- December 21, 2018
- Urchin Games
Mysteries of Neverville: The Runestone of Light
Platforms
About
Play a thrilling hidden object adventure and solve the mystery of Neverville. The runestone of light that has protected the town of Neverville for centuries is missing. With nothing to protect the town, an evil fog has surrounded the people inside. You are the daughter of Cygnus Rastlin, the greatest mage and guardian of Neverville. Find out who is lurking in the fog! Is it the notorious necromanc…
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- The game features nice graphics and well-drawn characters, making it visually appealing.
- There is a good variety of puzzles and hidden object scenes, which can be skipped if needed.
- The hint system is effective, allowing players to quickly find their way and objectives.
- The game is very short, with most players completing it in around 1.5 to 3 hours.
- The story is generic and ends abruptly, leaving players wanting more closure.
- Some puzzles and item uses are illogical or frustrating, detracting from the overall experience.
story
24 mentions Positive Neutral NegativeThe game's story is characterized by well-drawn characters and a straightforward narrative, though it often relies on standard tropes and predictable twists. While some players found the plot engaging and the voice acting commendable, others criticized it for being simplistic, rushed, and filled with nonsensical elements. Overall, the story offers a fun but unremarkable experience, lacking depth and innovation.
“The story develops nicely.”
“Despite the fact that the story is nothing really new, it is a fun little hidden object adventure with a good level of challenge.”
“Great art, full featured, and a captivating story.”
“I cannot in good faith recommend this; from typos to silly broken puzzles, the story makes no sense and the solutions are so dumb. For example, using acid on a scarecrow's hand to grab a pickaxe to dig up shears that are barely in the dirt. I should add that she is a scantily clad knight with just a helmet who is supposed to be a guardian. If she is a guardian, shouldn't she have the strength to pick up shears out of the dirt or use her knight gloves to pick up a piece of a puzzle out of a thorn bush? Hell, I'll even give a stupider one: a spider is on a lock on a super low gate; you would brush it off, right?”
“But then the cons noted above started piling up; the story became rushed and there was a lot of 'collect X number of items' which stalled the adventure play constantly. I was really bummed that the graveyard was not a separate scene from the gateway.”
“As can be clearly seen, the whole storyline is somehow simple, without any major associated plot.”