MMM: Murder Most Misfortunate
- May 1, 2017
- Foolish Mortals Games
- 3h median play time
"MMM: Murder Most Misfortunate" is a visual novel adventure game where players, as the widowed Miss Fortune, must solve a murder that took place in a secluded manor. With over 1700 voiced lines, unique characters, and an immersive story, players must gather clues and build a case to find the true killer or risk taking the blame. The game features multiple endings, ensuring replayability and different outcomes.
Reviews
- The game features excellent voice acting that brings the characters to life and enhances the overall experience.
- The story is engaging with multiple endings, allowing players to explore different outcomes and keep the gameplay interesting.
- The character design and personalities are well-developed, making interactions enjoyable and humorous.
- The art style is considered subpar by many players, detracting from the overall visual appeal of the game.
- Gameplay can feel limited and somewhat shallow, with some players finding the mystery too easy to solve and lacking depth.
- There are design flaws such as long loading times and difficulty in skipping dialogue, which can disrupt the flow of the game.
- story42 mentions
- 29 % positive mentions
- 64 % neutral mentions
- 7 % negative mentions
The story is generally well-received, characterized as engaging and enjoyable, with strong voice acting that enhances the experience. However, many reviewers note that it is relatively short and could benefit from deeper character development and additional gameplay modes to increase replay value. While the narrative features familiar tropes, it still manages to deliver a fun and immersive experience, particularly for fans of visual novels and murder mysteries.
“A cute little wholesome story with a knight in a pointed hat, a damsel in distress, and a masked villain.”
“In short, this visual novel is a well-crafted experience with a gripping story, engaging gameplay, and strong voice acting, making it a rewarding choice for murder mystery fans.”
“The story is very well written and fully voiced; the cast did an amazing job, especially Ms.”
“The story is ultimately too short to successfully do what it seemingly wants to do, but at least it won't waste your time.”
“I have to admit, the setting and premise for the story are often overdone within the mystery genre; however, sometimes when you write in a genre you write about what you know....and hoo boy, do mystery novel lovers know this setting.”
“I also couldn't help but feel that there was a little more planned for the story, and parts of it sort of wrapped up in the end.”
- gameplay20 mentions
- 25 % positive mentions
- 60 % neutral mentions
- 15 % negative mentions
The gameplay of "Murder Most Misfortunate" is characterized by engaging detective mechanics that emphasize deduction and observation, appealing to fans of murder mysteries. However, players have noted the relatively short duration of around three hours, which may leave some wanting more content. While the game features a well-crafted story and a user-friendly interface, it suffers from clunky interactions and a lack of depth in gameplay elements typical of visual novels.
“Murder Most Misfortunate offers engaging detective gameplay, where players must solve a series of murder mysteries using deduction and observation.”
“Gameplay involves investigating the manor, using your inventory to present evidence, and exploring different rooms.”
“In short, this visual novel is a well-crafted experience with a gripping story, engaging gameplay, and strong voice acting, making it a rewarding choice for murder mystery fans.”
“Some players may find the game's duration to be relatively short, particularly if they quickly solve the murder mysteries.”
“As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written (and badly voice acted) dialogue that would never have been accepted or published in print.”
“Visual novel story with few interactions and sub-par gameplay.”
- graphics19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The game's graphics are characterized by stylish art deco visuals that effectively evoke the roaring twenties, with detailed environments and character designs enhancing the immersive experience. However, some reviews criticize the overall visual quality, describing it as mediocre and lacking polish, with simplistic 2D art that fails to impress. While the art style has its charm, it may not suit all themes, leading to mixed opinions on its effectiveness in conveying the game's narrative.
“The detailed environments and character designs contribute to the immersive atmosphere of the game, enhancing the overall aesthetic appeal.”
“The art style is fancier than Queen Victoria's teapot collection 🎨.”
“The art style was charming, and each character is given a unique color for contrast.”
“The artwork here is mediocre at best; it's a hodge-podge of amateurish 'my first Wacom tablet' style drawings used instead of professional-looking game assets.”
“It's unclear if this is due to a lack of budget to hire someone who can create graphical assets properly, or a lack of talent. Regardless, the overall visual quality of the game is lackluster; it's not a selling point.”
“All background graphics use a washed-out style where individual items are hard to distinguish from each other.”
- humor11 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a blend of quirky characters, witty dialogue, and dry British sarcasm, which enhances the overall experience of the mystery narrative. Players appreciate the engaging and often funny interactions, particularly highlighting the character Miss Fortune for her hilariously mean demeanor. Overall, the humor adds a delightful layer to the gameplay, making it enjoyable for fans of snappy dialogue and comedic elements in murder mysteries.
“I enjoyed [i]mmm: murder most misfortunate[/i] for its humor, lively cast, and delightful Miss Fortune, which I'd love to see in a sequel or another story.”
“Overall, I was entertained and would recommend it if you like snappy dialogue and murder mysteries that have a bit of humor to them.”
“Because the dialogue is engaging (and often funny), voiced well, and led by Miss Fortune's dry wit and sarcastic remarks.”
- music8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The music in the game is generally well-received, with many praising its atmospheric quality and ability to enhance the overall ambiance. While some users suggest that additional sound effects could further elevate the experience, the existing soundtracks are described as pleasant and moody, effectively complementing the voice acting and contributing to the game's immersive atmosphere.
“The music is awesome, the dialogue makes a lot of sense, and the ending is so great.”
“The music is also quite pleasant and moody.”
“I also appreciated the way the interface, art, music, and voice acting contributed to the atmosphere of the game.”
“More atmospheric sound effects and background music tracks could heighten the suspense and ambiance.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“+ok soundtracks.”
- atmosphere7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The game's atmosphere is praised for its detailed environments, character designs, and engaging storytelling, which create an immersive experience. However, some players feel that certain elements, like character choices and indistinct interactable objects, can detract from the intended historical setting. Enhancements in sound effects and music could further elevate the ambiance and suspense.
“The detailed environments and character designs contribute to the immersive atmosphere of the game, enhancing the overall aesthetic appeal.”
“I also appreciated the way the interface, art, music, and voice acting contributed to the atmosphere of the game.”
“Thankfully, there is the option to disable the timer which allows you to absorb the atmosphere better.”
“To me, she ruins the atmosphere of the setting, which looks like it's supposed to be set in the late 1800s to early 1900s.”
“Although the backgrounds were clear and conveyed the atmosphere well, some of the interactable objects were a bit hard to distinguish from the background, further compounded by the fact that you can rotate 360 degrees.”
“Thankfully, there is the option to disable the timer, which allows you to absorb the atmosphere better.”
- replayability6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game has been criticized for its limited replayability, as once players solve the murder mysteries, there is little incentive to replay due to unchanged outcomes. Suggestions for improvement include adding additional gameplay modes or branching storylines, as well as multiple endings, which could enhance the overall experience and prolong engagement.
“Multiple endings for a bit of extra replayability (even though the true ending is pretty obvious), for a total of ~3h of gameplay.”
“Limited replayability: once players solve the murder mysteries, there may be limited incentive to replay the game, as the outcomes remain the same.”
“Additional gameplay modes or branching storylines could enhance replay value and prolong engagement.”
“While its engaging gameplay and visual aesthetics shine, the game could benefit from improvements in sound design and replayability to further enhance the overall experience.”
- character development3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Character development in the game is marked by unique and immersive environments, complemented by average character designs that may not stand out but are enhanced by strong voice acting. The overall aesthetic appeal is bolstered by the detailed art, creating a distinctive atmosphere.
“The detailed environments and character designs contribute to the immersive atmosphere of the game, enhancing the overall aesthetic appeal.”
“Art and character design is very - and I mean very - weird.”
“Although the character designs are average, the voice acting enhances the experience.”
- optimization2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The optimization of Fortune is noted to have a significant impact on overall performance, though the quality of the full voice-over cast varies considerably between characters.
“Fortune's performance makes a significant impact.”
“Fortune's performance has a significant impact on the game's optimization.”
“The full voiceover features an okay cast, but the performances vary greatly depending on the character.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's stability is marked by some bugs and design issues, particularly with slow loading times and difficulties in quickly skipping dialogue, which can hinder the experience for players focused on achievements or endings.
“This game has okay art, but the design is slightly buggy and irksome. It's hard to skip through dialogue quickly when you're achievement or ending hunting, and the loading times are weirdly long for such a lightweight game.”
“The game frequently crashes, making it frustrating to progress. Stability issues really detract from the overall experience.”
“I encountered multiple bugs that caused the game to freeze, which ruined my immersion and made it difficult to enjoy the gameplay.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a charming and heartwarming narrative centered around classic archetypes, including a knight, a damsel in distress, and a masked villain, which evokes a sense of nostalgia and emotional engagement.
“A cute little wholesome story with a knight in a pointed hat, a damsel in distress, and a masked villain.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.
“Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
“Grinding in this game feels like an endless chore. The repetitive tasks drain the enjoyment out of what could have been a great experience.”
“The grind is so excessive that it overshadows the story and character development, making it feel more like a job than a game.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization of "Mmm: Murder Most Misfortunate" is criticized as a cash grab, with a price of around $5 USD deemed unjustifiable due to the game's defects and the availability of superior free alternatives on Steam.
“Murder Most Misfortunate has a cash grab price of around $5 USD. It's not worth it given the defects and shortcomings of the product, especially considering the sheer number of completely free, much higher quality games on Steam.”
“The monetization strategy feels exploitative, as it seems more focused on squeezing money from players rather than providing a fair gaming experience.”
“I was disappointed to find that many features are locked behind paywalls, making it hard to enjoy the game without spending extra money.”