it a noteworthy aspect of the game.

    • “A surprisingly good game - really nails the Lovecraftian tones and topics, the game features a lot of written text, diaries, and notes that expand the lore, backstory, and build a really amazing atmosphere.”
    • “The story is very immersive, in an atmosphere faithful to Lovecraft.”
    • “The story itself is suitably creepy and mysterious, the writing is decent, and for a small project like this, I was grateful to have any voice acting at all.”
    • “You get sent on silly fetch quests and have to deal with the RPG Maker limited interface.”
    • “The story is linear and not very surprising.”
    • “You'll be able to figure out the plot before you even meet the first monster, but your character won't acknowledge the fact and continues on oblivious.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game have received largely negative feedback, with many users describing them as low quality, clunky, and reminiscent of outdated pixel art. The limited 4:3 aspect ratio and lack of resolution options further detract from the visual experience, while combat graphics are criticized for lacking animations. Overall, the production values are considered poor, with dark and low-resolution visuals that fail to impress.

    • “Graphics 8/10”
    • “The graphics remind me of Phantasy Star, but the atmosphere was excellent.”
    • “Graphics are not super good but decent.”
    • “Low quality audiovisuals.”
    • “Graphics are really bad - they're pixel level, clunky, and of course the 4:3 technical limitation just makes things worse.”
    • “Apart from combat, the game suffers from very poor production values; the graphics are dark, lack detail, and are quite low res.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and creepy qualities, drawing strong comparisons to Lovecraftian themes and Silent Hill. Players appreciate the combination of gripping storytelling, haunting sound design, and visually striking locations that enhance the overall experience, despite some criticisms regarding voice work. Overall, the atmosphere effectively captivates players, making it a standout feature of the game.

    • “A surprisingly good game - really nails the Lovecraftian tones and topics. The game features a lot of written text, diaries, and notes that expand the lore, backstory, and build a really amazing atmosphere.”
    • “The story is very immersive, in an atmosphere faithful to Lovecraft.”
    • “Great, creepy atmosphere created from the music, sound, and visual style.”
    • “If you are not into Lovecraftian atmosphere, it's definitely not for you.”
    • “The atmosphere is reminiscent of Silent Hill, with chilling music and creepy sound effects.”
    • “While the music adds to the atmosphere, it can become repetitive.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay of "Mythos: The Beginning" is a blend of traditional turn-based RPG mechanics and survival horror elements, featuring psychic powers and a retro 16-bit art style. While some players find the gameplay engaging and the story captivating, others criticize it for being pedestrian and hindered by unskippable dialogue. Overall, it offers a mix of solid mechanics and atmospheric moments, though it may have some bugs and voice acting issues.

    • “I love the out-of-battle skill mechanic and now the ability to fight more enemies than previously possible.”
    • “The gameplay is standard turn-based RPG goodness; you can attack with psychic powers, physical attacks, guard, heal, or use buffing powers.”
    • “Gameplay is fairly pedestrian, but they also make your life hard by adding unskippable slow dialogue and intro text.”
    • “Gameplay 5/10”
    • “Yes, it can be kind of buggy at times, but all-in-all I find the storyline and gameplay very captivating.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its evocative and atmospheric qualities that enhance the overall experience, while others criticize it for being basic and lacking production value. Notably, the chilling sound effects and background music contribute positively to the game's ambiance, particularly in creating a creepy atmosphere reminiscent of Silent Hill. Overall, while some players appreciate the custom-made compositions, others find the music to be a significant drawback.

    • “I liked the sound and music very much and found it quite evocative.”
    • “+ Silent Hill-esque atmosphere with chilling music and creepy sound effects.”
    • “The music adds to the atmosphere and never gets tiring.”
    • “Apart from combat, the game suffers from very poor production values. The sounds and music are basic, and the voice acting is so bad that it ruins the otherwise interesting dialogues.”
    • “The music is terrible, and the combat system is a joke.”
    • “The music lacks depth and fails to enhance the overall experience.”
  • replayability
    2 mentions Positive Neutral Negative

    Users note that the game has a brilliant feature that enhances its replayability, suggesting that there is some value in replaying the game.

    • “This feature is brilliant and also improves the replay value of the game.”
    • “There is minimal replay value, making it hard to justify multiple playthroughs.”
    • “Once you've completed the game, there's little incentive to return.”
    • “The lack of varied outcomes or choices significantly reduces replayability.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark comedy and unexpected jump scares, which elicit both laughter and surprise from players. This unique approach to humor adds an entertaining layer to the overall experience.

    • “The jump scares got me every time, which was both sad and funny.”
    • “It has a great sense of dark humor.”
  • stability
    2 mentions Positive Neutral Negative

    The game is noted for its occasional bugs and balance issues, yet players are drawn back by its captivating storyline and gameplay. Overall, while stability may be a concern, it does not significantly detract from the overall experience.

    • “While buggy and awkwardly balanced, I keep coming back to this Lovecraftian Resident Evil.”
    • “Yes, it can be kind of buggy at times, but all in all, I find the storyline and gameplay very captivating.”
  • grinding
    1 mentions Positive Neutral Negative

    Players note that grinding is not a factor in the game due to a fixed experience system, which encourages strategic planning and research to develop effective character builds instead.

    • “The experience comes in a fixed amount, so grinding is impossible, and it is also necessary to study a bit to find a good build.”
    • “Grinding feels tedious and repetitive, making it hard to stay engaged with the game.”
    • “The game forces you to grind for hours just to progress, which can be incredibly frustrating.”

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