Midnight Shift
- May 1, 2023
- Shatter Glass Games
Midnight Shift is a first-person simulation game where you work as a gas station attendant during the graveyard shift. Your routine night takes a dark turn when you start receiving harassing calls and a stranger begins stalking you. For the best experience, play in the dark with headphones on to fully immerse yourself in the creepy environment and heart-pounding chase.
Reviews
- The game features a unique art style and nostalgic aesthetics that many players found appealing.
- The music and sound design were praised for enhancing the atmosphere and providing a fun experience.
- Despite its flaws, players enjoyed the humor and the overall fun of the gameplay, especially the ending.
- Many players experienced frustration due to excessive waiting and unclear objectives, leading to a lack of engagement.
- The game lacks key features like key rebinding and V-Sync, which detracted from the overall experience.
- The final boss encounter was criticized for being unbalanced and the AI behavior was inconsistent, leading to a trial-and-error gameplay experience.
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players appreciating the funny dialogue, clever item advertisements, and entertaining cinematics. However, some critiques point to inconsistencies in the humor's execution and pacing, suggesting that it could have been more effectively integrated into the overall experience. Overall, the game balances humor with its other elements, providing a lighthearted touch amidst its more serious themes.
“Loved this short indie game worth playing and pretty funny.”
“The advertising on the items in the store is funny and the dialogue isn't half bad (despite some typos). I really enjoyed the music, scored nicely by Karl Casey, and the sound design was simple but effective.”
“Two tiny cinematics are genuinely funny, especially if you're - well let's not talk about that, let's just say this is definitely worth the two clams they're asking.”
- music5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The music in the game has received high praise, particularly for its composition by Karl Casey, which many players found enjoyable and well-suited to the gameplay. The sound design, while simple, effectively enhances the experience, and the overall soundtrack is considered a standout feature. Additionally, the ambient sounds contribute to the atmosphere, making the silence feel impactful during gameplay.
“The music and ending was the best.”
“I really enjoyed the music, scored nicely by Karl Casey, and the sound design was simple but effective.”
“Killer soundtrack too.”
“And speaking of, the silence grows ever more deafening when you’re hard at work, and so you make your own music with the amount of traipsing around to and fro the counter and the ding-chime of the automated door to warn you that break time’s over.”
- graphics3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The game's graphics are praised for their unique art style and impressive aesthetics, especially considering they were created by a single developer. While the retro visuals may seem simplistic, they effectively contribute to a haunting atmosphere that enhances the overall experience.
“I really love the art and the aesthetics of the game.”
“You'll quickly find that this game has a unique art style, and the fact it's all put together by one person is even more impressive.”
“Don't be fooled by the retro graphics; this game scared the crap out of me.”
- gameplay3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
The gameplay is characterized as short and affordable, providing an enjoyable experience that lasts about an hour.
“Short, dirt cheap, and a fun hour of gameplay.”
- story3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The story is characterized by a straightforward "wrong place at the wrong time" premise, lacking the complexity of a traditional whodunnit or an in-depth killer backstory. Despite its simplicity, the narrative is well-crafted and engaging, offering good length and detail for an enjoyable experience, especially considering its low price point. Overall, it is recommended for those looking for a fun and immersive short story.
“The plot isn’t as riveting as that of a whodunnit nor is it invested in giving the killer an elaborate backstory; however, it still lends itself to a solid 'wrong place at the wrong time' setup, flaws be damned!”
“This, in my opinion, is an absolute gem. For 2 euros, it's nuts because this should cost a bit more. There is a good length to the story, with fantastic detail and effort put into the game. I would highly recommend you come and play this to have a bit of fun in your spare time. Even if it's only about an hour long, it's still highly enjoyable. Thank you, Shatter Glass Games, for putting in an amazing effort into this!”
“The plot isn’t as riveting as that of a whodunnit, nor is it invested in giving the killer an elaborate backstory. Both, however, still lend themselves towards a solid 'wrong place at the wrong time' setup, flaws be damned!”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization aspect features humorous advertising for in-game items, complemented by enjoyable music and effective sound design, although some typos in the dialogue were noted. Overall, players found the approach to monetization engaging and entertaining.
“The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
“I find the in-game purchases to be overpriced and not worth the value they provide.”
“The constant push for microtransactions ruins the overall experience and makes it feel like a cash grab.”