METAL GEAR RISING: REVENGEANCE Game Cover

In METAL GEAR RISING: REVENGEANCE, play as Raiden, a powerful cyborg ninja, and use your High Frequency katana to slice through enemies in this thrilling action game. The PC version includes all DLC missions and customizable body upgrades. A new "Cutscenes" option allows you to rewatch any cinematic at any time.

  • Mac OS
  • PC
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station
  • Play​station 3
  • Xbox
  • Xbox 360

Reviews

96%
Audience ScoreBased on 45,462 reviews
story2,273 positive mentions
grinding101 negative mentions
  • story6,569 mentions

    The story of "Metal Gear Rising: Revengeance" is characterized as a blend of absurdity and depth, often described as both entertaining and nonsensical. Players appreciate its over-the-top action and memorable characters, with themes touching on war, politics, and even memes, which are integral to the plot. While the narrative is generally considered shorter than typical RPGs, lasting around 6-8 hours, it remains engaging and is complemented by a fantastic soundtrack and dynamic gameplay, making it a unique entry in the Metal Gear franchise.

    • “A masterclass of storytelling with gameplay.”
    • “The story is simply peak, with all the 'weird Kojima humor' and satirical political commentary that's still relevant today despite the game being released way back in 2013.”
    • “The story is amazing, the gameplay is phenomenal, and the soundtrack is immaculate.”
    • “This game's story is so nonsensical that I want to say that it has no story.”
    • “The story is a disgrace to everything Hideo Kojima and his games stand for.”
    • “The story is short, not that great, but good because it's simple and doesn't require you to understand what is going on without having played all the other games in the metal gear solid series.”
  • music6,458 mentions

    The music in "Metal Gear Rising: Revengeance" is universally praised as one of the game's standout features, with many reviewers calling it the best soundtrack in video game history. Composed by Jamie Christopherson, the soundtrack blends heavy metal and electronic elements, enhancing the adrenaline-fueled gameplay and perfectly complementing the intense boss battles. Each boss has a unique theme that not only elevates the combat experience but also provides insight into their character, making the music an integral part of the game's narrative and emotional impact.

    • “It's silly, over-the-top action with a great soundtrack.”
    • “The combat, the story, the exploration, the level design, the music, especially the music, everything just clicks and feels good and engaging, making you want to keep playing.”
    • “The soundtrack is simply outstanding!”
    • “I'm shocked Jamie Christopherson not only never made metal before as a soundtrack, but he basically hasn't done video game soundtracks after this one.”
    • “The soundtrack is sometimes relegated to background noise rather than supplemental to gameplay.”
    • “The music is pretty much overly dramatically, whimsically, weird j-pop of some screaming teen about to climax over hatsune miku.”
  • gameplay5,176 mentions

    The gameplay of "Metal Gear Rising: Revengeance" is widely praised for its fast-paced, hack-and-slash mechanics, particularly the unique "blade mode" that allows players to slice through enemies and objects with precision. However, many players note that the game does a poor job of explaining its core mechanics, especially the parry system, which can lead to frustration during combat. Despite these issues, the overall experience is enhanced by an incredible soundtrack and memorable boss fights, making it a highly enjoyable title for fans of the genre.

    • “The gameplay is amazing, the story is amazing, and the best of all is the soundtrack.”
    • “The gameplay is fast-paced and balanced, the cut scenes are badass, the characters are incredible, and the music is borderline orgasmic.”
    • “The combat mechanics are simply out of this world when it comes to a PS3 game; it's like the game was ahead of its time!”
    • “The tutorials are either sparse on details and literally provide you with incorrect information about really important mechanics.”
    • “The game does a poor job introducing the parry mechanic, but I quickly found a YouTube video explaining how you need to flick the stick in the direction of the incoming attack and tap your own light attack at the same time, and it works great.”
    • “The camera is your biggest enemy followed by the lock-on mechanics.”
  • graphics1,410 mentions

    The graphics of "Metal Gear Rising: Revengeance" are generally well-received, with many players noting that they hold up well for a game originally released in 2013. While some reviews mention that the visuals can appear dated or suffer from graphical glitches, the overall aesthetic, character design, and vibrant environments are praised, contributing to an engaging gameplay experience. Despite some limitations in graphical options and occasional performance issues, the game's art style and fluid animations are highlighted as standout features.

    • “The graphics hold up well by today's standards, though it does have the infamous 2007 orange filter throughout most of the levels.”
    • “The amount of memes, comedic (and well-written) dialogue, and the fact that the graphics look modern for a game that ran on the PS3 is impressive!”
    • “The graphics are sleek and stylish, with vibrant environments and meticulously designed character models.”
    • “My biggest issues are the graphical problems that occur sometimes, and the camera can be absolutely abysmal at times.”
    • “The only thing that has aged poorly is the drab visuals, but the energetic combat and insane story more than make up for limitations in the art direction.”
    • “There's also the rather strange experience of having loads of graphical bugs, especially with shadows, despite the fact that every time I boot the game, I see the logo for the company that manufactures my PC's graphics card.”
  • humor1,280 mentions

    The humor in "Metal Gear Rising: Revengeance" is widely praised for its absurdity and over-the-top nature, blending dark themes with comedic elements that often elicit genuine laughter. Players appreciate the witty dialogue, memorable characters, and the game's self-aware satire, which includes humorous references to politics and internet culture. The combination of intense action and ridiculous scenarios, such as a cyborg ninja battling a buff senator, creates a unique experience that balances hilarity with engaging gameplay.

    • “This game is unnecessarily hilarious.”
    • “It's intelligent, nihilistic, and has a wicked sense of humor.”
    • “The dialogue is hilarious, and the characters are funny.”
    • “Unfunny one-liner about memes, Jack!”
    • “This game was released almost 10 years ago and just recently everyone finds out it exists and regurgitates the same unfunny memes over and over again.”
    • “I neither know if it had a rushed development nor do I care; it's a boring experience at the end with generic plot points, laughable dialogue but not on purpose, unfunny dialogue again not on purpose, and a whole lot of filler.”
  • replayability550 mentions

    Overall, "Metal Gear Rising: Revengeance" is praised for its high replayability despite its relatively short campaign, which typically lasts around 5-10 hours. Players appreciate the variety of difficulty levels, collectibles, and unlockable content, including VR missions and DLC, which encourage multiple playthroughs. While some reviewers note that the game may feel repetitive after several runs, many find the engaging combat and scoring system compelling enough to return for more.

    • “The game is also full of replayability, and if you liked the gameplay, you'll probably find yourself replaying it again a few more times (I myself have replayed it about 10 times already).”
    • “Despite having such a short story, the game is really replayable; for example, everything you have when you beat the story saves, and you can play every mission you want while still having all your stuff.”
    • “The replay value in this game is simply amazing, with many weapons, combos, and difficulty levels that unlock only after the first playthrough, incentivizing the player to start the story again and get better at the game and upgrade available gear even more.”
    • “Wouldn't say it has any replayability though, unless you come back to it after a few years or this type of game is your absolute favorite.”
    • “Only downside is that the game is too short, because I want more gameplay; either way, there is replayability.”
    • “The only real flaw is the length, as one can complete the story in under ten hours--but there is a large list of optional small challenge missions, and some replayability to test out different weapons, techniques, and difficulties.”
  • optimization219 mentions

    The optimization of the game has received mixed reviews, with many praising its performance on lower-end PCs and noting that it runs smoothly at 60fps. However, several users have reported issues with controls, particularly for mouse and keyboard, and some have experienced significant performance problems, especially on certain hardware configurations. Overall, while the game is well-optimized for many systems, it still has notable shortcomings that can affect the experience for some players.

    • “The game's PC version is especially well-optimized, offering better graphics, performance, and options than the console versions.”
    • “This game is actually surprisingly very well optimized for PC and runs great on low-end machines.”
    • “Amazing game, love the optimization, graphics, battles, music, story, everything.”
    • “I don't doubt it's a great game, it's just not optimized for current up-to-date gaming rigs.”
    • “The most irritating thing about this game is how it isn't as optimized as most games are now.”
    • “This game has so many problems: the camera, the difficulty curve, overly long cut scenes, a short length, weak stealth gameplay, and poor optimization.”
  • grinding193 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and frustrating, particularly during boss fights and VR missions that require repetitive actions for completion. While some appreciate the depth and satisfaction that comes from mastering the grinding mechanics, others feel that the combat can become monotonous, especially when faced with unrelenting enemy attacks and poorly designed quick-time events. Overall, the game offers a blend of enjoyable combat and frustrating grind, making it a polarizing experience for players.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “55 very boring and tedious VR missions that also require you to S-rank all of them.”
    • “The VR missions are mainly a completionist thing, and after completing them all, I have to say that most of them were tedious and annoying, with only a margin of them being challenging and fun.”
    • “Some of the bosses can become quite tedious as a result, as the game fails to clearly communicate what it needs you to do and fails to build upon previous experiences.”
  • stability159 mentions

    The game's stability has been widely criticized, with numerous players reporting frequent crashes, freezes, and various graphical glitches that can disrupt gameplay. While some users noted that it runs well on lower-end systems and the Steam Deck, many others experienced game-breaking issues, particularly during key moments or boss fights. Overall, the game is described as "buggy" and "unpolished," with a mix of minor and major glitches that detract from the experience.

    • “This game is actually surprisingly very well optimized for PC and runs great on low-end machines.”
    • “Looks great and runs great, even on my potato.”
    • “Would only like to add that there is no need to be afraid of the very high system requirement; my computer is way below the minimum official requirement, but the game still runs great.”
    • “This game is by all means a buggy, janky, and unpolished piece of shit.”
    • “Game doesn't really work, it's a total buggy mess.”
    • “I really like the game so far but as of the blade wolf I can't get further because one, it's really hard and two every time I die the game hard crashes on the loading screen and freezes my computer to a point I can't even shut down using its shut down button; I have to pull the plug.”
  • emotional145 mentions

    The emotional aspect of the game elicits a wide range of feelings from players, including laughter, tears, and nostalgia, often tied to its intense combat and character-driven narrative. While some players appreciate the blend of humor and serious themes, such as the struggles of child soldiers, others find the story lacking depth. Overall, the game successfully creates memorable emotional moments, particularly during boss fights and key story events, leaving a lasting impression on many players.

    • “The game's writing and character development are noteworthy, as they effectively convey the emotional depth and complexity of the game's cast, including both allies and adversaries.”
    • “The music effectively complements the game's high-energy combat sequences, intensifying the action and adding emotional depth to key moments in the narrative.”
    • “The end of the story is just too emotional and I couldn't get up from bed after I finished the game.”
    • “Extremely boring story with lots of loose ends, a bunch of weird characters from across the world, and cringe dialogues, including Raiden saying 'you're looking good' to a little girl (who also happens to be a skilled engineer).”
    • “The voice acting is atrocious across the board, but that is due mostly to the confusing and boring storyline.”
    • “Only bad thing is the length of the main story, but again, better a short great story than a long boring story.”
  • character development130 mentions

    Character development in "Metal Gear Rising: Revengeance" receives mixed reviews, with many praising the depth and complexity of Raiden's character arc, particularly in relation to themes of revenge and morality. However, some critics argue that the game undermines Raiden's previous development from earlier titles, leading to a perception of shallow character exploration for other characters. Overall, while the character designs are widely celebrated for their creativity and style, the narrative's pacing and brevity leave some players wanting more substantial character development.

    • “The character development in this game is simply amazing.”
    • “The game's writing and character development are noteworthy, as they effectively convey the emotional depth and complexity of the game's cast, including both allies and adversaries.”
    • “Character development with Raiden is deep.”
    • “The biggest weakness in the story is Raiden's 'character development' at a certain headquarters' entrance.”
    • “The lack of character development prevents one from really becoming attached to the characters, or even their input into the overall story.”
    • “Overly brief, insubstantial, or inconsistent dialogue between the characters muddled the already scant amount of character development this game had time for.”
  • atmosphere46 mentions

    The atmosphere of the game is widely praised for its immersive quality, enhanced by a standout soundtrack that perfectly complements the visuals and gameplay. Players appreciate the diverse environments, from futuristic cities to industrial settings, each contributing to a unique ambiance. While some reviews note a departure from the traditional Metal Gear atmosphere, the overall consensus is that the game's audio-visual synergy creates a captivating experience that resonates with fans.

    • “The music perfectly complements the game's atmosphere.”
    • “The game's environments are beautifully rendered, ranging from futuristic cities to industrial complexes, each with its own distinct atmosphere and intricately detailed set pieces.”
    • “The combination of intense heavy metal riffs, futuristic beats, and haunting melodies elevates the game's atmosphere to new heights, creating an unforgettable synergy between gameplay and music.”
    • “I played MG on PS2 when it was very little known and I see a massive move away from the atmosphere and type of game.”
    • “This game's atmosphere is so drastically different from the main Metal Gear games that without the brand name, you could mistake it for another game.”
    • “And well since I'm a fan of MGS, this doesn't have anything to do with the old games, by that I mean the 'ambient', the atmosphere, and so on.”
  • monetization12 mentions

    The monetization aspect of the game has received mixed reviews, with some players criticizing it as a cash grab that relies on the Metal Gear franchise's name, while others appreciate the lack of aggressive microtransactions and the overall quality of the gameplay. Although there are microtransactions and in-app purchases, many users feel that the game offers substantial content and a unique experience that transcends its monetization model. Overall, while some elements may feel exploitative, the game's solid mechanics and engaging story have garnered a more favorable reception than initially expected.

    • “No focus on microtransactions like modern games, a whacky fun story, cool gameplay with sword mechanics never made before or after, and a godly soundtrack.”
    • “Free, but has microtransactions and/or donations.”
    • “Do not buy, this whole game is just an advertisement for PMCs and artificial chins.”
    • “In the end, 'Metal Gear Rising: Revengeance' feels like a cynical cash grab, trading on the name recognition of the Metal Gear franchise while offering little of substance in return.”
    • “I click 'play' on the icon in my library and a window pops up offering 'play', 'about', 'support', 'more games', 'register online', 'in-app purchases', and 'options'.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
21hAverage play time
7hMain story
37hCompletionist
6-28hSpent by most gamers
*Based on 100 analyzed playthroughs

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