- November 7, 2014
- Aldorlea Games
- 23h median play time
Millennium 5: The Battle of the Millennium
Platforms
About
In "Millennium 5: The Battle of the Millennium," marine Marine and friends have less than a week to prepare for a massive showdown in Mystrock. With 19 playable characters and 4 difficulty levels, players must build their dream team and unlock over 35 achievements to emerge victorious in this final episode of Aldorlea's flagship series. However, with tensions running high and time running out, the success of this quest remains uncertain.











- The game features an engaging storyline with emotional twists and a satisfying conclusion to the series.
- The character design and artwork are praised for their uniqueness and creativity, enhancing the overall experience.
- The gameplay includes various customization options, such as difficulty settings and visible monster encounters, making it accessible to a wide range of players.
- Many players found the game to be repetitive, with long dungeons and tedious grinding, particularly in the lead-up to the final showdown.
- The writing and dialogue were criticized for being juvenile and overly lengthy, detracting from the overall narrative experience.
- The game lacks substantial content and closure for its characters, leaving many plot points unresolved and disappointing for players invested in the series.
story
50 mentions Positive Neutral NegativeThe story of the Millennium series has received mixed reviews, with some players finding it engaging and well-connected across the five games, while others criticize it for being generic and poorly written. Key themes include a young protagonist's journey to challenge an oppressive regime, with moments of emotional depth and humor, though many feel the narrative lacks closure and suffers from tedious dialogue. Overall, while the story has its merits, it is often overshadowed by gameplay issues and a lack of originality.
“The story finally climaxes in an awesome fashion and the plot digs deeper than most titles would.”
“The whole story since the 1st game until the end was very well connected, especially the real ending of the game; it makes sense.”
“All games of this type begin and end with a solid, well-told story, and this one is flush with all the elements of good, no, great story-telling.”
“I don't know why people liked the story of a whiny, immature 15-year-old who even tried to burn down the house of a guy she was trying to recruit.”
“This is no different; it's a copy and paste of the previous four Millennium games, with a painfully generic plot that has you looking for 'warriors', combined with terrible encounter design, lazy map design, bad game mechanics, and terrible writing filled with grammatical and spelling errors.”
“The story consists of endless and pointless rantings by all characters.”