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Missile Cards is a single player turn-based strategy game with a science fiction theme. It was developed by Nathan Meunier and was released on April 7, 2017. It received very positive reviews from players.

"MISSILE CARDS is an intense turn-based defense card game inspired by the retro Atari classic Missile Command. Arm your defenses and blast away flaming death orbs, nuclear warheads, and other hazards hurtling down from space. High replay and lots of unlockables!"

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94%
Audience ScoreBased on 48 reviews
gameplay5 positive mentions
story3 negative mentions

  • Unique blend of Missile Command and turn-based card strategy offering deep, challenging gameplay with good replayability.
  • Charming pixel art style and catchy chiptune soundtrack complement the game's retro vibe well.
  • Progression system with upgrades, unlockable cards, and base enhancements adds strategic depth and a rewarding sense of growth.
  • Gameplay can feel slow-paced and grindy, requiring multiple repeated plays to unlock upgrades and new cards.
  • Luck/RNG heavily influences outcomes at times, which can be frustrating and diminish player control.
  • Limited strategic variety and repetitive card mechanics may cause the experience to become stale after extended play.
  • gameplay
    31 mentions Positive Neutral Negative

    The gameplay combines simple, accessible turn-based card strategy with missile command-inspired mechanics, offering a blend of luck and strategic depth that becomes more challenging and varied as players progress. While the core mechanics are easy to learn and satisfying, some reviewers note potential repetitiveness, though upgrades, unlockables, and steadily increasing difficulty keep it engaging for extended play. Overall, it's praised for its well-executed, absorbing gameplay that appeals to fans of strategic card and retro-style games.

    • “It's defensive gameplay where you fight to complete missions, upgrade your arsenal, unlock new bases and test your card battling skill against decks that only get more challenging as you move along.”
    • “Simple and yet challenging gameplay mixed with nice bleeps and bloops and snazzy retro style art.”
    • “It is one of this games with really simple but deep gameplay and mechanics: you learn quickly how to play, but as you progress it requires strategy and a lot of thinking for your next move.”
    • “Strategy is plain simple, therefore the gameplay is tedious and just luck-basedly unfair.”
    • “Do I want to grind a tedious unchallenging task to get further into this undemanding gameplay?”
    • “- gameplay can get repetitive after a while.”
  • graphics
    14 mentions Positive Neutral Negative

    The game's graphics feature charming and nostalgic 8-bit pixel art that effectively complements its retro theme and soundtrack. Reviewers appreciate the pixel-based visuals for their simplicity and nostalgic appeal, which enhance the overall game feel and atmosphere. Fans of retro aesthetics and pixel graphics will find the art style and accompanying sound effects particularly enjoyable.

    • “The pixel aesthetics and the chiptune soundtrack perfectly round out the mix!”
    • “Add to this the lovely pixel graphics and retro music, many upgrades, bonus missions, and you have a really awesome game to spend hours on.”
    • “The graphical style and music gel well with the general theme of the game.”
  • story
    10 mentions Positive Neutral Negative

    The story is centered around defensive gameplay where players complete missions, upgrade their arsenal, and face increasingly challenging card battles. Despite a limited number of missions, each contains multiple challenges and strategic depth, encouraging creative defense and attack planning. The narrative is complemented by retro visuals and music, enhancing an engaging and rewarding experience.

    • “It’s defensive gameplay where you fight to complete missions, upgrade your arsenal, unlock new bases and test your card battling skill against decks that only get more challenging as you move along.”
    • “It's quite surprisingly robust, with hidden depth and strategy needed in order to progress through the five missions.”
    • “Full tutorial and 1 failed mission (long story and tutorial...)”
    • “Full tutorial and 1 failed mission (long story and tutorial...)”
    • “But don't be put off the mission count since each mission has three challenges to complete before unlocking the next mission.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game features a retro, chip-tune style that complements the pixel art and overall theme well, creating a warm and engaging atmosphere. While many users appreciate the nostalgic and fitting soundtrack, a few find certain sounds repetitive and somewhat annoying. Overall, the music effectively enhances the game's appeal and immersion.

    • “The pixel aesthetics and the chiptune soundtrack perfectly complement the game's overall style.”
    • “The graphical style and music blend well with the general theme of the game.”
    • “The game features lovely pixel graphics and retro music, enhancing the experience alongside many upgrades and bonus missions.”
    • “The music has annoying sounds and is very repetitive.”
    • “The pixel aesthetics and the chiptune soundtrack are rounding up the mix!”
    • “It has the exact right music for this game, a little warm, a little tense, and quite chip-tuney.”
  • grinding
    5 mentions Positive Neutral Negative

    The grinding in the game is generally seen as tedious and overly repetitive, leading to a sense of monotony and frustration due to its simplicity and luck-based nature. However, some players still find enjoyment in the grind despite its repetitiveness. The lengthy grind can risk player drop-off before reaching more engaging content like boss levels.

    • “It's very grindy.”
    • “Do I want to grind a tedious unchallenging task to get further into this undemanding gameplay?”
    • “Earning upgrades, achievements, and new cards can already feel too grindy and every moment that the cool-looking boss level is put off is just further risk that players will eventually give up due to the monotony that inevitably sinks in.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers high replayability, especially for players who enjoy challenging gameplay and dying frequently. The ability to obtain new cards and upgrade bases adds depth and encourages repeated playthroughs, making it a highly recommended experience.

    • “I recommend this game because while it is challenging, it does offer replayability and the option to obtain better cards in order to make you hardier against the impending comets.”
    • “Buying new cards and upgrading bases helps if you get stuck and adds nice replayability. I seriously recommend everyone to make themselves a favor and buy this game!”
    • “It's definitely got a ton of replay value if you don't mind dying a whole lot.”
  • stability
    1 mentions Positive Neutral Negative

    The game demonstrates excellent stability, running smoothly even on lightweight laptops like the Surface Pro 3, ensuring a reliable and enjoyable play experience.

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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Missile Cards is a turn-based strategy game with science fiction theme.

Missile Cards is available on PC and Windows.

On average players spend around 10 hours playing Missile Cards.

Missile Cards was released on April 7, 2017.

Missile Cards was developed by Nathan Meunier.

Missile Cards has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Missile Cards is a single player game.

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