MMM: Murder Most Misfortunate Game Cover
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"MMM: Murder Most Misfortunate" is a visual novel adventure game where players, as the widowed Miss Fortune, must solve a murder that took place in a secluded manor. With over 1700 voiced lines, unique characters, and an immersive story, players must gather clues and build a case to find the true killer or risk taking the blame. The game features multiple endings, ensuring replayability and different outcomes.

Reviews

91%
Audience ScoreBased on 56 reviews
story10 positive mentions
replayability3 negative mentions
  • The game features excellent voice acting that enhances the overall experience and brings the characters to life.
  • The intriguing detective gameplay allows players to piece together clues and explore multiple endings, adding depth to the story.
  • The charming characters and witty dialogue make for an enjoyable and humorous experience, particularly with the main character, Miss Fortune.
  • The game suffers from limited replayability, as once the mysteries are solved, there is little incentive to play again.
  • Some players found the art style and character designs to be mediocre and inconsistent with the game's setting.
  • The gameplay can be hindered by long loading times and a lack of options to skip previously seen dialogue, making it feel tedious at times.
  • story33 mentions

    The story is generally well-received, characterized as fun and engaging, with strong voice acting that enhances the experience. However, many reviewers note that it is relatively short and could benefit from deeper character development and additional gameplay modes or branching storylines to increase replay value. While the plot is enjoyable, some feel it relies on familiar tropes within the mystery genre and leaves room for further exploration and complexity.

    • “A cute little wholesome story with a knight in a pointed hat, a damsel in distress, and a masked villain.”
    • “In short, this visual novel is a well-crafted experience with a gripping story, engaging gameplay, and strong voice acting, making it a rewarding choice for murder mystery fans.”
    • “The story is decent enough (albeit short) and the multiple endings are very creative.”
    • “The story is ultimately too short to successfully do what it seemingly wants to do, but at least it won't waste your time.”
    • “I have to admit, the setting and premise for the story are often overdone within the mystery genre; however, sometimes when you write in a genre you write about what you know....and hoo boy, do mystery novel lovers know this setting.”
    • “I also couldn't help but feel that there was a little more planned for the story, and parts of it sort of wrapped up in the end.”
  • graphics17 mentions

    The game's graphics are characterized by stylish art deco visuals that effectively evoke the roaring twenties, with detailed environments and unique character designs enhancing the immersive experience. However, some reviews criticize the overall visual quality, describing it as mediocre and lacking polish, with simplistic 2D art that fails to impress. While the art style has its charm, it may not suit the game's darker themes, leading to mixed opinions on its aesthetic execution.

    • “The detailed environments and character designs contribute to the immersive atmosphere of the game, enhancing the overall aesthetic appeal.”
    • “The art style was charming, and each character is given a unique color for contrast.”
    • “First thing I notice: this game's art style is fancier than Queen Victoria's teapot collection 🎨”
    • “The artwork here is mediocre at best; it's a hodge-podge of amateurish 'my first Wacom tablet' style drawings used instead of professional-looking game assets.”
    • “It's unclear if this is due to a lack of budget to hire someone who can create graphical assets properly, or a lack of talent. Regardless, the overall visual quality of the game is lackluster; it's not a selling point.”
    • “All background graphics use a washed-out style where individual items are hard to distinguish from each other.”
  • gameplay16 mentions

    The gameplay of "Murder Most Misfortunate" is characterized by intriguing detective mechanics that emphasize deduction and observation, providing an engaging experience for players. However, the relatively short duration of around three hours may leave some players wanting more, and while the game features multiple endings for added replayability, improvements in sound design and additional content could enhance the overall experience. Despite some clunky moments, the user interface is well-executed, making the gameplay enjoyable for fans of the genre.

    • “Murder Most Misfortunate offers engaging detective gameplay, where players must solve a series of murder mysteries using deduction and observation.”
    • “Gameplay involves investigating the manor, using your inventory to present evidence, and exploring different rooms.”
    • “In short, this visual novel is a well-crafted experience with a gripping story, engaging gameplay, and strong voice acting, making it a rewarding choice for murder mystery fans.”
    • “Some players may find the game's duration to be relatively short, particularly if they quickly solve the murder mysteries.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written (and badly voice acted) dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “The gameplay was a bit clunky from time to time.”
  • humor10 mentions

    The humor in the game is characterized by a blend of quirky characters, witty dialogue, and dry British humor, which adds a delightful touch to the mystery genre. Players appreciate the entertaining interactions and the lively cast, particularly enjoying the character Miss Fortune for her hilariously mean demeanor. Overall, the humor enhances the experience, making it a recommended choice for fans of snappy dialogue and comedic murder mysteries.

    • “I enjoyed [i]mmm: murder most misfortunate[/i] for its humor, lively cast, and delightful Miss Fortune, which I'd love to see in a sequel or another story.”
    • “Sprinkle in the dry British humor for that extra touch of wit and sarcasm.”
    • “Overall, I was entertained and would recommend it if you like snappy dialogue and murder mysteries that have a bit of humor to them.”
  • atmosphere6 mentions

    The game's atmosphere is praised for its detailed environments and character designs, which create an immersive experience, though some players feel that certain elements, like character choices, can detract from the intended historical setting. Enhanced sound effects and music could further elevate the ambiance, while the option to disable the timer allows for a more leisurely appreciation of the atmosphere, despite some challenges in distinguishing interactable objects within the richly designed backgrounds.

    • “The detailed environments and character designs contribute to the immersive atmosphere of the game, enhancing the overall aesthetic appeal.”
    • “More atmospheric sound effects and background music tracks could heighten the suspense and ambiance.”
    • “Thankfully, there is the option to disable the timer, which allows you to absorb the atmosphere better.”
    • “To me, she ruins the atmosphere of the setting, which looks like it's supposed to be set in the late 1800s to early 1900s.”
    • “Although the backgrounds were clear and conveyed the atmosphere well, some of the interactable objects were a bit hard to distinguish from the background, further compounded by the fact that you can rotate 360 degrees.”
  • replayability6 mentions

    The game has been criticized for its limited replayability, as once players solve the murder mysteries, there is little incentive to replay due to predictable outcomes. Suggestions for improvement include adding additional gameplay modes or branching storylines, as well as multiple endings to enhance the overall experience and prolong engagement.

    • “Multiple endings for a bit of extra replayability (even though the true ending is pretty obvious), for a total of ~3h of gameplay.”
    • “Limited replayability: once players solve the murder mysteries, there may be limited incentive to replay the game, as the outcomes remain the same.”
    • “Additional gameplay modes or branching storylines could enhance replay value and prolong engagement.”
    • “While its engaging gameplay and visual aesthetics shine, the game could benefit from improvements in sound design and replayability to further enhance the overall experience.”
  • music6 mentions

    The music in the game is generally praised for its pleasant and moody qualities, effectively enhancing the atmosphere and complementing the voice acting. While some users suggest that additional atmospheric sound effects could further elevate the experience, the existing tracks contribute positively to the overall ambiance and emotional impact of the game.

    • “The music is awesome, the dialogue makes a lot of sense and the ending is so great.”
    • “Music and backgrounds were nice, as well as the voice acting.”
    • “The voice acting was particularly entertaining, and it paired nicely with the unobtrusive ambient music.”
    • “More atmospheric sound effects and background music tracks could heighten the suspense and ambiance.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • character development3 mentions

    Character development in the game is marked by unique and immersive environments, complemented by average character designs. While the character designs may not stand out, the voice acting significantly enhances the overall experience, contributing to the game's aesthetic appeal.

    • “The detailed environments and character designs contribute to the immersive atmosphere of the game, enhancing the overall aesthetic appeal.”
    • “Art and character design is very - and I mean very - weird.”
    • “Although the character designs are average, the voice acting enhances the experience.”
  • optimization2 mentions

    The optimization of Fortune is noted to significantly affect its overall performance, with full voice-over work that features a mixed quality cast, leading to varying character performances.

    • “Fortune's performance makes a significant impact.”
    • “Fortune's performance has a significant impact on the game's optimization.”
    • “The full voiceover features an okay cast, but the performances vary greatly depending on the character.”
  • stability1 mentions

    The game's stability is marked by some bugs and design issues, particularly with slow loading times and difficulties in quickly skipping dialogue, which can hinder the experience for players focused on achievements or endings.

    • “This game has okay art, but the design is slightly buggy and irksome. It's hard to skip through dialogue quickly when you're achievement or ending hunting, and the loading times are weirdly long for such a lightweight game.”
    • “The game crashes frequently, making it nearly unplayable at times. Stability issues really detract from the overall experience.”
    • “I encountered several bugs that caused the game to freeze, forcing me to restart. It's frustrating when a game has potential but lacks stability.”
  • emotional1 mentions

    The game features a charming and heartwarming narrative centered around a knight, a damsel in distress, and a masked villain, evoking a sense of nostalgia and emotional engagement through its whimsical storytelling.

    • “A cute little wholesome story with a knight in a pointed hat, a damsel in distress, and a masked villain.”
  • grinding1 mentions

    Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.

    • “Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “Grinding in this game feels like an endless chore. The repetitive tasks drain the enjoyment out of what could have been a great experience.”
    • “The amount of grinding required to progress is overwhelming. It turns what should be an engaging journey into a monotonous slog.”
  • monetization1 mentions

    The monetization of "Mmm: Murder Most Misfortunate" is criticized as a cash grab at around $5 USD, with reviewers feeling it is not worth the price due to its defects and the availability of superior free games on Steam.

    • “Murder Most Misfortunate has a cash grab price of around $5 USD. It's not worth it given the defects and shortcomings of the product, especially considering the sheer number of completely free, much higher quality games on Steam.”
    • “The monetization strategy feels exploitative, as it seems designed to squeeze money out of players rather than provide a fair gaming experience.”
    • “I was disappointed to find that many features are locked behind paywalls, making it hard to enjoy the game without spending extra money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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