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MycoRelic is a single player and multiplayer role playing game with a post-apocalyptic theme. It was developed by Sandy Dingo Games and was released on September 24, 2025. It received very positive reviews from players.

You are a sentient fungus, reanimating the scrapped robotic body of a long-dead machine. Play Solo or Join Your Friends Cooperate with your friends to solve puzzles, defeat bosses, and clear dungeons. Join your friend's world bringing your character and items with you.  Build Your Combat Style in a Classless System Dodge, block, parry, and engage the hostile tribes and creatures of the isl…

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91%Audience ScoreBased on 158 reviews
gameplay12 positive mentions
music3 negative mentions

  • Unique and appealing art style combining fungal and robotic themes, creating a fresh atmosphere distinct among souls-likes.
  • Engaging combat system with responsive controls, tight gameplay, and a variety of weapon types and build customization through interchangeable body parts.
  • Well-designed and interconnected world with exploration rewarding players through hidden areas, secrets, and a strong sense of adventure both in solo and cooperative play.
  • Difficulty can be uneven and sometimes punishing, with bosses and certain enemies dealing excessive damage, often forcing tank-centric builds and frustrating solo play.
  • Various bugs, glitches, and performance issues remain, such as hit detection problems, multiplayer lag and crashes, inconsistent enemy AI, and problematic UI/inventory management.
  • Lack of content and features in current early access state, including limited variety of gear and builds, confusing map navigation, inconvenient fast travel, and some design choices that negatively impact pacing and progression.
  • gameplay

    30 mentions Positive Neutral Negative

    The gameplay is praised for its smooth, Souls-like mechanics and unique body-part upgrading system that offers build flexibility, blending well with the game's biomechanical theme. However, some players note issues such as lack of content, occasional bugs, restrictive controls, and performance problems that affect the overall experience. Despite these drawbacks, frequent updates and the game's creative design maintain strong player interest and enjoyment.

    • “Gameplay is pretty smooth, and the different builds that are available all seem to be fairly balanced.”
    • “The fungal-robot-zombie concept is very cool and well-integrated into the mechanics of the game.”
    • “The mechanic of upgrading your character from salvaged parts is fun, as it allows you to easily respec at any bonfire.”
    • “If you are hoping to co-op from different ends of the US, I would hold off for now; the lag is very noticeable to the extent that it affects gameplay and can cause missed jumps and delayed attacks.”
    • “Walk bugs force you to quit the game to reset as dying or saying 'I'm stuck' doesn't fix it, and you can't use your sprint or dodge to avoid mechanics or enemy attacks.”
    • “Gameplay is awful, very buggy game, poorly balanced.”
  • graphics

    21 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique, cool, and visually appealing low-poly art style, enhanced by pleasant lighting and thoughtful design that avoids looking low effort. Users appreciate the distinct aesthetic, blending flat colors and voxel displacement without relying heavily on textures, creating an immersive and memorable visual experience. While some note performance issues, overall the visuals receive positive comments for their originality and strong contribution to the game's atmosphere.

    • “The aesthetic, with models having a subtle 'line boiling' effect, is extremely pleasing; the new lighting is very pleasant, and the game is fun as all get out.”
    • “The visuals of MyCorelic are distinct, including its mix of gradients and voxel displacement; it blends flat colors and doesn't rely on textures to look super pretty.”
    • “At first glance, it looks like one of those low poly asset flip games, but it actually has a super cool art style if you watch it in motion for more than 2 seconds.”
    • “Music and graphics are bland.”
    • “Just play the free demo and don't let the graphics fool you.”
    • “Aesthetic, mechanics, everything... but god, the enemies hit way too hard and it runs really bad (my PC can run Sekiro, Remnant From the Ashes and even Bleak Faith, this game should not be harder to run than those).”
  • music

    7 mentions Positive Neutral Negative

    The music in the game effectively complements its tribal and mechanical themes, with dynamic shifts from calm, ethereal tones to intense combat drums. While some find the music and graphics bland, others praise its immersive sound design and atmospheric qualities that enhance the game's mood. Overall, the music is regarded as good and fitting for the experience.

    • “The tribal themes match well with the scrap machinery and convey themselves in the music.”
    • “While out of combat the music is calm and ethereal, but as soon as the combat begins, whether you know you're in combat or not, pounding drums alert you.”
    • “Music and graphics are bland.”
    • “But the true masterpiece is the sound design: the persistent, faint hiss of the mycelial growth within the robot without a name’s chassis; the way his movements echo in the dead halls, reminding you that you are alone; the quiet, mournful music that only plays when you stand still, as if the spores themselves are singing a requiem for the forgotten humanity.”
    • “While out of combat the music is calm and ethereal, but as soon as the combat begins whether you know you're in combat or not pounding drums alert you.”
  • stability

    4 mentions Positive Neutral Negative

    The game currently suffers from significant stability issues, including bugs and lag, especially in co-op mode. While not completely unplayable, the overall experience is hindered by frequent technical problems, making it advisable to wait for further development.

    • “Very buggy still in early access.”
    • “Gameplay is awful, very buggy game, poorly balanced.”
    • “This is just a buggy mess right now and I would not recommend until it is further along.”
  • grinding

    3 mentions Positive Neutral Negative

    Grinding in the game is portrayed positively, offering satisfying farming sessions to obtain rare drops and valuable upgrade materials. Players appreciate the blend of exploration and farming as a rewarding way to enhance stats and equipment.

    • “Having to find new body parts that allow your stat upgrades to then be bought is a special kind of grinding/searching.”
    • “Nothing a small farming detour, few levels, and equipment polish couldn't do to help me regain momentum.”
  • optimization

    3 mentions Positive Neutral Negative

    The game is impressively well-optimized given its small development team, consistently maintaining high performance around 90-110+ FPS at 4K epic settings with no drops below 60 FPS. This smooth performance enhances both gameplay and replayability, making it a rewarding experience.

    • “The game's performance is impressive, never dropping below 60fps and often reaching between 90 and 110+ fps in dungeons and enclosed spaces, even at 4K epic settings with an R7 5800X and RX 9070 XT.”
    • “Although not at maximum performance yet, the game is very well optimized considering it was developed by only three people. The Souls rogue-like mechanics run smoothly and provide rewarding replayability, especially when playing with friends.”
    • “The optimization allows for a stable and enjoyable experience, maintaining high frame rates and smooth gameplay.”
  • story

    3 mentions Positive Neutral Negative

    The story offers a unique narrative with a distinct atmosphere, centered on a nameless robot brought to life by an unusual source. It combines a Souls-like feel with its own artistic and thematic identity.

    • “The Souls feel is there but with its own story, feeling, art, and design.”
    • “There is a story here.”
    • “It is the story of the robot without a name, a towering shell of rusted steel and ceramic, not given life by programming, but by the relentless, quiet ambition of a forgotten fungal bloom.”
  • atmosphere

    2 mentions Positive Neutral Negative

    Reviews of the atmosphere are mixed, with some praising the game's world and mood as phenomenal and fitting a Souls-like experience, while others find it less interesting and lacking the depth and style of similar titles.

    • “A phenomenal little Souls-like, great world and atmosphere along with a cool body part mechanic.”
  • replayability

    1 mentions Positive Neutral Negative

    Users find the game's replayability exceptional, enhanced by additional undisclosed features that promise continued engagement both now and in future updates.

  • humor

    1 mentions Positive Neutral Negative

    The humor aspect arises unintentionally from the game's quirky mechanics, such as the unusual air dash that causes characters to float downward, creating a somewhat amusing and choppy fighting experience.

  • monetization

    1 mentions Positive Neutral Negative

    The game’s monetization is not explicitly mentioned or criticized, suggesting it does not negatively impact the enjoyable gameplay experience or variety in combat and exploration.

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8h Median play time
12h Average play time
5-23h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

MycoRelic is a role playing game with post-apocalyptic theme.

MycoRelic is available on PC and Windows.

On average players spend around 12 hours playing MycoRelic.

MycoRelic was released on September 24, 2025.

MycoRelic was developed by Sandy Dingo Games.

MycoRelic has received very positive reviews from players. Most players liked MycoRelic for its gameplay but disliked it for its music.

MycoRelic is a single player game with multiplayer and local co-op support.

Similar games include Witchfire, Sands of Aura, No Rest for the Wicked, VOIN, Enshrouded and others.