Mover
- October 31, 2017
- Hont
Mover is simplified Top-Down ACT game, You need to escape from different enemies to reach the end. Every floor is procedural, but this is only the first time you open the program. Game Features very simplified cyber style art relax
Reviews
- The game offers easy achievements, making it accessible for players looking to complete them quickly.
- The procedural generation of levels provides a different experience each time, adding some replayability.
- Despite its simplicity, some players find it to be a fun and interesting challenge.
- The game is extremely short, with only five levels that can be completed in about 10 minutes.
- It suffers from numerous technical issues, including bugs, crashes, and poor level design.
- The minimalist art style and repetitive gameplay make it feel like a low-effort cash grab rather than a polished product.
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including frequent crashes and freezes, particularly on Linux, which detracts from the overall experience. Users report numerous bugs and incomplete features, leading to a frustrating and hollow gameplay experience.
“Constantly crashes and freezes when you beat a level on Linux.”
“They don’t normally put it up for sale, buggy and incomplete as it is.”
“It seems this game is a bit buggy; my game froze when I opened it for the first time, and I noted some minor errors while restarting the levels.”
- graphics5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The graphics of the game are criticized for their simplistic and low-quality vector art, which remains unimproved despite resolution options. Players find the 2D visuals mediocre and lacking in substantial graphical enhancements, leading to a disappointing experience for PC gamers accustomed to higher visual standards. The retro cyberpunk art style and procedural generation do not compensate for the overall lack of visual quality.
“Game features a minimum design, intuitive gameplay, and a retro cyberpunk art style with procedurally generated levels.”
“While there are options to change the resolution for the game, all this does is scale up the simplistic low-quality vector art assets used to make the game, which makes little or no difference to the graphics quality.”
“Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high-quality, visually impressive game that PC gamers are used to seeing.”
- music5 mentions
- 20 % positive mentions
- 40 % neutral mentions
- 40 % negative mentions
The music in the game is criticized for being a repetitive single track that contributes to the overall boredom, with the NES chiptune style clashing with the minimalist art design. Reviewers express disappointment in the lack of effort put into the audio, suggesting it detracts from the overall experience.
“The music is the same track over and over, adding to the boredom of the game. Not a lot of effort went into level or enemy design either; this is really just a cheap flip to farm cash from collectors.”
“The NES chiptune music doesn’t help either, clashing badly with the minimalism of the art.”
- gameplay2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The gameplay is characterized by a minimalist design and intuitive controls, utilizing WASD for movement while the "K" and "L" keys serve as enter and cancel functions. Players navigate procedurally generated levels within a retro cyberpunk art style, although the experience remains largely unchanged upon death.
“The game features minimal design with intuitive gameplay, a retro cyberpunk art style, and procedurally generated levels that keep the experience fresh.”
“Gameplay is straightforward; you move with WASD and use 'K' and 'L' for enter and cancel actions.”
“The game features minimal design, with intuitive gameplay and a retro cyberpunk art style, but the procedurally generated levels feel repetitive and unchanging.”
“Gameplay consists of moving with WASD while ignoring the Enter button; 'K' and 'L' are used for entering and canceling actions.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game's humor to be engaging and entertaining, contributing to an enjoyable gameplay experience. Overall, it is described as both interesting and funny.
“I will give this game a thumbs up because it's quite interesting and funny to play.”
“Funny”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy is criticized as being poorly executed and resembling a hastily assembled cash grab, suggesting a lack of effort and care in its design.
“It's incredibly lazy and looks like it was slapped together in an afternoon and quickly dumped onto Steam as a cash grab.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's story is criticized for lacking proper level design and a coherent plot, relying instead on repetitive procedural generation that fails to provide engaging content or a meaningful narrative experience.
“The game features no proper level design or story flow, as they opted to use repetitive procedural generation algorithms instead of creating meaningful content.”
“The narrative feels disjointed and lacks depth, making it hard to engage with the characters or the world.”
“There is a noticeable absence of character development, which leaves the story feeling flat and uninteresting.”