- August 4, 2016
- BeautiFun Games
Megamagic: Wizards of the Neon Age
Platforms
About
In Megamagic: Wizards of the Neon Age, you'll explore a vivid world where technology and magic collide, commanding five distinct schools of magic to conquer monster-filled wastelands, neon cities, and dark dungeons. With a deep combat system, you'll learn new spells, summon defeated creatures, and lead a powerful army in your quest to uncover the secrets of the enigmatic Order. This action RPG and real-time strategy game blend the 80s pop culture aesthetic with a pulsating soundtrack by Mitch Murder, known for Kung Fury and Hotline Miami 2.
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- The game has a fun retro 80s aesthetic with clean art style and excellent music.
- Combat offers flexibility with various approaches, allowing for tactical gameplay and a unique fighting system.
- The story is engaging with amusing dialogue, providing a nostalgic feel reminiscent of Saturday morning cartoons.
- Controls are poorly designed, with no option to rebind keys, making combat frustrating and difficult to manage.
- The game suffers from balance issues, with a significant difficulty spike and enemies respawning too quickly, leading to unwinnable situations.
- Basic attacks deal minimal damage, resulting in prolonged combat and reliance on summons that are hard to control.
story
14 mentions Positive Neutral NegativeThe story has received mixed reviews, with some players finding it generic and predictable, often revolving around a typical "evil priest" trope, while others appreciated its humor and engaging dialogue. The overall narrative is described as interesting but lacking depth, with minimal optional content and basic puzzles. Despite its flaws, the art style and scripting have been praised, contributing to an enjoyable gaming experience.
“Clean art style, interesting if slightly predictable story.”
“Really, really enjoyed the art, and the storyline was good; the dialogue was all really funny at times.”
“Great game, love the scripting and how the story is set up in general.”
“The story is also way too generic; it's just yet another 'evil priest' thing with some stupid humor mixed in. I honestly don't know why the entire nostalgia aspect is even here.”
“You follow the mission pointer with almost no optional goals, aside from some optional challenges. You kill everything and solve some really basic puzzles.”
“I just thought it was a little weird; it's not exactly where I would have gone with the plot.”