Morning Never Comes
- April 6, 2018
- 7 Box Games
"Morning Never Comes" is a survival horror adventure game where players must navigate through a nightmarish world filled with grotesque creatures. As the mysterious entity "Faceless," players must uncover the truth behind their existence and escape the looping nightmare. With limited resources and intense atmospheric tension, every decision counts in this brutal fight for survival.
Reviews
- A fun and cute twin-stick shooter that offers a quick gaming experience, making it a great time killer.
- The game features interesting mechanics, such as limited item capacity and random power-ups, which keep the gameplay dynamic.
- Visually appealing with well-designed enemies and a unique atmosphere that combines toys and violence.
- The game is very short, with limited replayability and a lack of variety in enemies and items.
- Players cannot choose which items to keep or discard, leading to frustrating gameplay moments when forced to take unwanted power-ups.
- There are mechanical issues, such as unclear hitboxes and awkward movement controls, which detract from the overall experience.
- gameplay5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The gameplay features interesting mechanics, such as limiting players to three items, which maintains a balanced difficulty level. However, some players find mechanical shortcomings, particularly the inability to avoid picking up items, detracting from the overall experience. While the controls are fluid and the gameplay is enjoyable for casual play, it remains quite basic.
“A lot of people have complaints about how you can't avoid picking up an item, but I think this is one of the gameplay mechanics, so every wave is not exactly the same.”
“It had some interesting mechanics, such as only being able to hold on to 3 items at a time, which keeps the difficulty rather even.”
“Extremely basic gameplay, but the controls seem fluid and it is a good time passer while at work :)”
“This alone would sound good to score-grinders, but the title has some mechanical shortcomings which, for me, prevent it from being a cohesive experience.”
“A lot of people have complaints about how you can't avoid picking up an item, but I think this is one of the gameplay mechanics so every wave is not exactly the same.”
- story4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story of the game features a unique premise where players control a sentient box on a mission to eliminate possessed toys, but overall, the narrative is criticized for being minimalistic and lacking depth. Many reviewers express disappointment, noting that the game fails to deliver a compelling or engaging storyline, with repetitive gameplay and limited character development.
“Play as a sentient box whose mission is to eradicate all the possessed toys with the aid of power-ups along the way.”
“Everyone loves a good underdog story.”
“Sadly, as you can see by the thumbs-down icon, this review of 'Morning Never Comes' is not going to be one such story - and unfortunately, when put against its aforementioned nemesis, this game loses the fight before it even begins.”
“The morning never comes is a twin-stick shooter like The Binding of Isaac, but unfortunately very minimalistic and has no story whatsoever. You can only carry three items (which is not bad, don't get me wrong) and you need to recycle one at the end of each round, but it is very limited from what I saw, and all of this happens on the same map over and over, putting a new enemy per round.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be relatively easy and quick, particularly for achieving 100% completion on Steam, though some note that collecting certain items, like toys, can feel a bit tedious.
“The game requires an excessive amount of grinding to achieve even basic progress.”
“Grinding feels repetitive and tedious, making the gameplay experience less enjoyable.”
“The time investment needed for grinding is disproportionate to the rewards received.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for effectively blending a playful, toy-like aesthetic with intense violence, creating a unique and engaging environment that enhances the shooter experience.
“I love the game; the atmosphere is perfect for a shooter, and the mix of toys and violence is a nice twist.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Many users express concerns about the game's limited replayability, indicating that it may not offer enough variety or incentives to encourage multiple playthroughs.
“I'd say the biggest problem for me is the lack of replayability.”
- graphics1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The graphics are simple yet effectively capture the theme of a child's bedroom, enhancing the overall atmosphere of the game.
“The graphics, while simple, perfectly match the theme of a kid's bedroom.”
“The vibrant colors and charming design create an immersive atmosphere.”
“The attention to detail in the environments enhances the overall visual experience.”
“The graphics are outdated and lack detail, making the game feel unpolished.”
“The character models look flat and lifeless, which detracts from the overall experience.”
“The environments are bland and repetitive, failing to create an immersive atmosphere.”