"Monark is a single-player Fantasy Turn Based Strategy game with an interesting plot, good graphics, and an ingenious soundtrack. Explore the Mist of the real world and fight in the Otherworld to unravel the mysteries surrounding your academy and save the world from madness. Strengthen your Ego, customize your Fiends, and use tactical systems to defeat enemies in this dark neo-fantasy style game."
The game features a unique combat system that combines tactical elements with turn-based mechanics, allowing for strategic gameplay.
The soundtrack is exceptional, with engaging music that enhances the overall atmosphere and experience of the game.
The story explores deep themes related to identity and personal struggles, with well-developed characters that resonate with players.
The game suffers from a repetitive gameplay loop, with a lack of variety in enemies and environments, leading to a monotonous experience.
Puzzles can be overly obtuse and frustrating, often requiring specific knowledge or actions that detract from the flow of the game.
The grinding required to progress can feel excessive, making it difficult to maintain engagement and enjoyment throughout the game.
story
133 mentions Positive Neutral Negative
27%
67%
6%
The story of the game is a mixed bag, with some players appreciating its intriguing themes and character development, while others criticize its pacing and reliance on clichés. Many reviews highlight a slow start that lacks depth in character introductions, leading to a feeling of disconnection from the narrative. Despite its flaws, the game features emotional moments and well-written villains, making it engaging for those who are patient enough to see the story unfold.
“Most importantly, it manages to nail the major emotional beats in its story in a satisfying manner.”
“The story is interesting in that it isn't afraid to get dark.”
“The story is also very good, while the location and some plot points may seem familiar, the story itself is unique and has some genuinely surprising moments.”
“The reason why I'm giving a negative review is because the beginning of the story seems too rushed. There aren't really developments on the characters or much to 'get to know' the main characters.”
“The story starts in media res, but takes a painfully long time to explain how and why things got there.”
“The plot really gets going when you recruit all the characters, but when you’re recruiting human characters it definitely feels discrete and formulaic for a while.”
gameplay
52 mentions Positive Neutral Negative
15%
72%
13%
The gameplay is characterized by a mix of interesting mechanics and a repetitive core loop, where players often find themselves engaging in similar battles and puzzles throughout the game. While the turn-based strategy elements and unique features like resonance and awakening add depth, many players feel that the execution falls short, leading to a grindy experience that can detract from the overall enjoyment. Despite these issues, the engaging story and character development keep players invested, though some recommend waiting for a sale before diving in.
“The gameplay is incredibly fun, the story is engaging and interesting all the way through, the characters are amazing and very relatable, and the music is incredible.”
“The game adds a lot of different gameplay twists the more you play and it does get complex, but the gameplay really grows on you as you unlock more options to break the game.”
“Resonance, awakening, madness, and enlightenment are very interesting and fun mechanics to play around with, especially when you know what you're doing.”
“The actual gameplay loop is pretty repetitive and stale - go to a building, clear 3 floors (each floor is basically puzzle -> fight), fight the boss on the third floor, and repeat until the end of the game. Most games' loops are pretty mediocre when broken down like this, so maybe it was exacerbated by the boring world.”
“It is incredibly simple, with repetitive gameplay that does little of note and a dull, poorly written story.”
“About 90% of fights you can finish simply by using basic attacks, and a lot of the time, you have to go out of your way to actually use the more complex mechanics.”
music
50 mentions Positive Neutral Negative
56%
38%
6%
The music in the game has received widespread acclaim, with many reviewers praising its quality and ability to enhance the gameplay experience, particularly during boss battles where the tracks are described as intense and engaging. While the overall soundtrack is considered fantastic, some players noted that in-game versions of the songs are often cut and looped, which detracts slightly from the experience. Overall, the music is a standout feature, contributing significantly to the game's atmosphere and enjoyment.
“The music is in general really rather good and scene setting.”
“The soundtrack is amazing, I love the art, and the atmosphere reminds me of Persona 3 at times.”
“The sound track in the game is an absolute banger, especially the boss themes; each theme is unique and fits well with what's currently happening in the story.”
“The soundtracks are really nice, but sadly the in-game versions aren't the full songs; they're cut and looped.”
“In some scenes, there is missing music, and I don't think it is a bug.”
“While traversing mist areas, there's no music to keep you in suspense while exploring the unknown, which is a missed opportunity.”
grinding
39 mentions Positive Neutral Negative
100%
The grinding in *Monark* is widely criticized for being tedious, repetitive, and time-consuming, often requiring players to engage in the same battles to progress. While some players appreciate the story and combat mechanics, many find the excessive grinding detracts from the overall experience, making it feel like a slog rather than an enjoyable challenge. Overall, the game demands significant patience and a willingness to grind, which may not appeal to all players.
“Everything about it is a tedious and boring slog.”
“It exists to add 10+ hours of rather mindless grinding to the playtime of anyone hoping to get 100% completion in the game.”
“What you are left with is an incredibly grindy, repetitive, and unfulfilling game loop.”
graphics
35 mentions Positive Neutral Negative
29%
60%
11%
The graphics of the game have received mixed reviews, with many players noting that while the anime-inspired art style is appealing, the overall graphical quality is underwhelming for a 2022 release. Performance issues persist even on high-end hardware, and animations are often criticized for their stiffness. Despite these shortcomings, the unique aesthetic and accompanying music are praised, suggesting that the game's strengths lie more in its narrative and artistic direction than in its visual fidelity.
“Thematically, this game is a banger. I love the art style a lot, and the boss OSTs are phenomenal, worth listening to by themselves honestly.”
“The game does have a pretty unique art style to it; I will give it that it was certainly interesting to look at.”
“I think the graphics are decent, and the art style is super nice.”
“Game runs extremely poorly even on a 4070 and the graphic settings do nothing.”
“I'm no expert in game visuals, but even I can see how bad the 3D models are.”
“- Graphics are very underwhelming for a 2022 game, and the characters' personalities suffer a lot from lack of good animations and facial expressions.”
character development
6 mentions Positive Neutral Negative
83%
50%
Character development in the game is generally well-received, with players noting that it is both beautiful and engaging, particularly in the second act where characters become more fleshed out. However, some reviewers feel that certain aspects, such as the motivations behind character choices and their connections to the overarching themes, could have been explored more deeply. While the human characters are relatable and typical of rebellious teens, the limited customization options for the main character detract from the overall experience.
“If you played The Caligula Effect and enjoyed the character development in those games, you can expect to see more of it in Monark.”
“Character development is great and comes off as stereotypical but really fleshes out in Act II.”
“To summarize, the story is well thought out, as is the combat. The human character development is good (about as developed as you'd expect a bunch of rebellious teens to be).”
“Some character development could have explained why each student was singled out, the reason each sin related to the power it gave, and overall show more about the demons behind everything that's going on.”
“The lack of depth in character development left me feeling disconnected from the story and the characters' motivations.”
“I expected more growth and complexity from the characters, but they felt one-dimensional and predictable throughout the game.”
emotional
5 mentions Positive Neutral Negative
100%
The game effectively captures major emotional moments, delivering a satisfying narrative with shocking plot twists and heartbreaking backstories. While it attempts to tackle deep themes like depression and self-doubt, some reviewers feel that the writing quality detracts from its emotional depth. Nevertheless, the emotionally-moving characters and engaging story keep players invested throughout the experience.
“Most importantly, it manages to nail the major emotional beats in its story in a satisfying manner.”
“The intermission between the two halves of the game is full of plot twists that shocked me and even made me feel emotional.”
“All of these topped off with an emotionally moving cast of characters and a story that really kept me going despite the game's length and slightly questionable gameplay-related pacing issues somewhere in the middle portion.”
optimization
5 mentions Positive Neutral Negative
20%
20%
60%
The game's optimization has been widely criticized, with users reporting significant stuttering and frame rate issues even on high-end hardware. While some workarounds exist, they do not fully resolve the performance problems, leading many to feel that the game feels unfinished.
“Performance is sadly not so great on high-end hardware; I hope it will be patched soon.”
“Firstly, I had crazy stuttering issues throughout. Doing a workaround posted in the discussions helped, but didn't fix it completely, which obviously detracts from the experience.”
“It's not optimized well and has stutters even on high-end hardware, and is generally an unfinished game.”
“I experienced occasional stuttering and framerate delays.”
atmosphere
5 mentions Positive Neutral Negative
60%
20%
20%
The atmosphere of the game is highly praised for its well-composed soundtrack and artistic design, evoking comparisons to titles like Persona 3 and Shin Megami Tensei. Reviewers appreciate the creepy and oppressive ambiance, which enhances the overall experience, while even low-fidelity cutscenes contribute a nostalgic charm reminiscent of PS1 games.
“I find the songs well composed and capable of setting the right atmosphere.”
“The soundtrack is amazing, I love the art, and the atmosphere reminds me of Persona 3 at times.”
“You can definitely feel the SMT influence in Monark's atmosphere, and as a Megaten fan, the game didn't need more to grab my attention.”
“The atmosphere in the mist is very creepy and oppressive, and I'm all for it.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is hit-or-miss, with some writing and characters providing genuine laughs, while the long pauses in dialogue can create an awkward atmosphere that may be amusing in certain contexts. Overall, the comedic elements are inconsistent but can be enjoyable at times.
“Some of the writing is funny, and a few characters are enjoyable.”
“The long pauses between people talking made the dialogue scenes strange, which could be funny in some situations.”
monetization
1 mentions Positive Neutral Negative
300%
Users find the monetization aspect frustrating due to high prices and a lack of clear advertising regarding costs.
“The only thing that is annoying is the price and it's not advertised enough.”
“The monetization model feels overly aggressive and detracts from the overall experience.”
“I feel pressured to spend money to enjoy the game fully, which is frustrating.”