Motte Island Game Cover
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This is a 2D top-down horror game. If you enjoy adventures, top-down game with a hint of horror in it, Motte Island is for you. It has numerous features including but not limited to various puzzles and mini games contained within. It is as exciting as exploring an actual paradise island.

  • Mac OS
  • PC
  • Windows

Reviews

73%
Audience ScoreBased on 51 reviews
story10 positive mentions
grinding2 negative mentions
  • The game has a great atmosphere and sound design, effectively creating a creepy and immersive horror experience.
  • The unique enemy designs and the blend of horror elements with a top-down perspective provide a refreshing take on the genre.
  • Despite its flaws, the game offers enjoyable moments and a nostalgic feel reminiscent of classic horror games.
  • The graphics and animations are crude, leading to a flat and unpolished visual experience that detracts from immersion.
  • Gameplay suffers from repetitive mechanics, tedious fetch quests, and poor enemy AI, making encounters feel monotonous.
  • The writing and dialogue contain numerous grammatical errors and lack depth, undermining the story's potential.
  • story36 mentions

    The story has been described as a mix of familiar tropes and predictable elements, often leaning on classic horror themes and clichés, particularly Lovecraftian influences. While some players found moments of intrigue and appreciated the unique setting with moth-like demons, many criticized the writing quality, including grammatical errors and a lack of depth in character development. Overall, the narrative is seen as thin and lacking in originality, with a few redeeming qualities that provide some entertainment value.

    • “The story, although somewhat of a trope with the same twist, caught me delightfully off guard.”
    • “The plot may be overly familiar, but the setting is not: instead of the overused Cthulhu stuff, we face a strange breed of moth-like demons.”
    • “Absolutely fantastic storyline, and many scary moments that'll make you jump out of your chair!”
    • “The story is paper-thin and predictable, stretching itself to allow for a number of fetch quests typical of the genre.”
    • “The poor writing can be excused, but the typos and the bad grammar are unacceptable in this day and age, especially when you're creating a game that conveys its backstory mainly through books and documents.”
    • “It's a pretty paint-by-numbers story; I won't give anything away just in case, but honestly, you can get a pretty solid guess of what will happen after the first thirty minutes to an hour (about a quarter of the game).”
  • gameplay18 mentions

    The gameplay has been described as a mixed experience, with some players finding it "ok" but ultimately hindered by numerous mechanical issues, such as poor camera panning and inconsistent enemy behavior. While it attempts to blend elements from games like Resident Evil and Hotline Miami, the execution falls short, leading to tedious fetch quests and repetitive combat that lacks depth. Overall, the gameplay struggles to engage players due to its shortcomings and a lack of interesting mechanics.

    • “The gameplay could be described as a crossbreed of Resident Evil with a top-down perspective and the combat system of a simplified Hotline Miami, while the familiar plot rehashes basically every Lovecraftian-esque horror adventure ever made.”
    • “The game mechanic is simple, so it would not be daunting to casual gamers.”
    • “With the graphics and gameplay reminiscent of Hotline Miami, you would not be far off about this game.”
    • “The bad camera panning also makes the game difficult; once more, this is a game where the difficulty comes as much from poor game implementation as it does from actual gameplay.”
    • “While some of the gameplay is okay, there are numerous gameplay and mechanical issues that really hold it back. For example, the gameplay encourages you to move carefully to avoid enemies or take them out from behind rather than directly. However, anytime you 'zone' (go into a building, move into a different part of the island, etc.), which happens extremely frequently, any enemies chasing you don't follow, so there is little value in bothering to be careful.”
    • “Tedious fetch-quest gameplay.”
  • atmosphere14 mentions

    The game's atmosphere is widely praised for its moody and immersive qualities, enhanced by a unique art style and haunting music that evoke feelings of beauty and terror. While the low-resolution visuals and foggy settings contribute to a compelling ambiance, some players feel that the atmosphere is underutilized due to repetitive gameplay and lack of direction. Overall, it stands out as a significant aspect of the game, particularly appealing to horror fans.

    • “This is a worthwhile fun little game, especially for looking so simple, and yet once you start playing it, it is very moody and atmospheric.”
    • “While everything is low-res, dark and full of blurry fog, it sets a nice atmosphere, and lets your mind piece in what's missing.”
    • “I highly recommend this game, purely for its terrifying atmosphere and music; even the main menu gives me shivers!”
    • “The atmosphere is completely wasted on shores and backtracking, as well as too much 'safe' combat.”
    • “Still the game manages to do more right than it does wrong, and if you’re a serious horror fan then the depth of the game's atmosphere will likely win you over.”
    • “Everything worked towards the same atmosphere, and there was also a more oppressive track whenever you were engaged in battle.”
  • graphics13 mentions

    The graphics of the game receive mixed reviews, with some praising the lighting effects and unique art style, while others criticize the overall quality as low and lacking polish. Many users note that the graphics appear primitive and flat, making navigation difficult, though some appreciate the hand-drawn elements and atmospheric design. Overall, the visuals contribute to a distinct horror experience, despite their shortcomings.

    • “The graphics, especially the lighting, are great.”
    • “I liked the art style.”
    • “It has nice hand-drawn graphics and beautiful music.”
    • “The graphics are terrible, the camera panning is really bad, which is in line with the low quality and lack of polish in the game.”
    • “The graphics are simple, which is fine, but everything also looks very flat and hard to tell apart, making it very dull and confusing to navigate in the dark.”
    • “The graphic design could use an update and improvements.”
  • music13 mentions

    The music in the game has received mixed reviews, with many praising its quality and ability to enhance the atmosphere, particularly in horror elements. While some players found the soundtrack repetitive and annoying over time, others highlighted its effectiveness in creating a chilling experience, with standout moments that elevate the overall gameplay. Overall, the sound design and music are considered strong points, contributing significantly to the game's ambiance.

    • “The sound design is great; while nothing spectacular, the soundtrack, although sort of what you'd expect, is done really well. I love the rain effect; now just add in a bit of thunder and you've nailed it.”
    • “I highly recommend this game, purely for its terrifying atmosphere and music; even the main menu gives me shivers!”
    • “It's an Indonesian indie horror adventure that presents a Silent Hill-like story, unique enemy design, painting art style, and a very well-crafted soundtrack.”
    • “It has potential, but controlling the character with the keyboard or the Steam controller is a pain (he does not face the right direction on his own), the game is repetitive and the soundtrack, which begins well, ends up being annoying (same goes for the sound effects).”
    • “Soundtracks are excellent, but the game lacks voice over.”
    • “The story, atmosphere, and music are actually pretty decent for a $5 retail priced game (which you can get even cheaper during a sale).”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious and monotonous, often characterized by repetitive fetch-quest gameplay that detracts from the overall experience.

    • “Action was tedious and monotonous.”
    • “Tedious fetch-quest gameplay.”
  • character development1 mentions

    Character development in the game is marked by unconventional character designs and the introduction of unusual creatures, which adds a unique twist to the narrative and player experience.

    • “The game features a diverse range of character designs that evolve throughout the story, introducing unique and intriguing creatures as you progress.”
    • “Character development is a standout aspect, with each character's backstory and growth intricately woven into the gameplay.”
    • “The evolution of characters is not only visually striking but also deeply engaging, making you invested in their journeys.”
    • “The character development feels shallow and lacks meaningful progression throughout the game.”
    • “I found the characters to be one-dimensional, making it hard to connect with their stories.”
    • “The game introduces a variety of characters, but their development is inconsistent and often feels rushed.”
  • monetization1 mentions

    The game is noted for its transparency in advertising, which may appeal to players who are not typically fans of the genre.

Positive mentions (%)Positive
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