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Multi Turret Academy Game Cover

About Multi Turret Academy

Multi Turret Academy is a single player shooter game with anime and historical themes. It was developed by Yulia Games and was released on January 18, 2024. It received overwhelmingly positive reviews from players.

Welcome, comrade Commander! Multi Turret Academy is a top-down tank action game with roguelike elements. Select your vehicle from a growing list of historical models, then equip dozens of weapons and upgrades to lead your local tank club to victory! Features The Choice is YoursA growing selection of WWII tanks awaits, as you decide how to achieve victory on the field of battle. Modify TankDuring p…

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Reviews

97%Audience ScoreBased on 492 reviews
gameplay26 positive mentions
story7 negative mentions

  • Extensive variety of tanks and turrets, with ability to swap and upgrade turrets for unique and often hilarious builds.
  • Accessible yet engaging roguelike gameplay with fast-paced top-down arcade tank combat and multiple viable playstyles.
  • Active and responsive developer with frequent updates adding new tanks, maps, and improving features.
  • Limited map and mission variety leading to repetitive gameplay over time.
  • Balance issues favoring certain tanks or turret combos, sometimes making runs overly dependent on RNG luck.
  • Early Access status with some UI clarity issues, lack of deeper progression systems, and occasional AI and control limitations.
  • gameplay

    73 mentions Positive Neutral Negative
    36% positive mentions, 60% neutral mentions, 4% negative mentions

    The gameplay is centered around a fun and unique turret-swapping mechanic that allows for deep tank customization, making vehicle builds both visibly and mechanically impactful. While generally praised for being enjoyable, replayable, and accessible with satisfying strategy elements, some reviewers note repetitive mission design and limited map variety, which can lead to staleness over time. Overall, the core gameplay loop is solid and engaging, especially for tank enthusiasts, with room for further content and refinement.

    • “The defining mechanic is the ability to modify tanks by removing their turrets and replacing them with turrets taken from other vehicles.”
    • “The mechanic also gives upgrades a satisfying physical quality because improving a vehicle can visibly change its design as well as its combat performance.”
    • “Armor mechanics exist (whether shells deform, ricochet or penetrate), as do other features such as turret range, crew being knocked out when hit, being able to briefly 'boost' your tank's movement speed to get out of a tight spot quickly (e.g similar mechanic to turbo boost from Renegade Ops) and a few others.”
    • “Considering it's been over 2 years since this launched, and how the dev is focused on adding everyone's favourite tank into the game, I can't see the gameplay and balance issues being fixed.”
    • “The gameplay gets repetitive fairly quickly (3rd-4th run) and that's my biggest complaint.”
    • “Battles win and lose seemingly at random right in the middle of gameplay and the actual gameplay itself is somehow boring and annoying at the same time.”
  • story

    49 mentions Positive Neutral Negative
    8% positive mentions, 78% neutral mentions, 14% negative mentions

    The game currently lacks a traditional story or character development, focusing instead on arcade-style, short combat missions with limited variety in maps and objectives, often feeling repetitive. While some mission and map additions have been made and more are planned, the core gameplay revolves around straightforward tank battles without narrative depth. Players seeking a narrative experience may find the game lacking, but it offers quick, accessible arcade action centered on upgradeable tanks and survival challenges.

    • “In the demo, you play a campaign, which is a fixed number of back-to-back missions.”
    • “Every mission now has a boss enemy spawn at a fixed point (around 60% completion), which always provides enough progress to instantly finish the mission when destroyed, so actually winning missions is potentially quicker and easier than in the demo.”
    • “Then you start off a 'run', where you go through a string of missions with 3 bosses (they are the same for every 'run') in the midst of it all.”
    • “No story, no character development or bonding, nothing--just a pure arcade rogue-lite game.”
    • “Given the game's very arcade-like controls and gameplay, missions in this game feel far too short, with each combat mission being maybe a minute long or so, which is often not enough time to really get stuck into combat, especially if you've got a heavily upgraded tank that is very OP - you feel as if you spend most of your time in-game in the menus, rather than in your tank.”
    • “In any case, I can absolutely say that the game will get quite repetitive sooner or later due to there being a rather small selection of maps and mission types.”
  • humor

    29 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is largely driven by its quirky turret-swapping mechanic and the absurd, often overpowered tank combinations players can create, resulting in many hilarious and entertaining moments. Players appreciate the comedic value of mismatched parts and unexpected gameplay antics, though some jokes stem from the imbalance of upgrades and the playful, anime-inspired presentation. Overall, the humor adds charm and replayability, making the game fun and amusing.

    • “In this great little game you can mix and match different hulls and turrets, giving you some very powerful (and sometimes very funny) combinations.”
    • “There are a few special tanks (a ramming only tank, one that jumps instead of boosting, artillery weapons) that are hilarious to mess around with, but most of the other tanks do play pretty similarly (duh everything is a tank).”
    • “The customizations and upgrades can stack together in hilarious ways.”
  • graphics

    17 mentions Positive Neutral Negative
    47% positive mentions, 35% neutral mentions, 18% negative mentions

    The game's graphics are generally praised for their simple, cute, and pleasant art style, which suits the roguelike and tank themes well, despite some noting dated visuals and occasional UI clunkiness. Regular updates and consistent improvements enhance the aesthetic, making it appealing especially for fans of minimalistic, anime-inspired designs. Overall, the graphics complement the gameplay and contribute to an enjoyable experience without major irritations.

    • “Very cute graphics, standing strong for an early access title with consistent updates.”
    • “The new gameplay mechanics and graphic changes make the game almost unrecognizable from the last time I reviewed it; it's still a fairly small sized game for a long playtime.”
    • “A great selection of tanks, decent graphics and sound, and a lot of replayability due to how variable the campaign is and what you want to try with it.”
    • “The graphics are extremely dated and the UI/menus are clunky trash that feel like somebody's first attempt at making a game.”
    • “Lowest graphic setting has the highest light and shade effects, which is confusing and inconsistent.”
    • “The gameplay and visuals are pretty simple, and the game becomes repetitive after some time.”
  • replayability

    15 mentions Positive Neutral Negative
    47% positive mentions, 33% neutral mentions, 20% negative mentions

    Replayability in this tank arcade game is largely driven by its extensive and varied tank roster, customization options, and frequent updates, which keep the experience fresh and engaging. While some note a lack of permanent upgrades and limited game modes, the game's variability, player-driven experimentation, and developer support contribute to solid replay value overall. Additional modes and exclusive mission rewards could further enhance long-term engagement.

    • “A large tank roster would be considerably less interesting if every machine remained permanently locked to its original configuration, so the customization mechanics help make the collection genuinely relevant to replayability.”
    • “Super addictive with tons of replayability, also major appreciation to the developer for releasing frequent updates and responding to community feedback.”
    • “A great selection of tanks, decent graphics and sound, and a lot of replayability due to how variable the campaign is and what you want to try with it.”
    • “It's a fun rogue-lite with very interesting mechanics, but limited replayability due to the lack of permanent upgrades; the replayability mainly stems from the number of tanks in the game.”
    • “The game has decent replayability, but it needs more game modes, such as an infinite grinding mode where you get all upgrades mid-game and see how long you last.”
    • “Updates frequently and offers decent replayability because of the sheer number of vehicles, but aside from different sizes, the number of turrets and stats, some of them come with only a unique twist.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    The game generally runs smoothly with good performance even during intense action and a satisfying upgrade mechanic, making for an enjoyable experience. However, some users report occasional stuttering and unpredictable controls, indicating room for optimization improvements. Overall, optimization is solid but not flawless.

    • “This game runs smoothly, has a simple but pleasant OST, the UI/UX and visuals are good, nothing irritates you.”
    • “Cute art, over 200 tanks, from self-propelled guns to battering rams, all of which are viable strategies instead of just gimmicks; performance is great even when the screen is filled with enemies and the price is good, definitely recommend it.”
    • “The mechanic also gives upgrades a satisfying physical quality because improving a vehicle can visibly change its design as well as its combat performance.”
    • “Between the game stuttering and the super unpredictable controls, the developers seem to care more about the next poll for a future tank.”
    • “The crew icons on the bottom right act as your health, and one would think that when a crew position goes down, the performance of your tank would decrease.”
  • music

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The music in the game features a small but impressive soundtrack with a couple of standout, relaxing tracks that can be highly enjoyable. However, the limited number of songs often leads players to turn the music off after a short time.

    • “The soundtrack can be an absolute banger when it wants to be.”
    • “The music is super relaxing.”
    • “While the soundtrack can absolutely slap sometimes, there are only two tracks.”
    • “I go back and forth on turning the music on or off because after one campaign, you're going to want to turn it off.”
    • “Give us a soundtrack.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 25% neutral mentions, 75% negative mentions

    Grinding in the game is a significant part of progression, requiring players to invest considerable time unlocking tanks and upgrades. While it offers decent replayability, some users feel the grind could be more engaging with additional game modes to break up the repetitive gameplay.

    • “You'll need a second life for grinding.”
    • “You start with one tank and unlock others by grinding.”
    • “The game has decent replayability, but it feels like it needs more game modes, like an infinite grinding mode where you get all upgrades mid-game and see how long you last.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers charming visuals that add a wholesome emotional touch, especially with its tank models, though it lacks deeper emotional storytelling or technical advancements. The gameplay's emphasis on high mobility reduces emotional engagement by allowing players to easily avoid enemy interaction.

    • “The art is lovely and the tank models especially are surprisingly wholesome.”
  • stability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game runs smoothly and stably on older hardware like the GTX 1060 and the Steam Deck, with no reported glitches or bugs. However, tank controls are challenging on the Steam Deck without a mouse and keyboard.

    • “Runs great on old hardware (GTX 1060) or Steam Deck (although, trying to control the tanks with the Steam Deck controls is a pain; hook up a mouse and keyboard if you can).”
  • character development

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Character development focuses more on visual design and gameplay mechanics rather than narrative depth, featuring appealing anime-styled characters inspired by Girls und Panzer. The game integrates these designs with tank upgrades that enhance performance, adding strategic variety.

  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is playful and vibrant, blending anime-inspired characters and colorful visuals with exaggerated customization, which contrasts with the use of real historical machinery. This mix creates an engaging and lighthearted experience.

    • “Its anime-inspired tank-club characters, colorful presentation, and exaggerated customization establish a playful atmosphere despite the use of real historical machinery.”
  • monetization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features a straightforward monetization model with no paid DLCs, lootboxes, gacha mechanics (except for a minor in-run event), or microtransactions, offering a clean and fair experience.

    • “There are no paid DLCs, loot boxes, gacha (besides an in-run event), microtransactions, or anything of the likes.”
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Play Times

34h Median play time
55h Average play time
14-161h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Multi Turret Academy is a shooter game with anime and historical themes. Common tags for Multi Turret Academy include indie, roguelite, early access, action roguelike, vehicular combat and others.

Multi Turret Academy is available on PC and Windows.

On average players spend around 55 hours playing Multi Turret Academy.

Multi Turret Academy was released on January 18, 2024.

Multi Turret Academy was developed by Yulia Games.

Multi Turret Academy has received overwhelmingly positive reviews from players. Most players liked Multi Turret Academy for its gameplay but disliked it for its story.

Multi Turret Academy is a single player game.

Similar games include The Spell Brigade, Yet Another Zombie Survivors, Soulstone Survivors, Time Wasters, Monsters are Coming! and others.