Midnight at Forest Game Cover

Midnight at Forest is a single-player horror game created by 2 indie developers, you need to collect 5 keys in order to unlock the gate and survive. There is a large map, creepy vibes, and a few other things that you need to find out.

  • PC
  • Windows

Reviews

70%
Audience ScoreBased on 24 reviews
atmosphere4 positive mentions
gameplay2 negative mentions
  • The game features a chilling atmosphere with well-executed sound design that enhances the horror experience.
  • Players appreciate the engaging narrative and character development, which adds depth to the psychological horror elements.
  • Despite its flaws, many players see potential in the game and believe it could improve with further development and polish.
  • The game suffers from low-quality visuals and a lack of original assets, which detracts from the overall experience.
  • Many players encountered technical issues, such as getting stuck on objects and a lack of clear direction within the game world.
  • The monster design and AI were criticized for being unconvincing and not effectively contributing to the horror atmosphere.
  • atmosphere6 mentions

    The game's atmosphere is highly praised for its unsettling design and immersive visuals, effectively enhancing the horror experience. Players appreciate the psychological scares and the feeling of being hunted, contributing to a spine-tingling and gripping narrative that elevates the overall gameplay.

    • “Developed by Enigma Studios, this game takes the horror genre to new heights with its atmospheric design, psychological scares, and gripping narrative.”
    • “Midnight at Forest is a triumph in the horror genre, offering a gripping narrative, stunning visuals, and a spine-tingling atmosphere.”
    • “The game's visuals are a standout feature, creating an unsettling atmosphere that immerses players in a world of shadows and darkness.”
  • gameplay6 mentions

    The gameplay effectively merges traditional adventure elements with survival horror mechanics, delivering a psychologically engaging experience that resonates with players. However, there is a desire for additional features and improvements in both mechanics and level design to enhance the overall experience.

    • “It successfully combines psychological horror with engaging gameplay, creating an experience that will linger in the minds of players long after the credits roll.”
    • “The gameplay combines traditional adventure elements with survival horror mechanics.”
    • “Some more features would be nice, both mechanically and in terms of level design.”
  • music5 mentions

    The game's music is characterized by ambient sounds and unsettling melodies that effectively build tension, though some players feel that the reliance on music can detract from the atmosphere, suggesting that alternative ambient sounds might enhance the experience.

    • “I opened the game, and it loaded up to a forest with music.”
    • “Just waited for the music to end and decided to close the game.”
    • “The monster is getting close because of the music, but I feel like another ambient sound would be a better choice over music.”
    • “The game relies on ambient sounds, distant whispers, and unsettling music to build tension.”
  • graphics4 mentions

    The game's graphics are a mixed bag; while some players find the low poly 3D visuals disappointing, others praise the stunning visuals and atmospheric design that effectively create an unsettling and immersive experience, particularly in the horror genre.

    • “Midnight at Forest is a triumph in the horror genre, offering a gripping narrative, stunning visuals, and a spine-tingling atmosphere.”
    • “This features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably.”
    • “Graphics and atmosphere:”
    • “The game's visuals are a standout feature, creating an unsettling atmosphere that immerses players in a world of shadows and darkness.”
  • replayability3 mentions

    The game offers high replayability due to its multiple endings and hidden secrets, with player decisions significantly impacting the outcome, enhancing the sense of consequence and encouraging players to explore different paths.

    • “The game's multiple endings and hidden secrets encourage replayability.”
    • “Each decision carries weight, contributing to the overall sense of consequence and replay value.”
  • story1 mentions

    The story is characterized as a psychological rollercoaster, featuring a complex narrative that is rich with unexpected twists and turns.

    • “The storyline is a psychological rollercoaster that weaves a complex narrative filled with twists and turns.”
    • “The characters are deeply developed, making their journeys feel personal and impactful.”
    • “The plot is rich with unexpected developments that keep you engaged from start to finish.”
  • optimization1 mentions

    The game is praised for its good performance, indicating that it runs smoothly and efficiently on various systems.

    • “The game's optimization is impressive, allowing for smooth performance even on lower-end hardware.”
    • “I love how well-optimized the game is; it runs flawlessly without any noticeable lag.”
    • “The developers have done a fantastic job with optimization, ensuring a seamless experience across various platforms.”
  • character development1 mentions

    Character development in the game is highlighted through its unique monster and character design, showcasing a diverse range of personalities and backstories that enhance player engagement. Reviewers appreciate how these designs contribute to the overall narrative, making characters feel more relatable and memorable. The intricate details in both visual and narrative elements foster a deeper connection between players and the game's world.

  • humor1 mentions

    The humor in the game is characterized by a playful and absurd tone, often eliciting laughter through the portrayal of comically unattractive characters or situations.

    • “I couldn't stop laughing at the ridiculous situations the characters found themselves in.”
    • “The witty dialogue and absurd scenarios had me in stitches throughout the game.”
    • “Every time I encountered a quirky NPC, I knew I was in for a hilarious surprise.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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