Metaphor: ReFantazio
- October 10, 2024
- ATLUS
- 64h median play time
A beautiful, 100-hour-long journey from beginning to end, Metaphor: ReFantazio takes the best elements of Persona 5 and somehow improves on them.
Metaphor: ReFantazio Atlus 35th Digital Anniversary Edition is a role-playing game that includes a digital base game, artbook, soundtrack, history book, all-time best soundtrack, and over 50 DLC costumes and music sets. The game offers various high school uniforms and samurai garb, with Spanish-Latin America language support added in a post-launch patch.
Reviews
- Engaging and mature story that tackles themes of racism and societal issues effectively.
- Innovative combat system that combines elements from both Persona and SMT, allowing for strategic gameplay.
- Beautiful art style and soundtrack that enhance the overall experience.
- Some pacing issues, particularly in the latter half of the game, leading to a rushed conclusion.
- Repetitive dungeon designs and enemy encounters that can feel monotonous over time.
- Lack of romance options and character depth compared to previous Persona titles.
- story1,726 mentions
- 37 % positive mentions
- 60 % neutral mentions
- 3 % negative mentions
The story of "Metaphor: Refantazio" has garnered mixed reviews, with many praising its mature themes, engaging plot twists, and character development, while others criticize its pacing and predictability. Players appreciate the blend of fantasy elements with real-world issues, though some feel the narrative can be heavy-handed or formulaic, reminiscent of previous Atlus titles like Persona. Overall, the game is seen as a compelling experience, particularly for fans of story-driven RPGs, despite some concerns about character depth and pacing in the latter parts of the game.
“Refantazio will captivate you with a mature story, great characters, fantastic music, satisfying gameplay loops, and leave you wanting more.”
“The music and visuals are stunning, but the story is on a whole other level.”
“The story is very unique and told very well.”
“Characters feel very shallow to me (Strohl and Hulkenberg feel very bland and one-dimensional), plot really isn't that interesting on paper, social sim parts feel very 'diet Persona', the archetypes (basically personas) are pretty inflexible at least in the first 10 or so hours of the game and very tedious to optimize for the situations you need them for.”
“The final story sections are also the most vapid and frustrating thing I have ever experienced in an RPG.”
“The story wears you down with a constant hammering of 'you thought you accomplished something? Wrong!' to the point where even when I am on what is called 'the final mission' storyline piece, I don't really have any enthusiasm to continue.”
- gameplay771 mentions
- 34 % positive mentions
- 63 % neutral mentions
- 3 % negative mentions
The gameplay of "Metaphor: Refantazio" has been widely praised for its engaging mechanics, blending elements from both the Shin Megami Tensei and Persona series. Players appreciate the refined turn-based combat, the innovative archetype system that enhances character customization, and the overall addictive gameplay loop, though some note that the dungeons can feel repetitive and the pacing may suffer from excessive cutscenes. While the game retains familiar mechanics, it introduces enough new features to keep the experience fresh and enjoyable for both newcomers and long-time fans of the genre.
“The game never slows down at all; the battles are always exciting and snappy, archetypes are satisfying to play with, and the day-to-day gameplay loop feels so intuitive it's like they've perfected the system.”
“The combat system is a standout feature, blending strategy and fluid mechanics that keep battles exciting and dynamic.”
“The archetype system adds a unique twist to the gameplay, keeping things fresh and interesting.”
“I spent two weeks with nothing to do then got to the final dungeon where they abandon the calendar mechanic and let you heal infinitely because all 'endgame' content is just shoved in there.”
“Gameplay is the strongest part of the game, but has a few minor flaws.”
“The gameplay is actually atrocious - you can literally dodge every single hostile monster and pretty much skip your way to the boss fights because of how bad the mob AI is.”
- music553 mentions
- 53 % positive mentions
- 43 % neutral mentions
- 4 % negative mentions
The music in "Metaphor: Refantazio" has received a mixed reception, with many praising its orchestral and atmospheric qualities, often highlighting the work of composer Shoji Meguro. While some tracks are described as exceptional and fitting for the game's fantasy setting, others note that the soundtrack can become repetitive, lacking the variety found in previous Atlus titles like the Persona series. Overall, the music is seen as a strong element of the game, enhancing the emotional and immersive experience, though it may not reach the iconic status of earlier soundtracks.
“The music is absolutely incredible! It perfectly complements the atmosphere of each setting and battle, enhancing the emotional weight of critical moments.”
“From the exhilarating battle themes that pump you up during combat to the hauntingly beautiful melodies that accompany quieter moments, the OST is a perfect blend of energy and emotion.”
“The soundtrack is so bomb, with some of the most emotional, action-packed songs I've heard since the peaks of audio that Elden Ring introduced me to.”
“The biggest letdown is the soundtrack.”
“Despite some tracks being absolute bangers (the battle music in particular), a lot of tracks are just there and forgettable.”
“The music is fine, but the OST in general is nowhere close to the nonstop bangers that the last three Persona games have had.”
- graphics358 mentions
- 41 % positive mentions
- 54 % neutral mentions
- 6 % negative mentions
The graphics of the game have received mixed reviews, with many praising its unique and stunning art style that evokes a strong aesthetic appeal, reminiscent of the Persona series. However, several players noted that the technical aspects, such as graphical fidelity and performance, feel outdated, often likening them to PS3-era visuals. Overall, while the art direction is celebrated, the lack of modern graphical enhancements and optimization issues have left some players disappointed.
“The art style is god-like; it was the main attraction for me stepping into this game.”
“The graphics are beautiful, and I love the story!”
“The attention to detail in the game's art style is second to none, and the characters are all brimming with personality.”
“The graphics look outdated during many parts of the game.”
“The graphics are flat out not good.”
“The graphics in general still feel like they came out in 2014.”
- grinding127 mentions
- 1 % positive mentions
- 4 % neutral mentions
- 95 % negative mentions
The grinding aspect of the game has received mixed feedback, with some players appreciating the streamlined and innovative systems that make grinding feel less tedious, while others find it still requires significant time investment, especially on higher difficulties. Many reviewers noted that the real-time combat allows for quicker grinding, but the need to optimize archetypes and manage resources can lead to frustration and repetitive gameplay. Overall, while grinding is a core element of the experience, its execution varies, with some players enjoying the challenge and others feeling it detracts from the overall enjoyment of the game.
“Combat feels good; it's not that grindy because I can skip the squad combat if I'm a certain level higher than the enemies. However, I honestly don't like all of the archetype system, since most of them are just not worth using.”
“But once you've seen everything and that adventurous spirit is lost, the game gets bogged down by efficient time management and grinding out dungeons.”
“Story-wise it's good, but I don't enjoy being drip-fed the story, then forced to do hours of grinding just to get to the next story...”
“By the time I finished the second dungeon I had lost so many days grinding that my story progression was way behind.”
- optimization79 mentions
- 19 % positive mentions
- 68 % neutral mentions
- 13 % negative mentions
Overall, the game's optimization has received mixed reviews, with some players experiencing significant performance issues, particularly on lower-end systems and the Steam Deck, while others report smooth gameplay on high-end rigs. Many users noted that despite initial optimization patches, performance can degrade in later stages of the game, and some technical problems persist, such as frame drops and texture pop-ins. While the game is praised for its visuals and gameplay, the consensus is that further optimization is needed to enhance the experience for all players.
“The social systems finally feel optimized.”
“Performance-wise, I have not had any noticeable issues on my high-end laptop.”
“Good game, no problems so far and performance issues in demo got fixed.”
“This game has pushed out 2 patches that basically do nothing for optimization, forcing me to uninstall and reinstall the entire game in order to continue playing each time.”
“The game definitely has its issues, starting from the performance being less than optimal and requiring better hardware than the established minimum requirements to achieve 60 fps.”
“As a game I couldn't recommend it more, but as an optimized product, it absolutely needs work, and I can only hope that the developers will release an update or hotfix that can resolve these issues.”
- emotional72 mentions
- 99 % positive mentions
- -3 % neutral mentions
- 4 % negative mentions
The emotional aspect of the game has garnered mixed but generally positive feedback, with many players expressing that it successfully evokes a range of feelings, from laughter to tears. While some moments are described as deeply moving and impactful, particularly in character arcs and story reveals, others feel that it doesn't quite reach the emotional heights of previous titles in the Persona series. Overall, players appreciate the heartfelt storytelling and character development, though some critique the pacing and certain plot points that detract from the emotional experience.
“The story, characters, and events in this game made me emotional several times and moved me.”
“This was simultaneously the most gut-wrenching yet heart-warming story I've ever experienced in a video game.”
“I’ve experienced so many different emotions while playing this game—I laughed, I cried.”
“The overall quality is mediocre, and the story is dull, lacking any excitement that would leave a lasting impression on players for years or even decades.”
“The emotional depth of the game feels shallow, making it hard to connect with the characters or their struggles.”
“I found the narrative to be uninspiring, which diminished any potential emotional impact it could have had.”
- character development63 mentions
- 37 % positive mentions
- 51 % neutral mentions
- 13 % negative mentions
Character development in the game receives mixed reviews, with some praising its depth and emotional impact, particularly through the introduction of a voiced protagonist and well-crafted character arcs. However, many critics feel it falls short compared to previous titles in the Persona series, citing a lack of depth and meaningful interactions, especially for side characters. Overall, while character designs are generally well-received, the development aspect is seen as inconsistent, with some players finding it engaging and others deeming it lackluster.
“Character development is also present throughout the game, creating more impact on the story.”
“Every character has motivations, character developments, and are likable for different reasons.”
“The character development is top-notch, making you genuinely care about their journeys.”
“The plot has a pacing problem, the character development is not as deep as the Persona games - this feels more like Soul Hackers 2 - another good, not great game by the team at Atlus.”
“If you say 'well, side characters in Persona 5 and their stories were pretty meh,' I could agree, but character stories in this game are maybe 1/3 of Persona 5 with zero character development.”
“We should prioritize writing, character development, and thematic depth instead, all of which are sorely absent in Metaphor.”
- humor26 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, featuring genuinely funny moments and clever banter among the cast, which often contrasts with the darker themes present in the story. While some players appreciate the quirky characters and comedic situations, others feel that the humor could be more prevalent, especially in social interactions. Overall, the game successfully balances humor with serious undertones, providing a range of emotional experiences for players.
“There are heartbreaking moments, but also genuinely hilarious banter between the cast.”
“It hits some very dark and sad notes starting from the very beginning, so just be aware this is a heavy (tonally) adventure, but that's not to say that it isn't worth it, and the comic relief sprinkled in throughout has had me laughing far louder and longer than I should have more than a few times.”
“The story has a nice mix of humor and serious points, and has kept me invested thus far.”
- atmosphere22 mentions
- 45 % positive mentions
- 41 % neutral mentions
- 14 % negative mentions
The atmosphere of the game is widely praised for its immersive world-building, enhanced by a hauntingly beautiful soundtrack that complements the emotional depth of each scene. Players appreciate the vibrant art direction and the way music elevates gameplay, although some note that certain cutscenes lack the same atmospheric impact. Overall, the combination of music, narration, and detailed environments creates a captivating experience that draws players into the game's fantasy world.
“The atmosphere here is more than window dressing—it is an immersive, world-building feat that leaves you constantly wondering about the secrets that lie beyond the horizon.”
“The soundtrack complements the atmosphere perfectly, with hauntingly beautiful melodies that elevate every moment of gameplay.”
“The vibrant art direction and atmospheric soundtrack really do elevate the experience, making each moment feel significant.”
“It is also unpleasant that in important cutscenes, in particular the 'awakening' of the main characters, half of the atmosphere is lost due to inexpressive music.”
“Story is stupid and silly at times, very generic world and atmosphere.”
“Absolutely dripping with atmosphere.”
- stability13 mentions
- 69 % positive mentions
- 8 % neutral mentions
- 23 % negative mentions
Overall, the game's stability is generally praised, with many users reporting smooth performance across various platforms, including Steam Deck and high-end PCs, with minimal crashes or stuttering. However, some players have encountered specific bugs, particularly related to achievements not unlocking, and occasional frame rate drops in certain areas. Despite these issues, the majority of players find the game runs well and is enjoyable.
“And it runs great on portable devices too due to its not too steep spec requirement.”
“My PC is not the best and I was worried it would not run the game at my max graphics with good framerate, but it runs great, much better than Warhammer 40K: Space Marine and many other triple-A titles from this year which I've had to run on lower settings and still would get FPS drops/stuttering.”
“A 3070, SSD, and 32GB (Win10) I can run the game at 1080 to 1440 fully maxed with a constant locked 60 FPS; 0 crashes, no stutter, very short loading times, no glitches I could see/find.”
“I had an issue with getting one achievement [spoiler](sword surfer)[/spoiler] which seems to be highly buggy, at least according to several Reddit posts I found.”
“Edit #2 - another update, another buggy mess.”
“Personally, I have had no issues or glitches other than achievements not unlocking, for whatever reason.”
- replayability7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
Overall, the game is criticized for its limited replayability due to a linear story with few diverging paths and the ability to fully customize the job system in a single playthrough. Players feel that the lack of meaningful choices and new game+ content diminishes the incentive to replay, leaving them with little motivation to return after completing the game.
“Perhaps modders will create a better new game plus for the longevity and replayability of the game.”
“A game rated 70 is one I expect to love from start to end and to have some replayability. To put it simply, I cannot find one reason to play this game again other than to revisit it when they add the classic golden package to their games a few years down the line.”
“I feel it limits replay value.”
“Not only that, but I feel like there isn't too much replayability, since you're already encouraged to fully customize and swap out the job system whenever necessary.”
“Second, the story was on rails with no real diverging paths or choices for replayability, and I personally did not enjoy it as much as I hoped.”
“I have experienced all that the game has to offer in my 80 hours spent with it, and I found it lacking, especially given the minimal replayability and lack of new game+ content.”
- monetization3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The monetization strategy of the game has been criticized for feeling like a cash grab, leveraging the goodwill of the Persona series while offering minimal additional content through DLCs. Despite the absence of overt advertisements, the game is perceived as unfinished and reflective of a company known for its predatory practices and recycling of material.
“This game, in its current state, feels unfinished and reflects Atlus at its worst—essentially a cash grab built on the goodwill of the Persona series.”
“It’s not an innovative masterpiece; it’s derivative, created by a multi-million dollar company that has been tuning this genre of game for decades, a company notorious for predatory monetization, milking of titles, recycling material, and unfinished releases.”
Critic Reviews
Metaphor: ReFantazio Review
Refining the Atlus RPG formula of weaving tough turn-based combat into compelling social sim mechanics, Metaphor: ReFantazio doesn’t just send a powerful message across its political drama, it becomes a beautiful expression of the real impact storytelling can have on all of us.
90%Metaphor: ReFantazio review
A beautiful, 100-hour-long journey from beginning to end, Metaphor: ReFantazio takes the best elements of Persona 5 and somehow improves on them.
95%Metaphor: ReFantazio Review
Metaphor: ReFantazio is one of the most memorable RPGs we've played in years. In pursuing a new property, complete with a fantasy setting, Atlus has allowed its creativity to blossom, resulting in a brilliantly rich experience — both in terms of narrative and audiovisual design. While Metaphor takes obvious gameplay and structural cues from the developer's previous projects, it combines and refines those elements to make an epic, kingdom-hopping adventure that feels unique and deeply fulfilling.
90%