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METAL EDEN

Become a HYPER UNIT ASKA and attempt to recover citizens' cores from an orbital city, MOEBIUS.
METAL EDEN Game Cover
81%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:replayability, stability
85% User Score Based on 1,412 reviews
Critic Score 76%Based on 23 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxWindowsPlayStation
METAL EDEN Game Cover

About METAL EDEN

METAL EDEN is a single player arcade shooter game with violence and science fiction themes. It was developed by Reikon Games and was released on September 2, 2025. It received mostly positive reviews from critics and positive reviews from players.

Harness the core. Control the battle.

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Looking for games like METAL EDEN? Here are top arcade shooter recommendations with a violence and science fiction focus, selected from player-similarity data — start with Shadow Warrior 3, Sprawl or Forgive Me Father.

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Reviews

85%Audience ScoreBased on 1,412 reviews
story169 positive mentions
replayability5 negative mentions

  • Fun, fast-paced shooter gameplay with satisfying weapon variety and impactful gunplay.
  • Smooth, fluid movement including wall running, dashing, jetpacking, and grappling that adds dynamism to combat.
  • Stunning cyberpunk/dystopian visuals and atmosphere with excellent art direction and soundtrack.
  • Short campaign length with limited replay value; feels too brief for full price but reasonable on sale.
  • Story and narrative delivery often confusing, expositional, or cringeworthy; characters and plot lack depth.
  • Presence of bugs and technical issues such as crashes, stuttering, achievement glitches, and occasional janky controls.
  • story

    707 mentions Positive Neutral Negative
    24% positive mentions, 66% neutral mentions, 10% negative mentions

    The story in this game is generally described as short, somewhat confusing, and often overshadowed by the fast-paced gameplay. While the sci-fi setting and atmosphere receive praise for being intriguing and well-crafted, the narrative itself is criticized for being predictable, fragmented, and lacking depth or proper exposition. Overall, the story serves more as background flavor rather than a compelling or immersive experience, leaving many players focused on the gameplay rather than the plot.

    • “The story and playthrough length is where I feel disappointed.”
    • “The whole story plays out well in the end, fleshing out characters that had seemed like distant, mechanical gods, and making their purposes and roles more apparent, without ever fully dispelling the mystery that makes the story compelling.”
    • “Super fast gameplay, tight mechanics, and a really cool story that keeps pushing you forward.”
    • “The writing and voice acting were so bad and annoying that I muted the voices and turned off subtitles, so I don't have much else when it comes to the story.”
    • “The story was really hard to follow... I think I get the gist of it but I still don't know exactly what went on.”
    • “The exposition of this game was so horrible that despite paying all my attention to the cutscenes and dialogues, the plot barely made any sense.”
  • gameplay

    653 mentions Positive Neutral Negative
    41% positive mentions, 55% neutral mentions, 4% negative mentions

    The gameplay is widely praised for its fast-paced, fluid, and polished combat that blends influences from Doom (2016/eternal), Ghostrunner, Titanfall 2, and Metroid, featuring satisfying gunplay, movement, and unique mechanics like core ripping and a morph ball mode. While the core combat loop and parkour-style traversal are engaging and provide a strong adrenaline rush, some players note repetitive enemy design, the limiting armor mechanic, occasional bugs, and a relatively short campaign length. Overall, it is considered a well-crafted, high-energy shooter with excellent mechanics and style, albeit lacking in depth and polish in parts.

    • “The core gameplay loop is very satisfying, with just the right amount of weapons, upgrades, and abilities that all tie together to make a nicely put together little package of run and gun fun.”
    • “The gameplay is doom: eternal with titanfall 2’s movement mechanics. It’s extremely polished, with incredible visuals, an amazing atmosphere, a crazy good soundtrack, and insanely fast paced addictive gameplay.”
    • “The core gameplay draws inspiration from titles like Doom, Ghostrunner, and Titanfall, blending them all so well into a package that provides limitless ways to style on your enemies, with a massive skill tree allowing you to tailor the gameplay to whatever play style you want.”
    • “There are gameplay issues.”
    • “I did not like the enemy armor mechanic.”
    • “Gameplay isn’t about skill; it’s about running in circles with your assault rifle (which has infinite ammo and an overheat function) while waiting for ammo packs to respawn.”
  • graphics

    373 mentions Positive Neutral Negative
    58% positive mentions, 41% neutral mentions, 1% negative mentions

    The game features stunning, cyberpunk-inspired graphics with a sleek, anime-influenced art style and excellent use of Unreal Engine 5, delivering vivid, futuristic environments and fluid animations. Visuals are widely praised for their polish, atmosphere, and design, though some note occasional technical issues like stuttering, blurry textures, and lighting bugs. Overall, the graphics are a standout aspect, providing an immersive and stylish backdrop that elevates the fast-paced gameplay.

    • “The game has stunning visuals, intense chaotic gameplay, and incredible atmosphere that make it a well-made experience with eye-catching graphics that create a distinct world personality.”
    • “The graphics and art direction are fantastic, featuring a great aesthetic, stylish visuals, striking environments, and a captivating cyberpunk atmosphere that is both beautiful and immersive.”
    • “Amazing visuals and graphics, with smooth performance on high settings, a unique cyberpunk style, crisp sci-fi environments, and excellent use of UE5 technology that delivers a thrilling shooter experience.”
    • “Low graphics make certain walls invisible.”
    • “This game basically requires you to have graphics on ultra without it looking horrible.”
    • “Blurry graphics (with everything on high+) and lighting bugs (light + fog = enjoy seeing nothing) make this game feel very unenjoyable.”
  • music

    189 mentions Positive Neutral Negative
    55% positive mentions, 42% neutral mentions, 3% negative mentions

    The music in the game is widely praised for its fitting industrial-electronic and synthwave soundtrack that complements the fast-paced, cyberpunk atmosphere and intense combat. Many reviewers highlight the soundtrack as a standout feature, describing it as energetic, immersive, and reminiscent of classics like Doom and Ruiner, though a few find it occasionally forgettable or less memorable than expected. Overall, the soundtrack is considered a crucial element that enhances the game's mood, action, and visual style.

    • “Phenomenal soundtrack, so good.”
    • “The music is dope too and perfectly fits the energy of this game and just gives the entire thing a very specific aura to it (just like Ruiner did, but distinct enough to be its own thing too).”
    • “This is an amazing boomer shooter, the soundtrack is superb, the action is really fast paced brings back Quake 3 or UT vibes with arenas, portals, pickups etc., the graphics are stellar and the whole atmosphere is just top notch cyberpunk.”
    • “The music is forgettable.”
    • “The soundtrack was quite bland and not special in the first half of the campaign, in the second half the soundtrack starts to be more intense and the combination of heavy metal and electronic cyberpunk is excellent.”
    • “The soundtrack feels lacking quite a bit, in these kind of games you expect a banger soundtrack behind all the fast-paced gunplay but I didn't feel like this game invested much in it.”
  • optimization

    182 mentions Positive Neutral Negative
    27% positive mentions, 54% neutral mentions, 19% negative mentions

    Optimization for this game is mixed, with several users reporting frequent stuttering, frame drops, and overall unstable performance, particularly in intense combat scenes or on mid-tier hardware. While some praise smooth gameplay and good optimization compared to other Unreal Engine 5 titles, many note the need for patches to address bugs and improve performance consistency. Overall, the game can run well on high-end systems or with DLSS enabled, but performance issues remain a significant concern for a sizable portion of the player base.

    • “Performance has improved a ton since the demo, no stuttering on a 9800x3d/5080.”
    • “On top of that, performance is excellent; the game ran flawlessly on my RTX 3060, even during the most chaotic fights, which says a lot about the optimizations.”
    • “Game looks gorgeous and shows a perfect example of UE5 optimization - no stutters, temporal blur and other trash with a lot of FPS even for my powerful Aorus 17h.”
    • “Do not bother with this lazy, unoptimized trash.”
    • “Performance on any PC is absolutely terrible; other people have the same issues with frame drops, etc. I hope they fix it because this is the best game I have seen in years.”
    • “The game has all the themes, story beats, and just art team to make a good game that's held back by countless bugs during critical gameplay moments, terrible performance, and horrible TAA blur smeared all over your screen.”
  • atmosphere

    65 mentions Positive Neutral Negative
    55% positive mentions, 40% neutral mentions, 5% negative mentions

    The atmosphere of the game is widely praised for its stunning visuals, strong cyberpunk sci-fi aesthetic, and immersive world design reminiscent of titles like Ghost in the Shell and Doom. Combined with an outstanding soundtrack and dynamic, fast-paced gameplay, it creates a captivating and intense experience that keeps players engaged. While some note occasional narrative or dialogue flaws that slightly detract from immersion, the overall atmosphere remains a standout strength that effectively enhances the game's tone and appeal.

    • “The fast movement, aggressive combat, incredible atmosphere, and gorgeous visuals make it really hard to put down.”
    • “Metal Eden is an awesome game with intense, dynamic action and a powerful atmosphere that keeps you hooked from the very first moment.”
    • “Aesthetics, atmosphere and graphic+sound design are truly works of art, unlike that other "aaaa"-slop for tons of $$$.”
    • “The NPCs most of the time sprout nonsensical dialogue which doesn't add anything to their characters, the atmosphere, or push the story forward.”
    • “While atmosphere is top-notch, story felt like incoherent mess.”
    • “The main voice you will hear from Nexus can add to the atmosphere, and at times becomes a distraction with the philosophical ramblings of Jaden Smith.”
  • replayability

    46 mentions Positive Neutral Negative
    9% positive mentions, 80% neutral mentions, 11% negative mentions

    The game's replayability is generally considered limited due to its short 4-7 hour campaign and lack of substantial post-story content, with some enjoyment stemming from weapon upgrades, difficulty modes, and an arena or gauntlet mode. While a few players appreciate the core gameplay loop and build variety for multiple runs, many note the absence of features like a new game+ mode, multiplayer, or extensive additional modes reduces long-term engagement. Overall, replay value is viewed as modest and may not justify full price for all players.

    • “The game is very replayable which helps with the small number of missions, and the NG+ mode is also great to get more use of the core upgrades and weapons at a later stage.”
    • “Replay value is pretty decent too, since you can upgrade your weapons and skill tree differently with each run of the campaign.”
    • “The progression (character and weapon) offers different play styles, which adds replayability to the game.”
    • “It does not have pretty much any replayability factor.”
    • “It's very short and has limited-to-no replay value.”
    • “The game play is great, the weapons feel good, movement is fluid but there is quite literally zero replay value.”
  • stability

    40 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The game generally runs well and looks great, with many users reporting smooth performance across platforms including Linux. However, it suffers from numerous bugs such as glitches with melee combat, enemy AI, and especially achievements, which frequently fail to register properly. While these issues can disrupt gameplay, most are not game-breaking and can often be resolved with restarts or updates, though some players experience stutters and crashes in later stages or New Game+.

    • “The game now looks and runs great and I can enjoy the extremely fun gameplay and amazing visuals to their fullest.”
    • “To the people who made this game, love you <3 this is a dream come true to an FPS veteran, the atmosphere, the gameplay, the guns, the sounds, the soundtrack, character design, UI, it's all perfect, the cherry on top, it runs great without any stutters.”
    • “My only two real nitpicks so far are 1) that while the game runs great for the most part, frames can dip in certain sections.”
    • “Some knocks on it are it can be a bit buggy, with melees sometimes not registering and taking down shields when they should, along with problems regarding achievements, and a major one early in New Game+ that softlocks you from progressing.”
    • “Since the New Game+ update, which I think New Game+ should have been a feature already included in the game on release, the game is inconsistent on registering achievement progress, and becomes more and more unstable, from exponentially more frequent stutters to full on freezes and crashes.”
    • “A very fast, exhilarating shooter with great aesthetics and sound design, marred a bit by the technical issues that seem prevalent with all UE5 games — the UE sheen, stutters, and sound glitches that required booting back to main menu to fix.”
  • grinding

    13 mentions Positive Neutral Negative
    23% positive mentions, 0% neutral mentions, 77% negative mentions

    Grinding in the game is often described as tedious and poorly tuned, with repetitive combat encounters and frustrating level design that forces retreading cleared areas. While the core gameplay is fast-paced and engaging, resource farming and achievement hunting can feel monotonous, detracting from the overall experience.

    • “You'll need a second life for grinding.”
    • “I do think it is a tad on the expensive side as I could have completed this in about 5 hours on brutal if I wasn't farming achievements (good luck with 'untouchable', it's by far the hardest in the game).”
    • “A bit grindy sometimes.”
    • “The game looks amazing but the more you play, the more tedious it feels.”
    • “In the third stage, you get a weapon that deals more damage to armor but by that point, it already felt way too tedious.”
    • “Exploring the environments constantly bumps you against invisible walls, unintended platforms, and tedious retreading of arenas you just finished clearing enemies out of.”
  • monetization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game has no microtransactions, in-game purchases, cosmetics, or DLCs, and features no ads, contributing to an old-school feel. However, some players feel its $40 price is high given the content, suggesting it would be better valued at $25-30. The absence of an aim down sights (ADS) mechanic in the shooter was also criticized.

    • “No microtransactions, no in-game purchases, no cosmetics, and no DLCs.”
    • “No microtransactions, no in-game purchases, no cosmetics, and no DLCs.”
    • “+ no ads, which makes it feel oldschool.”
    • “This game works way better at 25-30 dollars as the launch 40 dollars feels high, even with the gauntlet mode which adds hours of replayability.”
    • “I realize I hate shooters where I can't ads now.”
    • “Second to that, I'm bewildered that they somehow made an FPS without an ads function.”
  • emotional

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional impact of the game is mixed, with some players appreciating its moments of resonance and intensity, especially during the protagonist's struggles, while others find the storytelling too focused on pacing and spectacle, leading to underdeveloped emotional depth. The setting provides a sterile, detached atmosphere that tempers emotional warmth, resulting in a bittersweet but not deeply affecting experience.

    • “The story is unsubtle in its implications and imagery, especially if you have any familiarity with the inspirations, but it provides enough context to give relevant emotional resonance to the experience.”
    • “The main character screaming and getting emotional from living in a death loop creates an emotional roller coaster.”
    • “The intro sequence made me feel alive in a bittersweet fashion similar to the feeling in Deus Ex: Human Revolution.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is largely ineffective, with attempts at a serious plot falling flat and the narrator irritating rather than entertaining. However, some players find unintended amusement in elements like the Bulgarian choir in the menu music, adding a quirky, if unintentional, comedic touch.

    • “It even has the Bulgarian choir in the menu music which is kind of funny.”
    • “Cannot stop laughing at it.”
    • “The guys actually delayed it and now it's a proper game, runs well if not perfect, audio is not acting funny anymore and all the other problems seem to be gone.”
  • character development

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development in the game is present but takes a backseat to pacing and spectacle, with a stronger focus on atmosphere and design. However, the superb artwork and character design contribute significantly to the overall experience.

    • “The emotional beats are present, but the storytelling prioritizes pacing and spectacle over extended character development.”
    • “The artwork and character design are superb.”
    • “To the people who made this game, love you <3 this is a dream come true to an FPS veteran; the atmosphere, the gameplay, the guns, the sounds, the soundtrack, character design, UI, it's all perfect.”
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Play Times

5h Median play time
8h Average play time
3-8h Spent by most gamers
*Based on 16 analyzed playthroughs
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METAL EDEN is a arcade shooter game with violence and science fiction themes. Common tags for METAL EDEN include first-person, surreal, gaming, cyberpunk, artificial intelligence and others.

METAL EDEN is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 8 hours playing METAL EDEN.

METAL EDEN was released on September 2, 2025.

METAL EDEN was developed by Reikon Games.

METAL EDEN has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked METAL EDEN for its story but disliked it for its replayability.

METAL EDEN is a single player game.

Similar games include Shadow Warrior 3, Sprawl, Forgive Me Father, Bright Memory, RUINER and others.