- September 28, 2018
- Targon Studios
Ms. Squeaker's Home for the Sick
Platforms
About
"Ms. Squeaker's Home for the Sick" is a narrative-driven game where players manage a sick house and diagnose unusual illnesses in talking animal patients. Interact with quirky characters, solve puzzles to uncover the truth behind the mysterious sickness, and make choices that affect the story's outcome. With its unique premise and charming visuals, this game offers a memorable and heartwarming experience.






- The game features an engaging story with impactful decisions and great worldbuilding, reminiscent of 'Papers, Please'.
- It offers a unique and intense experience, combining cute elements with brutal themes that keep players on edge.
- The game has high replayability due to its branching paths and multiple endings, encouraging players to explore different choices.
- The game is relatively short, leaving players wanting more depth and complexity in the story and gameplay.
- Some mechanics, such as stamp usage and controls, can be confusing and buggy, detracting from the overall experience.
- There are immersion-breaking moments, such as the transition from letters to paintings, which can disrupt the narrative flow.
story
11 mentions Positive Neutral NegativeThe game features an engaging and lore-heavy story that captivates players from the start, with impactful decisions that influence the narrative's direction and offer replayability. However, some players feel that the story's potential is hindered by its brevity and a lack of clarity regarding certain gameplay mechanics, such as the use of stamps. Overall, the story is compelling enough to keep players hooked, despite its shortcomings.
“The game has a very engaging story, not taking any moments to ramp it up.”
“I don't want to spoil the story, and my recommendation is you find out as little about this game as possible before you dive in.”
“All the story decisions you make are impactful.”
“The only issue with the story is that the various types of stamps aren't explained well in terms of how to use them.”
“However, the game is way too short; the story had potential, and I think more could have been done with it.”
“Squeaker's Home for the Sick story is a lore-heavy political drama.”