MORDHAU Game Cover
Diving into Mordhau’s rich combat system and wealth of customization options is endlessly entertaining. A must play for anyone with a mind for the medieval.

MORDHAU is a medieval first-person multiplayer slasher with various modes such as Frontline and Battle Royale. Players can create their own unique warrior with a multitude of weapons, armor, and customization options. The game features a realistic physics-based combat system that allows for dismemberment and decapitation, adding a layer of brutality to the battles.

  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station
  • Tablet
  • Xbox

Reviews

81%
Audience ScoreBased on 58,612 reviews
gameplay2,041 positive mentions
stability373 negative mentions
  • gameplay5,541 mentions

    The gameplay of Mordhau is characterized by its complex and challenging melee combat mechanics, which require significant time and practice to master. While many players appreciate the depth and satisfaction that comes from learning these mechanics, newcomers often find the steep learning curve and the prevalence of veteran players exploiting game mechanics to be frustrating. The community is noted for its toxicity, which can detract from the overall experience, but the game offers a unique blend of humor and intense combat that keeps many players engaged. Overall, the gameplay is praised for its fluidity and customization options, but it is also criticized for balance issues and a lack of welcoming support for new players.

    • “The gameplay itself is really enjoyable, though it is simple, it can take a while to become skillful at fighting.”
    • “Mordhau has fun and satisfying combat accessible to casuals along with competitive modes for people that want to get really good at the mechanics.”
    • “The mechanics are easy enough to learn, but near impossible to master.”
    • “Game mechanics are difficult to learn; you'll immediately be thrown into matches with level 100+ players.”
    • “The game is horribly punishing to new players; unless you have at least several hundred hours of gameplay, your kill/death ratio will be 1/100.”
    • “The gameplay is fast-paced and chaotic, with a high skill ceiling that can be frustrating for newcomers.”
  • humor1,755 mentions

    The humor in "Mordhau" is a standout feature, with players frequently highlighting the game's ability to generate hilarious moments through its chaotic combat, funny voice lines, and absurd character interactions. The community is described as a mix of toxic and genuinely funny individuals, often engaging in playful trolling and role-playing that adds to the comedic atmosphere. Overall, players find themselves laughing out loud during matches, whether from the ridiculous scenarios that unfold or the amusing antics of their fellow combatants.

    • “Mordhau is here to fulfill your dreams of swinging swords, bashing shields, and yelling hilarious taunts at your enemies.”
    • “In conclusion, Mordhau is a hilarious, action-packed romp through medieval warfare.”
    • “The sound of metal clashing, warriors grunting, and the occasional 'whoops, sorry!' when friendly fire happened made the experience immersive and hilarious.”
    • “It is just not funny.”
    • “Unfunny and not cool knight game.”
    • “Their time is better spent on optimization rather than generic not funny jokes related to the toilet paper shortage.”
  • graphics1,551 mentions

    The graphics in "Mordhau" are widely praised for their stunning detail and realism, showcasing impressive character models, environments, and gore effects that enhance the medieval combat experience. Many players note that the game runs smoothly on various systems, even at high settings, although some have experienced performance issues on lower-end hardware. Overall, the visuals are considered a significant improvement over its predecessor, "Chivalry," contributing to a more immersive and visually appealing gameplay experience.

    • “The graphics are stunning, with beautiful landscapes and intricate character designs.”
    • “Mordhau boasts stunning visuals that capture the brutal and gory nature of medieval combat.”
    • “The graphics are beautiful, the animations satisfying, and the maps simple and varied enough that you don't mind rotating through a relatively small selection.”
    • “The combat system is atrocious in comparison to Chivalry and the graphics look like Elder Scrolls: Oblivion.”
    • “I was so excited about this game that I bought the support pack because I found the comments positive, but when I came to this game it was shocking. The game has a very rudimentary system and I could not do anything due to the system freezing inside the game. The settings inside the game I cannot access due to the bad system of the game.”
    • “The graphics are very ugly and sting my eyes.”
  • optimization606 mentions

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, particularly during large-scale battles and on certain maps, leading to frequent stuttering and frame rate drops. While some users have noted that the game runs smoothly on higher-end systems, others with mid-range setups experience severe lag and connectivity problems, suggesting that optimization efforts have not been consistent across all hardware configurations. Overall, while there are instances of good performance, the general consensus points to a need for further optimization and server improvements to enhance the gaming experience.

    • “The optimization is generally acceptable.”
    • “Game is very well optimized, I only use a GTX 1060, i7 7700K and 16GB RAM and the game runs on high/ultra at 60fps for me personally.”
    • “The most fun I've had chopping off heads in a while, Mordhau presents an unparalleled approach to the medieval combat genre in a clean, optimized, and creative fashion.”
    • “The game has experienced a significant decline in server performance, with frequent lag, connectivity issues, and long wait times to join matches.”
    • “The optimization is missing; they bragged about their 'new rain' on Totenwald... the super duper rain halves your FPS.”
    • “This game is fucking shit; all I have now is endless stuttering and it is unplayable.”
  • stability404 mentions

    The stability of the game has been widely criticized, with players reporting frequent crashes, freezes, and numerous glitches that significantly impact gameplay. Many users describe the combat mechanics as buggy and unbalanced, often leading to frustrating experiences where exploits and animation glitches dominate matches. While some players find enjoyment in the game despite these issues, the overall consensus is that the game's stability is poor and requires substantial improvements from the developers.

    • “Game runs great for how detailed it can be.”
    • “Shitload of active players, minimal lag even on foreign servers, runs great, looks great and plays great.”
    • “The game also has great graphics, while also being extremely well optimized - it runs great (70-97fps, most of the time around 90) on ultra settings even though I'm playing it through Steam Play/Proton on Linux.”
    • “Honestly, this game can be fun sometimes and the customization system is great, but a good 70% of the time it's buggy, unfinished hot garbage and Triternion is at a point where they probably won't be fixing most of it.”
    • “This game sucks; its player count is getting lower and lower, and it's getting harder to find a serious game. The combat is hard to master, buggy, and the toxic high ranks use the exploits inside the combat to bully the few noobs that would like to play an FPS medieval brawler.”
    • “The game is a buggy, unbalanced mess.”
  • music377 mentions

    The music in Mordhau is a mixed bag, with players enjoying the ability to use mods like Lutebot to play a variety of songs on in-game instruments, particularly the lute. While the soundtrack is generally considered fitting and atmospheric, many players find it repetitive and lacking in variety. The community aspect, featuring bards and humorous interactions during battles, adds a unique charm, though some players express frustration with the prevalence of music over combat.

    • “The bards lend their battle strength in song to those in need.”
    • “You can use midis to play music with your lute and flute at the same time, and throw down some tasty jams while watching people cave each other's skulls in with medieval weaponry.”
    • “The music is catchy.”
    • “The music is alright but again just lacks variety.”
    • “What started off as a fun feature for players to port in midi files and play little songs on the battlefield, is now just a tool that is constantly used to torture anyone actually trying to play your goddamned game.”
    • “The only real benefits of Chivalry 2 are the graphics, and the soundtrack.”
  • monetization373 mentions

    The monetization model of the game is widely praised for its complete absence of microtransactions, allowing players to unlock all cosmetics and equipment solely through in-game currency earned by playing. This approach is seen as a refreshing change in a market often filled with pay-to-win mechanics and exploitative practices. While some players express concerns about potential future monetization changes, the current system is celebrated for its fairness and depth of customization without additional costs.

    • “There's a lot of cosmetic options available to you, with no microtransactions to gate them away from you.”
    • “No microtransactions, just a deep learning curve and gorgeous graphics with highly customizable weapons and armor.”
    • “The best thing about this game is that it has no microtransactions or DLC!”
    • “All in all, this game is basically just a cash grab on Chivalry, a game that even the original developers have abandoned and changed because they recognized the problems.”
    • “The long promised and much-awaited eastern invasion expansion was an absolute joke, adding paltry little content, introducing microtransactions, and seems to have been a rushed emergency release to hold over the remaining players - the drought of content will bore even the most devoted fanboy.”
    • “This game has dwindling player count so they decided to go for a last minute cash grab.”
  • story323 mentions

    The consensus among users is that "Chivalry 2" lacks a substantial story or campaign mode, with many reviews explicitly stating "no story" or rating the story aspect very low. While some players appreciate the multiplayer combat and fun gameplay, they express disappointment over the absence of a narrative or single-player experience, suggesting that the game would benefit from a more developed storyline or quest system. Overall, the game is primarily focused on competitive multiplayer action rather than storytelling.

    • “Roughly, the story portrays the interconnected lives of several protagonists as they traverse the war-torn world of Bizarro in the wake of several major historical events: a failed coup in one of the game's fictional countries, the development of biochemical warfare by the court alchemists of Feitoria, the assassination of General Patchie by Warden Smaug, and the eastern invasion into the Commonwealth of Castello, among others.”
    • “The story is what you make of it. There is no campaign, but the idea of creating your own soldier to tell their story on the battlefield is amazing in concept.”
    • “Mordhau is the perfect balance between a game that excels in its mission and a game that doesn't take itself too seriously.”
    • “The story at the start of the game is incredibly poor as it's hard to understand and confusing.”
    • “There is no overarching story; the core of the game for most people is team-based combat over objectives.”
    • “There is 0 story mode, or really a proper single player mode at all.”
  • grinding260 mentions

    The reviews indicate that grinding is a significant aspect of the game, often described as tedious and time-consuming, with many players suggesting it requires a substantial time investment to unlock cosmetics and improve skills. While some find the grind rewarding and enjoyable, especially in multiplayer modes, others criticize the lack of skill-based matchmaking and the overwhelming challenge posed by more experienced players, making the experience frustrating for newcomers. Overall, the game appeals to those who appreciate a grind-heavy progression system, but it may deter players looking for a more casual or balanced experience.

    • “Combat is excellent, graphics are pretty darn good, and the systems are easily achievable and not too grindy.”
    • “Very fun and fluent gameplay, you get everything for the low price of 25€ and there's no grinding or in-game transactions.”
    • “No tedious grind present.”
    • “The game and the community suck, it's not worth the buy even if it's on sale. Long story short, the game is ruined by what I would call an immense learning angle because it's far from a curve. Combat feels very boring, tedious, and repetitive.”
    • “If you want to spend hundreds of hours grinding, training, and studying so that you can enjoy a game and enter a community of vile, volatile, and downright disgusting human beings, this would be the game for you.”
    • “The massive skill divide between new/returning players and the kind of people who can rack up hour after hour every day on this game is teeth-grindingly frustrating, and you can't do anything about it without a massive time investment.”
  • replayability103 mentions

    Mordhau is widely praised for its high replayability, with many players noting the addictive gameplay, deep combat mechanics, and extensive customization options that keep the experience fresh. While some reviews mention a limited number of maps and a steep learning curve, the overall consensus is that the game offers endless fun and variety, making it a compelling choice for multiplayer enthusiasts. Despite occasional criticisms regarding server stability and content variety, the game's engaging mechanics and community support contribute to its strong replay value.

    • “Mordhau offers a high level of replayability due to its deep and satisfying combat, wide range of weapons and armor, and various game modes.”
    • “The customization in weapons is excellent, and while the head, chest, and leg armor slots only have a none, light, medium, or heavy option, each has tons of variants and of armor in their categories, and the trade-offs between agility, talents, and loadout makes for an experience with a lot of replayability and surprising amount of depth.”
    • “From massive battles and cooperative horde mode to free-form melee and ranged combat, Mordhau offers a rich array of features that promise endless replayability.”
    • “Cons: mid-tier replayability level - only 5 maps, though they are quality maps; after a certain amount of time, these maps lose their luster.”
    • “In short, it is highly repetitive and the replay value is extremely low; I could recommend this game if it were at around a $15 price range or maybe $20 max.”
    • “Seems like a very short game to play and not much replayability unless they add in a lot more maps and modes soon.”
  • emotional100 mentions

    The emotional aspect of Mordhau is characterized by a stark contrast between its wholesome community interactions and the frustrations stemming from gameplay mechanics and toxic behavior. Players often experience a rollercoaster of emotions, ranging from joy and laughter to frustration and heartbreak, as they navigate both the game's challenges and the diverse player base. While some find the community to be supportive and fun, others highlight the emotional toll of team kills and unfair mechanics, leading to a complex emotional landscape that keeps players engaged despite the ups and downs.

    • “This game has made me cry, scream with joy, and both at the same time.”
    • “The emotional swings this game brings are almost as devastating as the zweihander.”
    • “I cannot remember the last time I played a video game with the boys and laughed until I cried.”
  • atmosphere84 mentions

    The atmosphere of the game is a blend of immersive medieval realism and chaotic humor, with players often likening it to a mix of TF2's silliness and the brutal intensity of medieval combat. While many appreciate the detailed graphics and engaging sound design that enhance the experience, some critiques highlight inconsistencies in map design and a toxic community that can detract from the overall enjoyment. Overall, the game successfully creates a unique and memorable atmosphere that keeps players engaged, despite some noted flaws.

    • “The atmospheric battlefields, dripping with blood, and the intricately designed armor sets transport you back to the medieval era.”
    • “The game looks astounding and the medieval atmosphere is tangible.”
    • “Amazing combat and atmosphere, high skill cap and great devs.”
    • “The only people left playing nowadays are the ones who've played religiously from day one, and the game has a very toxic atmosphere overall; it's not the kind of game you can play casually anymore.”
    • “The atmosphere is lacking as well compared to Chivalry II.”
    • “For this being a multiplayer-only game, it sure does drop the ball in the multiplayer atmosphere.”
  • character development5 mentions

    Character development in the game is highlighted by its impressive and diverse character designs, allowing players to forge unique identities and play styles. While the landscapes may not stand out, the intricate character customization options and the ability to express individuality are key strengths that enhance the overall experience.

    • “Amazing game to play alone but better with friends, vast amount of character design and a few game modes to choose from!”
    • “Forge yourself in blood and vanquish your foes as any computer may feel worthy to hone your unique play style and character design.”
    • “The character design is where this game shines.”
    • “The character development feels shallow and lacks meaningful progression.”
    • “I was disappointed by the limited options for character growth throughout the game.”
    • “The characters seem one-dimensional, making it hard to connect with their stories.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

60hMedian play time
302hAverage play time
13-370hSpent by most gamers
*Based on 309 analyzed playthroughs

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