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Mind Trap is a single player action game. It was developed by SaintHeiser and was released on June 18, 2018. It received negative reviews from players.

Why do people lie? Try to find a way out of mind labyrinths!

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36%
Audience ScoreBased on 11 reviews
graphics2 positive mentions
music3 negative mentions

  • Engaging puzzle mechanics that require unconventional thinking and provoke moral dilemmas.
  • Stylish minimalist graphics and an atmospheric soundtrack that enhances tension.
  • Each level provides a sense of achievement despite the game's difficulty.
  • Lack of hints and a pause menu, which can frustrate new players and disrupt gameplay.
  • High mouse sensitivity and poor controls lead to a frustrating experience.
  • The game does not save progress, forcing players to restart after quitting, which detracts from enjoyment.
  • gameplay
    4 mentions Positive Neutral Negative

    Gameplay is marred by frustrating controls, particularly in first-person platforming, and an abrupt quitting mechanism when pressing the escape key. While the game attempts to convey themes through symbolism, the execution feels disjointed due to a mix of artistic styles and a lack of structured progression, ultimately detracting from the overall experience.

    • “This game benefited from letting you figure it out for yourself, but while I will say there were quite impressive uses of symbolism to make a point, the other major element of gameplay is first-person platforming, which does not control very well.”
    • “During my gameplay, I came across the 'text treadmill' as I like to call it.”
    • “Another criticism I have is that there is a mix of aesthetics: either do bright, stark block colors or do realistic textures. Doing both doesn't look good and makes your game lack artistic coherence.”
    • “If you press Esc during gameplay, the game straight up quits, no questions asked.”
    • “During my gameplay, I came across the 'text treadmill,' as I like to call it.”
    • “This game benefited from letting you figure it out for yourself, but while there were quite impressive uses of symbolism to make a point, the other major element of gameplay is first-person platforming, which does not control very well.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is criticized for being excessively loud, and players note the lack of options to adjust the volume, which is a common feature in many other games.

    • “The music is far too loud in my opinion, with no option to turn it down. This goes for a lot of options that would typically be present in most games.”
    • “The soundtrack is repetitive and lacks variety, making it hard to enjoy the gameplay.”
    • “The music doesn't fit the game's theme at all, which detracts from the overall experience.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are generally considered outdated, resembling titles from 8-10 years ago, with blocky designs and a mix of aesthetics that detracts from artistic coherence. While there are some interesting and creative elements, the overall execution lacks polish and could benefit from a more structured visual approach.

    • “The graphics are very blocky, but it was also a bit interesting and creative.”
    • “Overall good effort, but next time use a more structured progression with your use of symbolism to tell a more direct story.”
    • “Another criticism I have is that there is a mix of aesthetics: either use bright, stark block colors or realistic textures. Doing both doesn't look good and makes the game lack artistic coherence. Overall, it's a good effort, but next time, use a more structured progression with your use of symbolism to tell a more direct story. Your indirect method doesn’t present enough to make up for the lack of good gameplay elsewhere.”
  • story
    1 mentions Positive Neutral Negative

    Reviewers note that the game's story suffers from a lack of artistic coherence due to a mix of aesthetics, which detracts from the overall narrative experience. They suggest that a more structured progression and clearer use of symbolism would enhance storytelling, as the current indirect approach fails to compensate for shortcomings in gameplay.

    • “Another criticism I have is that there is a mix of aesthetics: either do bright, stark block colors or do realistic textures. Doing both doesn't look good and makes your game lack artistic coherence. Overall, good effort, but next time use a more structured progression with your use of symbolism to tell a more direct story. Your indirect method doesn’t present enough to make up for the lack of good gameplay elsewhere.”
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Frequently Asked Questions

Mind Trap is a action game.

Mind Trap is available on PC and Windows.

Mind Trap was released on June 18, 2018.

Mind Trap was developed by SaintHeiser.

Mind Trap has received negative reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Mind Trap is a single player game.

Similar games include Cognition Method: Initiation, Himno, Moon Mystery, Lorn's Lure: Prologue, Cats are Liquid - A Light in the Shadows and others.