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MycoRelic Game Cover

About

MycoRelic is a single player and multiplayer role playing game. It was developed by Sandy Dingo Games and was released on September 24, 2025. It received positive reviews from players.

You are a sentient fungus, reanimating the scrapped robotic body of a long-dead machine. Play Solo or Join Your Friends Cooperate with your friends to solve puzzles, defeat bosses, and clear dungeons. Join your friend's world bringing your character and items with you.  Build Your Combat Style in a Classless System Dodge, block, parry, and engage the hostile tribes and creatures of the isl…

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89%
Audience ScoreBased on 115 reviews
gameplay6 positive mentions
music3 negative mentions

  • The game features a unique and engaging art style, combining elements of dark fantasy with a mushroom and robot theme, which many players find visually appealing.
  • The combat system is enjoyable and rewarding, with a variety of builds and abilities that encourage exploration and experimentation.
  • Co-op gameplay enhances the experience, making it more fun to play with friends, and the game has a lot of potential for future updates and content.
  • The game is still in early access and suffers from numerous bugs, including issues with multiplayer stability and inconsistent hit detection.
  • Many players feel that the game currently lacks sufficient content, with limited areas to explore and a scarcity of vendors and gear.
  • The difficulty spikes can feel unfair at times, and some mechanics, such as inventory management and healing, need improvement to enhance the overall gameplay experience.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with players praising its unique mechanics, such as character upgrades and interesting level design, while also highlighting significant issues like bugs, poor balance, and performance problems. Many enjoy the aesthetic and concept, likening it to a souls-like experience, but express frustration over restrictive mechanics and a lack of content. Overall, while the foundation is appreciated, there are clear areas needing improvement for a more polished experience.

    • “I genuinely love the gameplay and the original soundtrack.”
    • “Great concept that translates well into gameplay, a good take on the souls genre with survival elements as well.”
    • “The mechanic of upgrading your character from salvaged parts is fun, as it allows you to easily respec at any bonfire.”
    • “Walk bugs that force you to quit the game to reset, as dying or saying 'I'm stuck' doesn't fix it, and you can't use your sprint or dodge to avoid mechanics or enemy attacks.”
    • “Gameplay is awful; it's a very buggy game with poor balance.”
    • “Aesthetic, mechanics, everything... but god, the enemies hit way too hard and it runs really bad (my PC can run Sekiro, Remnant from the Ashes, and even Bleak Faith; this game should not be harder to run than those).”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising its unique art style and aesthetic appeal, while others find them bland or lacking depth. Many users appreciate the visuals when viewed in motion, highlighting a cool design reminiscent of other popular titles, but note that performance issues detract from the overall experience. Overall, while the graphics are generally considered good, there is a consensus that the game could benefit from more content and refinement.

    • “Games need more cool art styles and worlds like this one does.”
    • “I like the visuals and the vibe.”
    • “The graphics are simple and beautiful.”
    • “Music and graphics are bland...”
    • “Just play the free demo and don't let the graphics fool you.”
    • “Aesthetic, mechanics, everything... but god, the enemies hit way too hard and it runs really bad (my PC can run Sekiro, Remnant from the Ashes, and even Bleak Faith; this game should not be harder to run than those).”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is described as dynamic, shifting from calm and ethereal during exploration to intense and alerting during combat. While some find the overall music and graphics bland, the sound design is praised for its haunting and immersive qualities, enhancing the atmosphere and emotional depth of the experience. Overall, the music is considered good, contributing significantly to the game's ambiance.

    • “The music is dynamic.”
    • “While out of combat, the music is calm and ethereal, but as soon as the combat begins, whether you know you're in combat or not, pounding drums alert you.”
    • “Music and graphics are bland...”
    • “While out of combat the music is calm and ethereal, but as soon as the combat begins, whether you know you're in combat or not, pounding drums alert you.”
    • “But the true masterpiece is the sound design: the persistent, faint hiss of the mycelial growth within the robot without a name’s chassis; the way his movements echo in the dead halls, reminding you that you are alone; the quiet, mournful music that only plays when you stand still, as if the spores themselves are singing a requiem for the forgotten humanity.”
  • stability
    4 mentions Positive Neutral Negative

    The game currently suffers from significant stability issues, with users reporting numerous bugs and lag, particularly in cooperative play. Many reviewers find the gameplay experience frustrating and unbalanced, advising potential players to wait for further development before trying the game.

    • “Very buggy still in early access.”
    • “This is just a buggy mess right now and I would not recommend it until it is further along.”
    • “Gameplay is awful, very buggy game, poorly balanced.”
  • story
    3 mentions Positive Neutral Negative

    The game features a unique narrative that captures the essence of the "souls" genre while presenting its own distinct story, centered around a nameless robot brought to life by the ambition of a forgotten fungal bloom. The art and design complement this tale, enhancing the overall experience.

    • “It is the story of the robot without a name, a towering shell of rusted steel and ceramic, not given life by programming, but by the relentless, quiet ambition of a forgotten fungal bloom.”
    • “There is a story here.”
    • “The souls feel is there but with its own story, feeling, art, and design.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mix of tedious searching for body parts to upgrade stats and farming for levels and equipment. While the bosses are visually appealing, they often lack challenge, leading to a repetitive experience that can be alleviated with some grinding.

    • “Having to find new body parts that allow your stat upgrades to then be bought is a special kind of grinding/searching.”
    • “The bosses I have fought have looked cool, but none of them have felt difficult outside of one of them one-tapping me with every move, which just felt tedious.”
    • “Nothing a small farming detour, a few levels, and equipment polish couldn't do to help me regain momentum.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by its quirky mechanics, such as the amusing air dash that defies typical gaming physics, causing characters to fall rather than float. This unexpected behavior adds a lighthearted touch to the gameplay experience.

    • “The fighting feels a bit clunky, and the air dash is amusing because, unlike other games where you float in the air, in this game, if you're dashing downwards, you still fall to the ground.”
    • “The humor in the dialogue is spot on, making even the most serious moments feel lighthearted and fun.”
    • “I love how the game incorporates silly animations that catch you off guard and make you laugh during intense moments.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is highly praised, with users reporting consistent performance above 60fps, often reaching 90 to 110+ fps even at 4K epic settings on high-end hardware.

    • “Performance is also pretty good - never dropping below 60fps (usually around 90 and 110+ in dungeons and other enclosed spaces) and I'm playing at 4K epic settings (R7 5800X and RX 9070 XT).”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game has been criticized for lacking depth and interest, particularly when compared to the engaging environments typical of Dark Souls-style games. Players feel that it fails to create a compelling or immersive experience.

  • replayability
    1 mentions Positive Neutral Negative

    Reviewers highlight that the game's replayability is significantly enhanced by its engaging features, promising an exciting experience both now and in future updates.

    • “This, along with another feature that I will not spoil, makes the replayability of what is here and in the future fantastic.”
  • monetization
    1 mentions Positive Neutral Negative

    The reviews do not specifically address monetization, focusing instead on gameplay elements like combat, exploration, and platforming. As such, there is no clear indication of how monetization impacts the player experience in this game.

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19h Median play time
14h Average play time
5-23h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

MycoRelic is a role playing game.

MycoRelic is available on PC and Windows.

On average players spend around 14 hours playing MycoRelic.

MycoRelic was released on September 24, 2025.

MycoRelic was developed by Sandy Dingo Games.

MycoRelic has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

MycoRelic is a single player game with multiplayer and local co-op support.

Similar games include No Rest for the Wicked, Witchfire, VOIN, Dark Light, Ashen and others.