- April 7, 2017
- Nathan Meunier
- 10h median play time
Missile Cards
Platforms
About
Missile Cards is a turn-based strategy card game inspired by Missile Command, where you defend your base against hazards from space. Arm your defenses with missiles, lasers, and other weapons, and complete missions while facing increasingly difficult decks. The game features 5 bases with unique challenges and gameplay, designed for a high replay value.







- Missile Cards offers a unique blend of turn-based strategy and card mechanics, providing engaging gameplay that is easy to learn but challenging to master.
- The game features charming pixel graphics and a nostalgic chiptune soundtrack, enhancing the overall experience and appeal.
- With a variety of unlockable cards and upgrades, Missile Cards has significant replayability, making it a great time-waster for casual gaming sessions.
- The gameplay can feel repetitive and grindy, with a heavy reliance on luck that may frustrate players seeking a more strategic experience.
- Some players find the pacing slow, particularly with the card animations and the overall progression, which can detract from the excitement.
- The lack of strategic variety and control over the card deck can lead to a feeling of monotony, making it less engaging over extended play sessions.
gameplay
31 mentions Positive Neutral NegativeThe gameplay is a blend of simple mechanics and strategic depth, offering a mix of card-based and turn-based elements that keep players engaged despite some repetitiveness. While it features accessible and nostalgic design reminiscent of classic games, the increasing difficulty and introduction of new mechanics maintain a challenging experience. Overall, it appeals to fans of strategic card games, providing a satisfying balance of luck and strategy.
“It’s defensive gameplay where you fight to complete missions, upgrade your arsenal, unlock new bases, and test your card battling skill against decks that only get more challenging as you move along.”
“Very absorbing gameplay with an element of chance (as you'd expect from a card game) but definitely a good amount of strategy involved as well.”
“Combining the premise of Missile Command, a game I loved as a kid, with deck-based strategy gameplay isn't something I ever would've thought of, but Missile Cards not only makes it work but makes it addicting to play as well.”
“Strategy is plain simple, therefore the gameplay is tedious and just luck-based unfair.”
“Do I want to grind a tedious, unchallenging task to get further into this undemanding gameplay?”
“- gameplay can get repetitive after a while.”