- September 2, 2019
- Patsui Games
Mostly Intense Monster Defense
Platforms
About
"Mostly Intense Monster Defense" is a tower defense game where players must strategically place towers to defend against hordes of monsters. The game features various environments, monster types, and special abilities to keep gameplay fresh and challenging. With its humor-filled art style and addictive gameplay, it provides an enjoyable experience for fans of the tower defense genre.








- The game features a unique tactics wheel mechanic that adds depth to the gameplay, allowing players to adapt their strategies against various enemies.
- It has charming pixel art, humorous dialogue, and enjoyable sound effects that enhance the overall experience.
- Despite its short length, the game provides a fun and challenging tower defense experience that fans of Plants vs. Zombies will appreciate.
- The game suffers from balance issues, with some levels feeling unfairly difficult due to RNG elements and enemy spamming.
- With only 16 levels and a lack of additional content, players may find the game too short and lacking in replay value.
- The final boss encounter is underwhelming, and the absence of health indicators for enemies can lead to confusion during gameplay.
gameplay
17 mentions Positive Neutral NegativeThe gameplay is a solid blend of tower defense mechanics reminiscent of Plants vs. Zombies, featuring a unique tactics wheel that allows players to customize unit behaviors. While the game introduces interesting challenges and unique levels, it is noted for its unforgiving difficulty and the need for precise micromanagement of units. Overall, it offers a fun and engaging experience for fans of the genre, albeit with a steeper learning curve and less forgiving mechanics than its inspirations.
“The gameplay is pretty solid: a PvZ-style tower defense where you accumulate a resource (dread) to place defenders (monsters) over five lanes.”
“The tactic wheel is probably the most unique mechanic I've seen in a game like this, and it's something I hope to see in some way in the future; it has a lot of potential.”
“Provides solid gameplay for the genre with added witty humor and wacky creatures.”
“Enemies have only one counter, and mistakes aren't forgiving at all. There's no such thing as lawnmowers, the economy is too tight, restricting player choice. My least favorite mechanic is that units now need to be micromanaged to be in specific fire modes, or they won't deal damage.”
“It tries to do its own thing with a tactics wheel mechanic that changes how units attack, but ultimately, it's just a simple game that tries to mimic what Plants vs. Zombies did better.”
“The length and difficulty of this game are both shorter and harder than Plants vs. Zombies, especially in later levels, as it lacks the lawnmower mechanic for clearing lanes when things start to break through.”