- August 28, 2016
- U7 committee
Minotaur
Platforms
About
"Minotaur is a single-player, mystery point-and-click game featuring a beautiful story and unique atmosphere in the Universe of Seven. Follow nine characters, including Nod and Mentor-15, in their quest to escape their trapped apartment building, each with multiple endings. The game boasts good visuals, an amazing soundtrack, and is fully voiced over in English."
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- The game features stunning artwork, captivating voice acting, and an engaging story that keeps players invested.
- Minotaur offers multiple endings and hidden secrets, encouraging replayability and exploration of its rich lore.
- The developers are highly responsive to community feedback, showing dedication to improving the game and enhancing player experience.
- The game currently lacks a save option and chapter selection, making it frustrating to replay for different endings.
- Some gameplay mechanics, such as RNG boss fights and hidden parameters affecting endings, can lead to confusion and a sense of unfairness.
- As of now, only one route is complete, leaving players wanting more content and story development.
story
174 mentions Positive Neutral NegativeThe story of the game has received widespread acclaim for its immersive narrative, rich character development, and engaging world-building, particularly within a cyberpunk setting. Players appreciate the emotional depth and unpredictability of the plot, which is complemented by high-quality art, music, and voice acting. While the game is still in early access and only features the first of several planned chapters, many reviewers express excitement for future content and the potential for deeper storytelling.
“The story and characters are phenomenal.”
“The story is well written and addictively immersive, especially once you take a further look at the lore being built up on their website.”
“This game has beautiful artwork and an amazing story with a twist.”
“The story has some plot holes and loose ends that don't seem to make sense.”
“As the story unfolds, you're supposed to unwrap the timeline of events that happen before the game, but the way the characters interact doesn't always make sense based on that timeline.”
“I should have waited until the full story comes out; that first chapter just broke my heart.”