- October 27, 2020
- Vincent Lade
Harthorn
Platforms
About
"Harthorn is a single-player Horror Action game with an interesting plot and fabulous graphics, set in a high school during winter break 1994. As the new part-time security guard, you must investigate a mysterious break-in, aided by your radio dispatcher, April. Explore detailed environments, find clues, and survive encounters with unseen forces in this immersive, story-driven psychological horror."







- The game features excellent graphics and a creepy atmosphere that enhances the horror experience.
- The puzzles are engaging and creative, providing a satisfying challenge without being overly complex.
- The voice acting is well done, contributing to the overall immersion and storytelling of the game.
- The game suffers from technical issues, including bugs that can prevent progression and AI that sometimes fails to function properly.
- The gameplay can feel scripted and lacks depth, leading to moments where the tension is diminished.
- The game is very short, with some players feeling it doesn't justify its price due to its length and limited replayability.
story
106 mentions Positive Neutral NegativeThe story of the game is generally considered intriguing and compelling, set in a creepy school environment that enhances the horror experience. While some players found the narrative straightforward and occasionally lacking depth, many appreciated the atmospheric storytelling and the need for exploration to uncover the plot. Overall, the game offers a solid, albeit short, narrative that captivates players, though some wished for a more fleshed-out experience.
“The story was remarkable and compelling, the visuals were amazing, the atmospheric sound terrifying—all lending to a wonderful experience.”
“The amazing visuals, excellent storytelling, and deep dark atmosphere mingle together to create a fun and interesting game that can be completed in one sitting.”
“The story kept me captivated as I wanted to know more and more of what happened, why it happened, and so on.”
“Basically, the story and pacing just fall apart.”
“Sadly, the plot becomes Scooby-Doo levels of ridiculous (and he would have gotten away if it wasn't for you meddling kids!).”
“So I'll be honest, and also understand that this is a one-hour game that feels like a written draft for a story and then quickly made.”