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Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
Monster Battles: Portals screenshot
+2

48%
Audience ScoreBased on 23 reviews
music3 negative mentions

  • The game features nice and simple card mechanics that can be entertaining and fun for players.
  • The monster designs are appealing, and the lack of an energy/stamina/turns per day mechanic is a welcome change from similar games.
  • There is a good bit of strategy involved in deck construction and battles, making it engaging for some players.
  • The game is heavily pay-to-win, with players able to buy advantages that create an unfair competitive environment.
  • There are significant balancing issues, particularly in PvP matches where opponents often have access to much stronger cards.
  • The game has been criticized for its lack of developer support and ongoing issues, leading to a decline in player engagement and enjoyment.
  • music
    4 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly negative feedback, with users noting that the option to turn it off is ineffective, as certain tracks, like the end-of-match jingle, still play. Additionally, players criticize the music quality as poor and unoriginal, suggesting it feels like a low-quality imitation of other games. Overall, the music contributes to a lackluster gaming experience that many find unenjoyable.

    • “The music was horrible; the video shown has a much better sound quality than the in-game music. The gameplay was like an exact rip-off of Pokémon, down to the trainers and monster types. I can't get into the game or the background, and the forced tutorial feels like it's holding your hand like a baby. Completely unenjoyable.”
    • “Super boring game, and the music is stolen from other games. I'm sure the assets for this game are also stolen.”
    • “Music set to off fails to turn off all music, in particular the end of match jingle.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay features appealing monster designs and a refreshing absence of energy or stamina mechanics, but suffers from repetitive enemy encounters and heavy reliance on RNG, which detracts from the overall experience. Additionally, the gameplay is criticized for being overly derivative of Pokémon, with a cumbersome tutorial that hinders enjoyment.

    • “While I like the monster designs and the lack of an energy/stamina/turns per day mechanic is a welcome change from similar games, the repetitive nature of the computer enemies and heavy RNG dependency of this game keep me from being able to recommend it.”
    • “The music was horrible, the video shown has a much better sound quality than the in-game music. The gameplay was like an exact rip-off of Pokémon, down to the trainers and monster types. I can't get into the game or the background, and the forced tutorial feels like it's holding your hand like a baby, making it completely unenjoyable.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics have been criticized for attempting to mimic the Pokémon art style but falling short, resulting in poorly designed characters that detract from the overall experience, especially in a card-based game where visual appeal is crucial.

    • “This developer has two 'exact same' games with different themes. This one clearly targets Pokémon fans, but it tries too hard to copy the art style and miserably fails. The characters look really bad, and in a card-based game, the art is 50% of the experience.”
    • “The graphics are subpar and lack any originality. It feels like a cheap imitation of better games, which is disappointing.”
    • “The visual design is uninspired and lacks detail. It feels like the developers didn't put much effort into creating a visually appealing game.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy has raised concerns among users, as the option to purchase match advantages for a dollar each is perceived as a blatant cash grab, particularly since these advantages are likely temporary and only last for a single match.

    • “The ability to buy advantages for the matches is a red flag that screams 'cash grab', especially when they are a dollar a piece and presumably last for only one match.”
    • “The monetization system feels exploitative, as it encourages players to spend money to stay competitive rather than rewarding skill and dedication.”
    • “It's frustrating to see that progress in the game can be easily bypassed with real money, making it feel less like a game and more like a pay-to-win scheme.”

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