- November 1, 2009
- Fulqrum Publishing
- 20h median play time
Men of War: Red Tide
Platforms
About
"Men of War: Red Tide" is a sequel to the critically acclaimed RTS, allowing players to command the Soviet Marines, known as the "Black Coats," in over 20 missions during World War II. The game features new units, weapons, and air and naval support options, providing direct control over tanks, artillery, and more in a stunning mixture of RTS and third-person action. Fighting takes place across various environments, requiring strategic planning and tactical execution.
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- The game features a lengthy campaign with multi-staged chapters that provide a rich and engaging experience.
- It offers a unique inventory management system where players can loot bodies and manage individual unit supplies, enhancing the tactical gameplay.
- The ability to commandeer enemy vehicles and create specialized squads adds depth to the strategy and allows for varied gameplay approaches.
- The AI is often criticized for being unresponsive and poorly programmed, leading to frustrating gameplay experiences.
- The game has a steep difficulty curve, with many players finding missions excessively challenging, even on easier settings.
- There are significant issues with the control scheme and user interface, making it cumbersome to manage units effectively during intense battles.
story
167 mentions Positive Neutral NegativeThe game's story is set during World War II, focusing on the Russian side and featuring missions based on real historical events, which adds a layer of authenticity. While the campaign offers a variety of challenging missions that require strategic planning, many players find the difficulty to be unbalanced, with some missions feeling overly punishing and buggy. Overall, the narrative is engaging but suffers from a lack of cohesion, as missions often feel disconnected from a larger storyline.
“This game uses actual Black Sea Fleet participants' biographies as the basis for its missions, and I can only be grateful that the memory of those who fought is preserved.”
“The campaign is multifaceted and allows for multiple playstyles on most missions.”
“The story focuses on the Russian side, which, in this game, will have various battles with the Germans, Italians, and Romanians.”
“The final mission is quite anticlimactic, leaves a bad taste.”
“The campaign is separated by single missions that do not have any connection to each other, besides some story description.”
“On one hand, it lacks a lot of the polish that the other games have; a lot of things are missing, for example, the main menu music or credits at the end of the story. The story itself seems even more like a collection of missions extremely loosely tied together.”