- May 25, 2023
- Spencer Parke
Memoryland Prelude
Platforms
About
Enter the dreamlike world of Memoryland and relive your fondest memories. The only catch: there's no going back. For those who've entered, they made the choice knowing this fact. But something went wrong. One inhabitant woke up in this strange world, not knowing how he got here. You play as Cal, who finds himself trapped in this predicament. In search of a way to escape, he must explore Memoryla…







- The combat system is unique and refreshing, allowing players to summon cards to aid them in battles.
- The game's artistic direction, character designs, and aesthetics are top-notch, creating an engaging atmosphere.
- Despite its short length, the game offers enjoyable gameplay and the potential for future updates and improvements from the developer.
- The game is very short, lasting only 2-3 hours with limited content, including few enemy types and a lack of story.
- The combat can feel unbalanced, with enemies dealing excessive damage and the final boss being particularly frustrating.
- There is a significant lack of quality-of-life features, such as a deck loadout system and a redo option after defeats, making gameplay tedious at times.
story
6 mentions Positive Neutral NegativeThe story in the game is widely criticized for being minimal and lacking depth, with many players noting that it feels almost nonexistent despite an intriguing start. Reviewers mention that the narrative is limited to a few lines of dialogue and fails to develop, leaving players to navigate a sparse environment with little context or engagement. Overall, while the visuals and combat mechanics receive praise, the storytelling aspect is seen as a significant drawback.
“I am interested in the direction of the story, though I wish there was more. The combat system is pretty well-made and interesting despite the flaws present with enemy encounters.”
“Character and monster visuals are great, and the battle mechanics seem quite interesting. However, there are only a handful of enemy types, basically no plot aside from a few lines of dialogue at the very start and very end.”
“The beginning did have me interested enough to figure out what's going on, but I found the story to be as bare bones as it gets.”
“My only big gripe I have is that the story here is absolutely nonexistent, and the reason why it is my biggest gripe is because the beginning did have me interested enough to figure out what's going on only to find out that it's as bare bones as it gets.”
“Character and monster visuals are great and the battle mechanics seem quite interesting, but there are only a handful of enemy types, basically no plot aside from a few lines of dialogue at the very start and very end, and the whole game takes place in a single empty shopping mall where you just slowly walk around picking fights with groups of enemies that aren't doing much except hanging out in random places.”
“First off, I didn't pay attention to the story; there's not really much of a story anyways from what I started to fast read, and since the game is so short.”