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"MYTH" is a thought-provoking doujin game set in a future where no shadows exist, except for the world Shimon, a shadow-possessing girl, brings the protagonist Meito Tanabe into. Featuring multiple interlocking story arcs, players must delve deep into this complex and multi-layered narrative to understand its profound themes. Alone in a world of light and shadows, Meito must face the challenges that come his way.

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Reviews

87%
Audience ScoreBased on 68 reviews
story13 positive mentions
replayability2 negative mentions
  • MYTH offers a unique and ambitious storytelling experience that challenges traditional narrative structures, rewarding patient readers with a complex and layered plot.
  • The game features intriguing philosophical themes and a mix of genres, including mystery, horror, and science fiction, making it a thought-provoking read.
  • Despite its slow start, the narrative evolves into something memorable and engaging, with well-drawn characters and a captivating atmosphere.
  • The story can be extremely confusing and convoluted, often leaving players unsure of what is happening, especially in the latter half.
  • Presentation issues, such as poor flow and a lack of polish, detract from the overall experience, making it a chore to read at times.
  • The game is light on choices and can feel tedious, particularly during its lengthy and abstract segments, which may alienate some players.
  • story69 mentions

    The story is a complex and ambitious narrative that blends elements of mystery, horror, and philosophical themes, often leaving players confused due to its layered structure and frequent shifts in character viewpoints. While the beginning may be slow and tedious, many reviewers found that the plot rewards patience, evolving into a gripping tale that challenges expectations. However, the narrative's sprawling nature and lack of a satisfying climax in the latter half detracted from the overall experience for some players.

    • “A very interesting visual novel and an ambitious piece of storytelling.”
    • “The plot is complex, layered, and presented in a way that really drives the mystery.”
    • “Beautiful story that goes places I never expected.”
    • “Even though I got most of what the story was about at the end, the constant changing of character viewpoints made it a real chore to read.”
    • “The story is rather confusing with several layers upon layers, and will leave you confused until the very end... and even then, you might still be confused!”
    • “Day and night schemes - the game itself demands a big amount of patience and tolerance to understand, since you will read a lot in silence or repeat sequences, or look up into complicated notes to catch up on the story.”
  • music12 mentions

    The music in the game receives mixed reviews, with some players criticizing the low quantity and poor looping quality, while others praise the soundtrack as one of the best in visual novels, highlighting its variety and enjoyable compositions. Overall, the music's effectiveness seems to depend on personal taste, with some finding it a standout feature and others feeling it detracts from the experience.

    • “Outside of the writing, the game looks and sounds good for what is essentially an indie visual novel. The characters are well drawn and have decent variety in their poses and expressions, and the soundtrack is honestly one of the best I've heard in a visual novel, standing right up there with 'Princess Evangile' and the Key/VisualArts library.”
    • “Imagine that someone took 'Higurashi', 'Umineko', characters from sitcom comedies, 'The Twilight Zone' series, and 'The Matrix' and put them all together in a blender, and still added happy songs with a few rock tunes to it.”
    • “The game has a good soundtrack that should be used more often (Luck Garniki, you are my DJ Okawari!), and it also features nice environmental sounds.”
    • “The music is bad and loops horribly, which I can safely say after listening to it for sixteen hours.”
    • “The only real gripes I have are the overall low amount of music and the quality of said music being very hit and miss.”
    • “Imagine that someone took Higurashi, Umineko, characters from sitcom comedies, The Twilight Zone series, and The Matrix and put them all together in a blender, and still added happy songs with a few rock tunes to it.”
  • humor4 mentions

    Players find the humor in the game to be exceptionally entertaining, particularly enjoying the absurdity of headless and faceless characters engaging in conversation. The comedic elements are consistently highlighted as a standout feature, contributing to the overall enjoyment of the game.

    • “This game is so funny!”
    • “It's too funny that headless, faceless people can talk! LMAO”
  • graphics4 mentions

    The graphics feature a minimalistic art style that complements the character visuals effectively, though the user interface has received criticism for its lackluster design. Overall, the visuals are well-received, but the UI detracts from the experience.

    • “The art style is very minimalistic but works beautifully with the character visuals.”
    • “The graphics are stunning and create an immersive experience.”
    • “The attention to detail in the environments is impressive and adds depth to the gameplay.”
    • “My only real problem with the visuals is that the UI isn't so hot.”
  • replayability2 mentions

    The game offers a story that can be completed in 12-18 hours, but many users find it lacks sufficient gameplay and replay value, making it a challenging recommendation for those seeking long-term engagement.

    • “It takes about 12-18 hours to see the story through to the end, and that is a tough sell for a game with little gameplay and basically no replay value.”
  • gameplay2 mentions

    The gameplay is criticized for being minimal and lacking replay value, with the main story taking approximately 12-18 hours to complete, which some players find unappealing for the overall experience.

    • “It takes about 12-18 hours to see the story through to the end, and that is a tough sell for a game with little gameplay and basically no replay value.”
  • emotional1 mentions

    Reviewers note that the game's philosophical elements fail to connect with the narrative in an emotionally engaging manner, especially when compared to visual novels like "Subarashiki Hibi" and "Cross Channel." This lack of emotional depth detracts from the overall experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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