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My Hole is a Mouth of Dirt Game Cover

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My Hole is a Mouth of Dirt is a single player survival role playing game with horror and thriller themes. It was developed by AestheticGamer and was released on April 13, 2020. It received very positive reviews from players.

A lonely cloaked being called Mole services instructions from what he believes is the voice of God. As he wanders a desolate, otherworldly underground his faith is tested as he must deliver a baby.

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90%
Audience ScoreBased on 187 reviews
story21 positive mentions
character development2 negative mentions

  • The game features a captivating atmosphere and sound design that enhances the overall experience.
  • It offers an interesting narrative that explores deep themes related to religion and personal trauma, making it thought-provoking.
  • As a free game, it provides a unique and surreal horror experience that is engaging and worth the time investment.
  • The gameplay is linear and simplistic, lacking depth and replayability, which may leave some players wanting more.
  • The protagonist's slow movement speed can be frustrating, especially during chase sequences, detracting from the overall experience.
  • Some players found the religious commentary to be heavy-handed and off-putting, which may alienate those with differing beliefs.
  • story
    64 mentions Positive Neutral Negative

    The story has garnered mixed reviews, with many players finding it engaging and atmospheric, though some criticize it for being clichéd or underdeveloped. While the narrative is described as dark and intriguing, it often leaves players wanting more depth and connection, particularly regarding character backstories and plot resolution. Overall, it serves as a compelling prequel within a larger series, appealing to fans of the creator's previous works, but may not fully satisfy those seeking a more robust storytelling experience.

    • “The story is engaging at first until you get to the last stage.”
    • “The story is fantastic, but I won't say anything to avoid spoilers.”
    • “This is a short and honestly outstanding game, I've played through it twice and the scares still get me and the story and just the atmosphere and everything is so interesting and engaging to me.”
    • “The story is nothing new, but the execution was fine.”
    • “The ending was a bit odd or anticlimactic and did not really seem to connect to the rest of the story.”
    • “It's hard to get into the story, since you have little input on what's happening aside from moving.”
  • music
    41 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its catchiness and ability to enhance the atmosphere, while others noted that some tracks felt out of place or jarring. Despite occasional distortions and mismatched tones, the soundtrack is generally considered a highlight, contributing significantly to the game's emotional impact and immersive experience. Overall, players appreciate the unique sound design, even if certain elements, like lyrics, detracted from their enjoyment.

    • “The atmosphere is great and the soundtrack suits the game.”
    • “The best part of the game for me was hands down the sound design and soundtrack.”
    • “The soundtrack helped a lot with creating a suitable atmosphere for exploring the underground, and it's often your only companion in the lonely tunnels, at least until you run into something creepy that shouldn't be in a space where you're all alone.”
    • “The only issues I had is that sometimes all the soundtrack was distorted and the fact that there is no confirmation prompt when going back to the main menu.”
    • “- the music: I'd never recommend lyrics and writing you have to read and understand (it's not accessible for many people), and some of the music felt particularly out of place - in particular, the jukebox was playing something too cheery.”
    • “I love the characters and I live for the art style, but the music choice was pretty jarring at some points though.”
  • atmosphere
    31 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and eerie qualities, effectively enhancing the overall experience. Reviewers highlight the impressive soundtrack and sound design, which contribute to a sense of dread and engagement throughout the gameplay. Many agree that the unique aesthetic and well-crafted environment make it a standout feature, even if the gameplay itself may be simplistic or linear.

    • “The atmosphere is immaculate, the OSTs are amazing and I love that the stories are all (or most of them) somehow connected to each other.”
    • “The atmosphere pulled me right in, and the soundtrack/dialogue is what helped that.”
    • “A major reason for this is the excellent atmosphere the game sets & maintains from start to finish.”
    • “I'm not someone to get spooked easily, but the atmosphere created by the game and the sprite work managed to host a feeling of dread that followed me throughout the game. I was watchful of the corners of my screen, unsure what I may see peeking forth, and I was jumpy towards any new weird thing I saw and whether it could hurt me or not.”
    • “The game's atmosphere is incredibly eerie; I was always on the edge of my seat.”
    • “The game gets its spookiness from its atmosphere, not resorting to cheap jump scares, which is awesome in my opinion.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are noted for their unique and interesting aesthetic, contributing significantly to the overall atmosphere and horror elements. While some users found the visuals captivating and reminiscent of other artistic games, others pointed out inconsistencies in art styles and sluggish controls. Overall, the game's visuals are praised for their creativity and ability to evoke a sense of madness, despite some minor critiques regarding execution.

    • “The aesthetic is interesting, and the game establishes a unique atmosphere in its opening minutes.”
    • “The visuals are incredibly done throughout, alive with color and artistic prose which fans of Hello Charlotte or Yume Nikki will feel instantly at home in.”
    • “The game has a focus on its visuals and environments, which were solid and contributed well to the idea of a descent into madness.”
    • “Graphics are bare bones, but the designs for the monsters, etc., are cool and did spook me once or twice.”
    • “You walk too slow and assets are in very different art styles.”
    • “The controls were sluggish and the artwork was a bit rough around the edges, but that's a nitpick when it comes to games like these.”
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay is generally described as smooth and accessible, with simplistic controls that cater to a casual experience, though it lacks depth and complexity. While some players appreciate the straightforward nature and the atmospheric elements, others feel it could benefit from more engaging mechanics and less linearity. Overall, it serves as a decent one-time experience, particularly for fans of the genre, despite some frustrations with its design.

    • “Incredible plot, character design, writing, gameplay, god just everything.”
    • “Sure, there's places it could be improved in terms of gameplay and sound, but for a game you're not even paying for, it's amazing.”
    • “It's far more accessible than most of the yai-s games in terms of gameplay: no hardcore chase sequences, no cryptic puzzles, no ARG, no non-linearity (the last part actually saddens me, but hey, it's a 1-hour game).”
    • “Although, I'm afraid to say, while I loved the story and the development of previous titles, the gameplay could be an absolute pain sometimes.”
    • “Although improving on common issues from other games, such as expecting players to have fast enough reaction times to sprint from enemies/room to room, only having one save, and having overly complex puzzles, it definitely feels as if the gameplay was put on the back burner a little.”
    • “Finally, the gameplay is too simple.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is mixed; while some players find it deeply impactful and well-executed, particularly in relation to the protagonist's journey, others criticize it for lacking depth and resolution, especially in the context of the story's conclusion. Overall, the character design and writing receive praise, contributing to a compelling narrative experience.

    • “Incredible plot, character design, writing, gameplay—just everything.”
    • “Pointless shock ending with little character development or payoff.”
    • “The story behind this and the character development that Mole went through is disturbing yet relieving.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it still feels like I'm nowhere.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviews on replayability are mixed; some users feel the game lacks replay value, while others believe it offers opportunities to discover missed content during subsequent playthroughs.

    • “It's replayable, since there are things you might have missed on the first playthrough.”
    • “The game offers multiple paths and choices, making each playthrough feel fresh and exciting.”
    • “With various character builds and strategies to explore, I find myself coming back for more.”
    • “This also means there is no replayability at all.”
    • “It's replayable, since there's going to be some things that you missed on the first playthrough.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game elicits strong reactions, with players feeling discomfort and a sense of detachment from the protagonist due to the narrative's lack of sympathy. This dissonance between humor and drama creates a complex emotional experience that some players find compelling.

    • “This made me feel really uncomfortable, and I loved it.”
    • “It feels like the narrative itself has little to no sympathy for its protagonist, which made me emotionally recoil once he started delivering jokey lines about how he 'kind of likes' being laughed at in the middle of a dramatic situation.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is described as a mix of unexpected moments that elicit genuine laughter, even in inappropriate contexts, alongside elements that may disturb some players. The combination of storytelling and music choices contributes to this comedic effect, often leading to tears of laughter.

    • “Parts disturbed viewers, and parts that probably shouldn't have made me laugh so hard there were tears.”
    • “I like the story, but the music choice just made me laugh when I shouldn't have.”
  • stability
    1 mentions Positive Neutral Negative

    The game has notable stability issues, particularly with recurring audio glitches that can be quite distracting, yet many players still find enjoyment in the overall experience.

    • “I experience several looping audio glitches that made me want to tear my ears off about three times, but all in all, I enjoy this hour-long experience and so might you.”
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3h Median play time
2h Average play time
1-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

My Hole is a Mouth of Dirt is a survival role playing game with horror and thriller themes.

My Hole is a Mouth of Dirt is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing My Hole is a Mouth of Dirt.

My Hole is a Mouth of Dirt was released on April 13, 2020.

My Hole is a Mouth of Dirt was developed by AestheticGamer.

My Hole is a Mouth of Dirt has received very positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

My Hole is a Mouth of Dirt is a single player game.

Similar games include At Home Alone Final, Stray Cat Crossing, The Shore, Take the Dream IX, Layers of Fear 2 and others.