Mirror Forge Game Cover
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Mirror Forge is a first-person psychological survival horror game, where reality warps around you in twisted environments. Solve puzzles, survive threats, and uncover clues from an alien world to avoid deadly entities and the grasp of utter madness. Gameplay relies on exploration, stealth, and reflexes in constantly changing realities.

Reviews

77%
Audience ScoreBased on 93 reviews
story30 positive mentions
music2 negative mentions
  • The game features a captivating atmosphere and impressive graphics, drawing strong inspiration from classic horror titles like Silent Hill.
  • The story is engaging and incorporates interesting elements of ancient Mesopotamian lore, providing depth to the gameplay experience.
  • Despite some bugs, the game is a commendable effort for a solo developer, showcasing a passion for horror and a commitment to improving based on player feedback.
  • The game suffers from numerous bugs and glitches, including issues with controls, save files, and scripting that can disrupt gameplay.
  • Many players found the enemy encounters and chase sequences to be tedious and poorly executed, detracting from the overall horror experience.
  • The narrative can be convoluted and heavy-handed, with some players feeling overwhelmed by the amount of exposition and lacking a coherent flow.
  • story74 mentions

    The game's story is a mixed bag, with some players praising its engaging and intricate narrative that combines horror elements and psychological depth, while others criticize it for being convoluted, generic, or poorly executed. Many reviewers noted that the storytelling can feel rushed or overly direct, often dumping information on players without sufficient buildup, yet some found the twists and atmosphere compelling enough to keep them invested. Overall, the story has potential and intriguing ideas, but its execution varies significantly among players, leading to a range of opinions on its effectiveness.

    • “This game kept me on edge the entire time, with no slow build-up and no real slow points in the story.”
    • “The mystery in the story itself surprised me quite a lot when everything was unveiled in the end.”
    • “With a collaboration of good non-cheap jump scares and suspenseful storytelling, this game has got me hooked.”
    • “I cannot even describe the story in a couple of sentences because it is literally making a u-turn throughout the game and discards any sort of psychological drama it had for an alien god.”
    • “The story is convoluted.”
    • “The experience drives the story rather than the story driving the game.”
  • atmosphere25 mentions

    The atmosphere in Mirror Forge is widely praised for its immersive and creepy qualities, effectively combining dark visuals, tension, and a sense of foreboding that keeps players on edge. While some reviews note that the reliance on jump scares can feel excessive or cheap, many agree that the overall ambiance enhances the storytelling and gameplay experience. The game's art direction and sound design contribute significantly to its oppressive atmosphere, making it a standout feature that captivates players throughout their exploration.

    • “This one had so much going on, crazy atmosphere, dark creepy visuals, plenty of scares and a hell of a story to go with it all!”
    • “The game has some good spooks and an amazing oppressive atmosphere with the clanging of machinery and the growls of unseen enemies overwhelming your senses as you creep down the halls.”
    • “Very creepy atmosphere that kept me interested with something new and twisted in every place visited and moments that kept me on edge.”
    • “The atmosphere is creepy enough, but the game is so heavy on the cheap jump scares that it became comical.”
    • “The story isn't scary - it needs to use jump scares (half of which I missed except for the loud music sting), which is a crutch I can't tolerate if there isn't real atmosphere to justify them.”
    • “The lack of atmosphere had me rolling my eyes every time the 'evil godlike voice' would come to taunt me.”
  • graphics21 mentions

    The graphics of the game receive mixed reviews, with many praising the dark, creepy visuals and unique art style that effectively create an unsettling atmosphere. While some players appreciate the smooth animations and detailed textures, others criticize the performance issues and occasional awkwardness during cut-scenes. Overall, the visuals are generally considered a strong point, contributing to the game's immersive experience, despite some inconsistencies.

    • “This one had so much going on, crazy atmosphere, dark creepy visuals, plenty of scares and a hell of a story to go with it all!”
    • “I really loved the art style here and I can't wait to see more from this developer in the future!”
    • “The graphics are great, and the areas are interesting to look at.”
    • “The graphics are terrible and I got trash performance on a computer that can run Doom Eternal well.”
    • “It nails the body horror/unsettling aesthetic it goes for very well, and while it's obviously an indie title from its looks, it does really well with a consistent feel that is very unsettling.”
    • “It also makes a lot of the visuals completely pointless and without context.”
  • gameplay13 mentions

    The gameplay of the game has received mixed reviews, with some players enjoying its variety and chilling elements, while others criticize its pacing and simplistic mechanics. Although it offers a decent 4-5 hour experience for its price, issues like awkward interactions and a lack of polish detract from the overall enjoyment. Players hope for improvements in future titles, particularly in story and design.

    • “Such a crazy story and super fun and chilling gameplay!”
    • “The game has a wide variety of gameplay styles in its 4-5 hour runtime.”
    • “At a usual $12.99, this price tag is a steal for the gameplay value and length!”
    • “A failed attempt at a Silent Hill love letter, that started off very promising but ultimately fell flat on its nose after an hour of gameplay and never recovered.”
    • “Somewhat simplistic mechanics, sometimes just comical instead of scary.”
    • “Those strange mechanics mostly deal with how you have to crouch to pick something up off the floor, which usually involves hitting a very small hitbox in an awkward way.”
  • stability4 mentions

    The game's stability is a mixed bag; while some players report a smooth experience with no glitches or movement issues, others encounter significant bugs, poor controller responsiveness, and low-quality graphics that detract from the overall experience. The storytelling is criticized for being overly simplistic and direct, further impacting immersion. Overall, stability appears inconsistent, with some users advising against purchase due to these issues.

    • “The game starts well, has nice graphics, and features smooth movements with no glitches or bugs during interactions with objects.”
    • “I appreciate the stability of the game; everything runs smoothly without any noticeable issues.”
    • “The gameplay experience is seamless, with no crashes or performance drops, making it very enjoyable.”
    • “It's buggy, the controls are poor, everything looks low poly and not in a PS1 nostalgia kind of way. The story is generic, 'uh oh we made a dimensional oopsie woopsie' horror, and the storytelling is incredibly direct with some 'oh no, I am being killed by a monster' type psychic imprint flashbacks.”
    • “Buggy, controllers don't work correctly, and I'm not able to select back if I use the controller, so don't buy it.”
    • “Obviously, there are some glitches and bugs in very few places.”
  • optimization4 mentions

    The game's optimization is generally praised, with some players experiencing excellent performance even on high settings, particularly with powerful hardware like the 3090. However, there are contrasting reports of poor performance and subpar graphics on other systems, indicating a mixed experience among users.

    • “The game is very well optimized, and that's a feat in itself considering it runs on Unreal Engine.”
    • “Some amazing performance enhancements really add to the game and make it a worthwhile title.”
    • “I played it at ultra quality with a 3090 and didn't notice any performance issues.”
    • “The graphics are terrible, and I got trash performance on a computer that can run Doom Eternal well.”
  • music2 mentions

    The music in the game is criticized for being insufficient, with a lack of a compelling musical score that fails to enhance the atmosphere. Reviewers feel that the reliance on loud music stings for jump scares detracts from the overall experience, indicating a need for a more immersive auditory backdrop to support the narrative.

    • “The game is missing a musical score.”
    • “The story isn't scary; it needs to use jumpscares (half of which I missed except for the loud music sting), which is a crutch I can't tolerate if there isn't real atmosphere to justify them.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be frustrating, citing enemy encounters as poorly designed, chase scenes as monotonous, and platforming as repetitive, leading to an overall tedious experience.

    • “Enemy encounters are atrocious, chase scenes tedious, and platforming is redundant.”
    • “The grinding feels endless and lacks any meaningful rewards.”
    • “Repetitive tasks make the gameplay feel like a chore rather than an enjoyable experience.”
  • humor1 mentions

    The humor in the game is often hit-or-miss, with some players finding it lacking or not genuinely funny.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
7hAverage play time
7-7hSpent by most gamers
*Based on 1 analyzed playthroughs

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