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Ms. Squeaker's Home for the Sick

Ms. Squeaker's Home for the Sick Game Cover
77%Game Brain Score
emotional, humor
story, gameplay
100% User Score Based on 28 reviews

Platforms

PCWindows
Ms. Squeaker's Home for the Sick Game Cover

About

"Ms. Squeaker's Home for the Sick" is a narrative-driven game where players manage a sick house and diagnose unusual illnesses in talking animal patients. Interact with quirky characters, solve puzzles to uncover the truth behind the mysterious sickness, and make choices that affect the story's outcome. With its unique premise and charming visuals, this game offers a memorable and heartwarming experience.

Ms. Squeaker's Home for the Sick screenshot
Ms. Squeaker's Home for the Sick screenshot
Ms. Squeaker's Home for the Sick screenshot
Ms. Squeaker's Home for the Sick screenshot
Ms. Squeaker's Home for the Sick screenshot
Ms. Squeaker's Home for the Sick screenshot

100%
Audience ScoreBased on 28 reviews
emotional2 positive mentions
replayability3 negative mentions

  • The game features an engaging story with impactful decisions and great worldbuilding, reminiscent of 'Papers, Please'.
  • It offers a unique and intense experience, combining cute elements with brutal themes that keep players on edge.
  • The game has high replayability due to its branching paths and multiple endings, encouraging players to explore different choices.
  • The game is relatively short, leaving players wanting more depth and complexity in the story and gameplay.
  • Some mechanics, such as stamp usage and controls, can be confusing and buggy, detracting from the overall experience.
  • There are immersion-breaking moments, such as the transition from letters to paintings, which can disrupt the narrative flow.
  • story
    11 mentions Positive Neutral Negative

    The game features an engaging and lore-heavy story that captivates players from the start, with impactful decisions that influence the narrative's direction and offer replayability. However, some players feel that the story's potential is hindered by its brevity and a lack of clarity regarding certain gameplay mechanics, such as the use of stamps. Overall, the story is compelling enough to keep players hooked, despite its shortcomings.

    • “The game has a very engaging story, not taking any moments to ramp it up.”
    • “I don't want to spoil the story, and my recommendation is you find out as little about this game as possible before you dive in.”
    • “All the story decisions you make are impactful.”
    • “The only issue with the story is that the various types of stamps aren't explained well in terms of how to use them.”
    • “However, the game is way too short; the story had potential, and I think more could have been done with it.”
    • “Squeaker's Home for the Sick story is a lore-heavy political drama.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is praised for its excellent pacing, starting with an engaging introduction that effectively teaches mechanics before immersing players in intense scenarios. It features simple yet intriguing mechanics, with a narrative that evolves in complexity, reminiscent of "Papers, Please," as new challenges and rules are introduced.

    • “Interesting game with simple mechanics and an engaging story.”
    • “Similar to 'Papers, Please' with the gameplay getting more difficult as new things to look for and other rules to follow get added.”
    • “The game's pacing is fantastic, luring you in with a cute intro that sparks your curiosity while teaching the basic mechanics, before seamlessly throwing you into the middle of a war zone.”
    • “Similar to 'Papers, Please,' the gameplay becomes more difficult as new elements to look for and additional rules to follow are introduced.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers significant replayability due to its numerous branching paths and unique endings, encouraging players to explore different choices and outcomes. Early impressions suggest that the decision-making elements further enhance this aspect, making it appealing for multiple playthroughs.

    • “There are many branching paths, each with unique endings, which makes for great replayability.”
    • “I haven't finished it yet, but with the branching story and decision-making, it looks like there's some replayability.”
    • “Once you complete the game, there's little incentive to go back and play again.”
    • “The lack of meaningful choices makes replaying the game feel pointless.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized as very wholesome, evoking feelings of warmth and positivity among players.

    • “Wholesome”
    • “Very wholesome.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is widely praised, with users describing it as a brilliant and funny experience that draws inspiration from "Papers, Please." Many feel it deserves more recognition for its comedic elements.

    • “Brilliant and funny little game, it definitely deserves more attention.”
    • “Nice funny little game, inspired by 'Papers, Please'.”
  • stability
    1 mentions Positive Neutral Negative

    Users report that the stability of the game is lacking, particularly in the handling of paper and stamps, which feels buggy and less refined compared to similar titles like "Papers, Please."

    • “The process of handling paper and stamps is rather buggy and doesn't feel as polished as in 'Papers, Please' or any other game.”
    • “I frequently encounter crashes that disrupt my gameplay experience.”
    • “The game suffers from significant lag, making it frustrating to navigate through menus.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics feature a chunky art style that, while unconventional, is considered charming and appealing by users.

    • “The art style was chunky, but oddly endearing.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Reviewers consistently praise the game's world-building and atmosphere, highlighting it as a standout feature that enhances the overall experience. The immersive environment contributes significantly to player engagement and enjoyment.

    • “My favorite part is the world-building and atmosphere of the game.”
  • music
    1 mentions Positive Neutral Negative

    The review reflects a sentiment of empathy towards a child who enjoys music, suggesting that the music in the game may have a positive or uplifting effect on their mood.

    • “I hope the kid who likes music feels better =(”

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